Player Matchup

Thanatos
Thanatos
Columnarsword32
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,205 Elo+
Party 1
Heimdallr
Heimdallr
FireHound3041
Heimdallr
Level 13
God Stats
60W - 46L
1,413 SR
Queue Stats
62W - 47L
1,354 Elo+
Party 1
Janus
Janus
Inductedmeat06
Janus
Level 6
God Stats
3W - 8L
1,238 SR
Queue Stats
6W - 12L
1,201 Elo+
Party 1
Chaac
Chaac
LUCID7974
Chaac
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,095 Elo+
Party 1
Khepri
Khepri
Wevst
Khepri
Level 12
God Stats
3W - 4L
1,238 SR
Queue Stats
11W - 11L
1,238 Elo+
Party 1
Team Averages
Level 8
1,378 SR
1,219 Elo+

VS

Team Averages
Level 45
1,481 SR
1,309 Elo+
Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
JeBronLamees
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,282 Elo+
Party 2
Mercury
Mercury
ShawnGonSavagee
Mercury
Level 28
God Stats
4W - 4L
1,531 SR
Queue Stats
137W - 167L
1,253 Elo+
Solo
Ares
Ares
alogendres1399
Ares
Level 6
God Stats
2W - 3L
1,453 SR
Queue Stats
8W - 10L
1,193 Elo+
Solo
Hades
Hades
robloodie
Hades
Level 27
God Stats
9W - 4L
1,421 SR
Queue Stats
63W - 68L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
16 / 5 / 2
12,733
606
26,371
18,465
7,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
FireHound3041
Heimdallr
14
2 / 8 / 9
9,215
439
9,325
15,934
5,296
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 13 / 3
9,456
450
6,108
16,089
4,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
LUCID7974
Chaac
12
1 / 12 / 2
8,289
395
9,015
20,263
17,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
Wevst
Khepri
12
1 / 9 / 6
7,834
373
4,195
19,118
12,598
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
15 / 1 / 7
13,095
624
21,399
20,042
17,210
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
JeBronLamees
Izanami
16
8 / 6 / 8
11,130
530
14,669
12,788
4,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
8 / 6 / 6
11,764
560
7,224
17,967
7,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 5 / 14
10,658
508
8,896
17,334
16,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
robloodie
Hades
17
12 / 3 / 7
12,065
575
21,259
15,490
7,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
89
21
Kills
47
47
Deaths
21
22
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
15
1
7
18.5
L
Thanatos
16
5
2
3.4
L
Heimdallr
FireHound3041
Heimdallr
2
8
9
0.81
L
1
13
3
0.19
W
Izanami
JeBronLamees
Izanami
8
6
8
2
L
Chaac
LUCID7974
Chaac
1
12
2
0.17
W
8
6
6
1.83
L
Khepri
Wevst
Khepri
1
9
6
0.44
W
4
5
14
2.2
W
Hades
robloodie
Hades
12
3
7
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,014
Damage
73,447
89,869
Taken
83,621
47,497
Mitigated
52,741
19,486
Healing
26,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
21,399
7,024
112
9,096
20,042
17,210
3,320
1,820
17,410
16,721
57,514
L
Thanatos
26,371
6,514
0
12,928
18,465
7,747
258
7,453
11,012
0
59,386
L
Heimdallr
FireHound3041
Heimdallr
9,325
7,316
0
1,298
15,934
5,296
565
7,055
8,879
0
45,190
L
6,108
1,378
0
541
16,089
4,772
716
8,608
7,481
49,157
0
W
Izanami
JeBronLamees
Izanami
14,669
9,402
407
3,061
12,788
4,070
5,706
1,165
11,623
0
74,452
L
Chaac
LUCID7974
Chaac
9,015
3,252
0
2,912
20,263
17,084
0
5,122
15,141
7,568
23,464
W
7,224
4,738
0
2,342
17,967
7,770
906
1,049
16,833
0
87,585
L
Khepri
Wevst
Khepri
4,195
1,027
329
1,478
19,118
12,598
299
5,960
13,158
20,588
0
W
8,896
772
0
3,716
17,334
16,253
1,178
2,963
14,371
25,628
0
W
Hades
robloodie
Hades
21,259
2,640
441
7,362
15,490
7,438
3,328
4,716
10,638
54,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,527
Gold Earned
58,712
316
Minions Killed
484
0
Camps Cleared
0
1,669,486
Distance Traveled
1,965,000
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,095
624
133
6
0
410,889
4
L
Thanatos
12,733
606
64
3
0
415,470
1
L
Heimdallr
9,215
439
87
4
0
331,780
1
L
Janus
9,456
450
86
4
0
277,197
0
W
Izanami
11,130
530
120
6
0
333,890
2
L
Chaac
8,289
395
52
2
0
298,698
0
W
Mercury
11,764
560
129
6
0
459,011
0
L
Khepri
7,834
373
27
1
0
346,341
1
W
Ares
10,658
508
27
1
0
392,434
3
W
Hades
12,065
575
75
4
0
368,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role