Player Matchup

Cu Chulainn
Cu Chulainn
CanYouPlsFkinNot
Cu Chulainn
Level 24
God Stats
1W - 1L
1,724 SR
Queue Stats
6W - 4L
1,791 Elo+
Solo
Charybdis
Charybdis
ForeShadower
Charybdis
Level 25
God Stats
2W - 1L
1,270 SR
Queue Stats
58W - 59L
1,551 Elo+
Solo
Kali
Kali
PilarBubbles313
Kali
Level 27
God Stats
5W - 1L
1,738 SR
Queue Stats
229W - 150L
1,713 Elo+
Solo
Zeus
Zeus
angel22595
Zeus
Level 27
God Stats
7W - 3L
1,900 SR
Queue Stats
92W - 96L
1,636 Elo+
Solo
Fenrir
Fenrir
ruiva_brito
Fenrir
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 9L
1,601 Elo+
Solo
Team Averages
Level 22
1,626 SR
1,658 Elo+

VS

Team Averages
Level 22
1,649 SR
1,585 Elo+
King Arthur
King Arthur
KactusMcJohn
King Arthur
Level 17
God Stats
8W - 5L
1,774 SR
Queue Stats
99W - 82L
1,566 Elo+
Solo
Aphrodite
Aphrodite
MTIZLLE
Aphrodite
Level 23
God Stats
3W - 2L
1,755 SR
Queue Stats
27W - 24L
1,573 Elo+
Solo
Kukulkan
Kukulkan
MrCompanere
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,627 Elo+
Solo
Rama
Rama
Sgtatum
Rama
Level 29
God Stats
2W - 2L
1,644 SR
Queue Stats
146W - 132L
1,590 Elo+
Solo
Arachne
Arachne
kobe8_over_mj23
Arachne
Level 26
God Stats
15W - 13L
1,575 SR
Queue Stats
69W - 64L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CanYouPlsFkinNot
Cu Chulainn
16
1 / 3 / 4
10,544
555
19,155
27,251
17,197
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
ForeShadower
Charybdis
17
0 / 2 / 11
10,820
569
6,713
11,324
3,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
8 / 3 / 9
11,690
615
15,341
17,968
9,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
9 / 1 / 6
11,918
627
16,290
10,010
4,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
15
9 / 6 / 3
10,452
550
9,653
15,106
8,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KactusMcJohn
King Arthur
16
3 / 4 / 2
9,941
523
21,426
21,555
18,789
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
MTIZLLE
Aphrodite
13
3 / 6 / 2
8,634
454
4,370
16,270
16,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
MrCompanere
Kukulkan
15
2 / 6 / 3
9,702
511
8,486
15,132
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
Sgtatum
Rama
16
3 / 5 / 2
9,921
522
5,669
14,813
3,786
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 6 / 2
9,543
502
9,323
18,208
7,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
27
Kills
14
15
Deaths
27
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CanYouPlsFkinNot
Cu Chulainn
1
3
4
1
W
Charybdis
ForeShadower
Charybdis
0
2
11
2.75
L
King Arthur
KactusMcJohn
King Arthur
3
4
2
1
L
Aphrodite
MTIZLLE
Aphrodite
3
6
2
0.67
L
Kukulkan
MrCompanere
Kukulkan
2
6
3
0.58
W
8
3
9
4.17
L
Rama
Sgtatum
Rama
3
5
2
0.8
W
9
1
6
12
L
3
6
2
0.67
W
Fenrir
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,152
Damage
49,274
81,659
Taken
85,978
43,440
Mitigated
51,218
36,224
Healing
26,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CanYouPlsFkinNot
Cu Chulainn
19,155
6,450
0
13,615
27,251
17,197
351
5,203
22,048
0
79,062
W
Charybdis
ForeShadower
Charybdis
6,713
3,536
0
5,722
11,324
3,871
1,934
3,959
7,365
0
75,079
L
King Arthur
KactusMcJohn
King Arthur
21,426
2,418
0
6,113
21,555
18,789
0
275
21,280
12,759
60,127
L
Aphrodite
MTIZLLE
Aphrodite
4,370
811
1,714
3,999
16,270
16,177
108
3,978
12,292
24,487
0
L
Kukulkan
MrCompanere
Kukulkan
8,486
482
355
3,476
15,132
4,780
0
5,780
9,352
73,864
0
W
15,341
9,552
0
10,292
17,968
9,793
1,805
2,171
15,797
0
85,014
L
Rama
Sgtatum
Rama
5,669
4,533
0
5,627
14,813
3,786
0
2,876
11,937
0
65,278
W
16,290
1,322
0
3,424
10,010
4,164
1,130
3,433
6,577
84,864
0
L
9,323
5,994
0
4,753
18,208
7,686
503
3,381
14,827
0
68,111
W
Fenrir
9,653
2,624
221
2,950
15,106
8,415
0
3,216
11,890
0
60,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,424
Gold Earned
47,741
599
Minions Killed
550
0
Camps Cleared
0
1,729,791
Distance Traveled
1,716,260
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,544
555
142
7
0
313,561
2
W
Charybdis
10,820
569
119
6
0
346,531
2
L
King Arthur
9,941
523
130
7
0
353,239
7
L
Aphrodite
8,634
454
38
2
0
332,356
3
L
Kukulkan
9,702
511
137
7
0
309,320
4
W
Kali
11,690
615
121
6
0
352,413
2
L
Rama
9,921
522
139
7
0
333,767
4
W
Zeus
11,918
627
148
8
0
346,956
6
L
Arachne
9,543
502
106
6
0
387,578
4
W
Fenrir
10,452
550
69
4
0
370,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role