Player Matchup

Ra
Ra
Kimkiwan
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,679 Elo+
Solo
Fenrir
Fenrir
LordReshad
Fenrir
Level 22
God Stats
4W - 8L
1,725 SR
Queue Stats
133W - 155L
1,426 Elo+
Solo
Neith
Neith
Masuta21
Neith
Level 29
God Stats
30W - 41L
1,485 SR
Queue Stats
52W - 80L
1,392 Elo+
Party 2
Hel
Hel
Sparrow1694
Hel
Level 26
God Stats
8W - 14L
1,511 SR
Queue Stats
55W - 88L
1,474 Elo+
Party 2
Sol
Sol
Valarian22
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 19
1,544 SR
1,494 Elo+

VS

Team Averages
Level 20
1,553 SR
1,511 Elo+
Vulcan
Vulcan
Gabydrumer
Vulcan
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,521 Elo+
Party 1
Pele
Pele
Prizrak Sumerki
Pele
Level 29
God Stats
8W - 9L
1,575 SR
Queue Stats
82W - 97L
1,468 Elo+
Solo
Chernobog
Chernobog
Tokaryk
Chernobog
Level 26
God Stats
2W - 1L
1,542 SR
Queue Stats
67W - 59L
1,485 Elo+
Solo
Guan Yu
Guan Yu
antokpoortis
Guan Yu
Level 17
God Stats
2W - 0L
1,699 SR
Queue Stats
29W - 16L
1,588 Elo+
Party 1
Hades
Hades
ohhlilaa
Hades
Level 14
God Stats
27W - 15L
1,448 SR
Queue Stats
32W - 25L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
4,778
478
3,426
6,725
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
LordReshad
Fenrir
7
0 / 4 / 0
4,486
449
1,059
8,486
2,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Masuta21
Neith
7
0 / 4 / 0
4,578
458
2,545
4,785
979
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 2 / 0
5,082
508
1,309
4,786
1,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 5 / 0
4,288
429
1,553
4,544
1,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Gabydrumer
Vulcan
10
5 / 0 / 4
6,411
641
3,839
3,755
1,278
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
7 / 0 / 5
6,509
651
4,969
5,830
1,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
Tokaryk
Chernobog
12
4 / 0 / 0
6,581
658
3,482
4,152
1,191
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
antokpoortis
Guan Yu
10
2 / 0 / 5
6,045
605
1,912
7,102
4,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
ohhlilaa
Hades
11
4 / 0 / 2
6,814
681
4,004
5,550
2,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
22
22
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Gabydrumer
Vulcan
5
0
4
7
L
0
7
0
0
L
Fenrir
LordReshad
Fenrir
0
4
0
0
L
Neith
Masuta21
Neith
0
4
0
0
W
7
0
5
9.5
L
0
2
0
0
W
Chernobog
Tokaryk
Chernobog
4
0
0
4
L
0
5
0
0
W
Guan Yu
antokpoortis
Guan Yu
2
0
5
4.5
W
Hades
ohhlilaa
Hades
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,892
Damage
18,206
29,326
Taken
26,389
7,775
Mitigated
11,479
5,267
Healing
12,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Gabydrumer
Vulcan
3,839
500
0
1,908
3,755
1,278
470
1,763
1,730
27,095
0
L
3,426
719
18
626
6,725
1,868
0
3,734
2,991
21,015
0
L
Fenrir
LordReshad
Fenrir
1,059
222
0
1,988
8,486
2,368
0
2,178
6,308
0
17,332
L
Neith
Masuta21
Neith
2,545
1,146
0
727
4,785
979
150
865
3,920
0
20,067
W
4,969
1,524
0
2,294
5,830
1,788
0
510
5,320
0
25,489
L
1,309
471
239
1,355
4,786
1,447
762
0
4,786
20,792
0
W
Chernobog
Tokaryk
Chernobog
3,482
2,481
0
2,011
4,152
1,191
0
500
3,652
0
46,695
L
1,553
736
0
314
4,544
1,113
30
1,066
3,478
7,947
1,171
W
Guan Yu
antokpoortis
Guan Yu
1,912
338
582
2,407
7,102
4,788
0
1,786
5,266
0
19,102
W
Hades
ohhlilaa
Hades
4,004
818
135
3,492
5,550
2,434
184
1,144
4,364
36,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,212
Gold Earned
32,360
201
Minions Killed
335
0
Camps Cleared
0
869,451
Distance Traveled
974,436
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,411
641
59
6
0
202,476
0
L
Ra
4,778
478
60
6
0
160,794
0
L
Fenrir
4,486
449
35
4
0
182,041
0
L
Neith
4,578
458
53
5
0
181,395
3
W
Pele
6,509
651
50
5
0
234,956
0
L
Hel
5,082
508
34
3
0
165,710
0
W
Chernobog
6,581
658
98
10
0
173,567
4
L
Sol
4,288
429
19
2
0
179,511
0
W
Guan Yu
6,045
605
37
4
0
199,663
0
W
Hades
6,814
681
91
9
0
163,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role