Player Matchup

Gilgamesh
Gilgamesh
IntenseBMF55
Gilgamesh
Level 27
God Stats
6W - 9L
1,410 SR
Queue Stats
40W - 50L
1,305 Elo+
Party 1
Cernunnos
Cernunnos
Lauty_Creatura
Cernunnos
Level 26
God Stats
7W - 5L
1,589 SR
Queue Stats
35W - 28L
1,399 Elo+
Solo
Ymir
Ymir
UnseenPower6157
Ymir
Level 18
God Stats
8W - 9L
1,946 SR
Queue Stats
16W - 20L
1,579 Elo+
Solo
Thor
Thor
aguia-agil
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
blacknyellow81
Hachiman
Level 27
God Stats
0W - 1L
1,149 SR
Queue Stats
51W - 61L
1,288 Elo+
Party 1
Team Averages
Level 20
1,519 SR
1,414 Elo+

VS

Team Averages
Level 17
1,490 SR
1,346 Elo+
Nemesis
Nemesis
EmperorGreentedo
Nemesis
Level 27
God Stats
9W - 11L
1,491 SR
Queue Stats
15W - 19L
1,308 Elo+
Solo
Izanami
Izanami
HarleyXQuinn292
Izanami
Level 27
God Stats
7W - 8L
1,551 SR
Queue Stats
61W - 65L
1,273 Elo+
Solo
Artio
Artio
JayQues
Artio
Level 28
God Stats
1W - 3L
1,409 SR
Queue Stats
2W - 6L
1,149 Elo+
Solo
Yemoja
Yemoja
KatukiXP
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ZappierCurve53
Baron Samedi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IntenseBMF55
Gilgamesh
6
0 / 1 / 0
3,537
505
225
2,546
651
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cernunnos
Lauty_Creatura
Cernunnos
7
2 / 3 / 0
4,187
598
2,557
3,531
843
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

1
0 / 0 / 0
2,778
397
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

2
0 / 3 / 0
2,914
416
395
2,490
657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
6
0 / 1 / 0
3,551
507
493
1,881
248
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 0 / 1
4,355
622
1,652
3,533
1,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

9
3 / 0 / 0
5,320
760
1,235
2,304
797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Artio
JayQues
Artio
7
1 / 0 / 1
4,458
637
954
1,710
1,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Yemoja
KatukiXP
Yemoja
7
0 / 2 / 0
4,080
583
487
3,058
1,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Baron Samedi
ZappierCurve53
Baron Samedi
3
0 / 1 / 0
3,208
458
0
505
113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
2
Kills
7
8
Deaths
3
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
3
0
0
3
L
Gilgamesh
IntenseBMF55
Gilgamesh
0
1
0
0
W
Artio
JayQues
Artio
1
0
1
1.5
W
Yemoja
KatukiXP
Yemoja
0
2
0
0
L
Cernunnos
Lauty_Creatura
Cernunnos
2
3
0
0.67
L
0
0
0
0
W
Baron Samedi
ZappierCurve53
Baron Samedi
0
1
0
0
L
0
3
0
0
L
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,670
Damage
4,328
10,448
Taken
11,110
2,399
Mitigated
4,580
1,160
Healing
3,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,652
784
0
1,532
3,533
1,081
125
0
3,533
0
16,417
W
1,235
930
0
1,148
2,304
797
625
0
2,304
0
27,016
L
Gilgamesh
IntenseBMF55
Gilgamesh
225
31
0
145
2,546
651
0
587
1,684
0
6,615
W
Artio
JayQues
Artio
954
0
0
780
1,710
1,092
0
0
1,710
13,338
0
W
Yemoja
KatukiXP
Yemoja
487
357
42
0
3,058
1,497
540
0
3,058
7,603
0
L
Cernunnos
Lauty_Creatura
Cernunnos
2,557
1,435
0
215
3,531
843
0
180
3,313
0
15,624
L
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
ZappierCurve53
Baron Samedi
0
0
0
0
505
113
0
0
505
50
0
L
395
234
0
120
2,490
657
0
361
2,129
0
2,221
L
Hachiman
493
270
0
680
1,881
248
0
0
1,881
0
10,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,967
Gold Earned
21,421
80
Minions Killed
123
0
Camps Cleared
0
410,768
Distance Traveled
527,864
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,355
622
30
4
0
134,300
2
W
Izanami
5,320
760
59
8
0
132,855
2
L
Gilgamesh
3,537
505
19
3
0
111,716
0
W
Artio
4,458
637
23
3
0
117,520
0
W
Yemoja
4,080
583
10
1
0
104,202
0
L
Cernunnos
4,187
598
36
5
0
106,726
0
L
Ymir
2,778
397
0
0
0
2,079
0
W
Baron Samedi
3,208
458
1
0
0
38,987
1
L
Thor
2,914
416
3
0
0
94,944
2
L
Hachiman
3,551
507
22
3
0
95,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role