Player Matchup

Yemoja
Yemoja
Calm_Down_Riley
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,515 Elo+
Party 1
Fenrir
Fenrir
TheRageMage_
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,515 Elo+
Party 1
Tyr
Tyr
WilyThread53618
Tyr
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
114W - 126L
1,378 Elo+
Solo
Sol
Sol
removed_youth1
Sol
Level 29
God Stats
3W - 3L
1,549 SR
Queue Stats
81W - 102L
1,372 Elo+
Solo
Anhur
Anhur
xSearingx
Anhur
Level 18
God Stats
54W - 61L
1,440 SR
Queue Stats
361W - 372L
1,355 Elo+
Solo
Team Averages
Level 21
1,498 SR
1,427 Elo+

VS

Team Averages
Level 33
1,456 SR
1,390 Elo+
Nu Wa
Nu Wa
AuraBlue2792
Nu Wa
Level 28
God Stats
13W - 9L
1,507 SR
Queue Stats
181W - 207L
1,418 Elo+
Solo
Bacchus
Bacchus
PunchDaMunchkin
Bacchus
Level 16
God Stats
39W - 49L
1,415 SR
Queue Stats
50W - 68L
1,353 Elo+
Party 2
Achilles
Achilles
The_True_Arkad
Achilles
Level 87
God Stats
38W - 48L
1,463 SR
Queue Stats
240W - 297L
1,414 Elo+
Party 2
Danzaburou
Danzaburou
ThyVillain
Danzaburou
Level 18
God Stats
9W - 13L
1,387 SR
Queue Stats
23W - 33L
1,335 Elo+
Solo
Neith
Neith
lVlr 2 iLL
Neith
Level 16
God Stats
64W - 61L
1,509 SR
Queue Stats
72W - 68L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,853
873
4,571
14,375
8,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
13
1 / 14 / 0
7,702
856
7,799
21,102
12,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
0 / 12 / 2
7,518
835
3,699
22,334
10,091
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 7 / 2
8,132
904
5,387
12,248
5,466
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
xSearingx
Anhur
13
1 / 10 / 1
8,114
902
7,202
20,250
6,641
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 25
10,333
1,148
18,382
4,072
1,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 0 / 25
9,398
1,044
11,386
7,551
5,023
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
17
12 / 0 / 26
10,553
1,173
15,210
8,432
8,665
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
ThyVillain
Danzaburou
17
14 / 1 / 19
11,540
1,282
20,017
5,784
2,459
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
16
6 / 1 / 30
10,256
1,140
17,307
7,206
2,656
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
171
2
Kills
46
46
Deaths
2
6
Assists
125
Player
Kills
Deaths
Assists
KDA
W
10
0
25
22.5
L
0
3
1
0.17
W
4
0
25
16.5
L
Fenrir
1
14
0
0.07
W
Achilles
12
0
26
25
W
Danzaburou
ThyVillain
Danzaburou
14
1
19
23.5
L
0
12
2
0.08
W
Neith
6
1
30
21
L
0
7
2
0.14
L
Anhur
xSearingx
Anhur
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,658
Damage
82,302
90,309
Taken
33,045
42,923
Mitigated
20,392
4,788
Healing
6,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,382
6,531
0
1,290
4,072
1,589
0
2,075
1,997
29,168
0
L
4,571
812
1,456
641
14,375
8,543
0
4,765
9,610
15,665
0
W
11,386
1,146
170
1,017
7,551
5,023
0
1,973
5,578
17,888
0
L
Fenrir
7,799
2,455
0
936
21,102
12,182
0
5,734
15,368
0
14,888
W
Achilles
15,210
6,981
471
1,408
8,432
8,665
0
1,391
7,041
0
20,608
W
Danzaburou
ThyVillain
Danzaburou
20,017
14,689
0
806
5,784
2,459
0
1,807
3,977
0
37,154
L
3,699
2,438
0
800
22,334
10,091
0
5,694
16,640
0
9,070
W
Neith
17,307
9,328
107
1,295
7,206
2,656
0
2,712
4,494
0
26,904
L
5,387
1,100
0
955
12,248
5,466
0
6,952
5,296
27,293
0
L
Anhur
xSearingx
Anhur
7,202
4,669
0
0
20,250
6,641
0
6,623
13,627
0
14,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,319
Gold Earned
52,080
96
Minions Killed
119
1
Camps Cleared
3
717,965
Distance Traveled
858,975
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,333
1,148
18
2
2
156,452
2
L
Yemoja
7,853
873
14
2
1
162,788
0
W
Bacchus
9,398
1,044
16
2
0
214,433
1
L
Fenrir
7,702
856
14
2
0
157,192
0
W
Achilles
10,553
1,173
14
2
1
196,729
0
W
Danzaburou
11,540
1,282
47
5
0
143,199
0
L
Tyr
7,518
835
12
1
0
118,605
0
W
Neith
10,256
1,140
24
3
0
148,162
0
L
Sol
8,132
904
46
5
0
136,085
0
L
Anhur
8,114
902
10
1
0
143,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role