Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Gold Charro
Kuzenbo
Level 159
God Stats
26W - 15L
1,662 SR
Queue Stats
226W - 302L
1,477 Elo+
Solo
Cernunnos
Cernunnos
KingViriDian
Cernunnos
Level 127
God Stats
7W - 10L
1,678 SR
Queue Stats
37W - 60L
1,327 Elo+
Solo
Nike
Nike
PhillipPines
Nike
Level 29
God Stats
1W - 0L
1,570 SR
Queue Stats
42W - 4L
1,955 Elo+
Party 2
Team Averages
Level 118
1,602 SR
1,565 Elo+

VS

Team Averages
Level 83
1,400 SR
1,488 Elo+
Artemis
Artemis
OkamiTheWizard
Artemis
Level 118
God Stats
1W - 1L
1,582 SR
Queue Stats
3W - 3L
1,522 Elo+
Party 1
Yemoja
Yemoja
PolishAdventure
Yemoja
Level 17
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
Shinorei
Da Ji
Level 124
God Stats
0W - 3L
1,367 SR
Queue Stats
3W - 3L
1,522 Elo+
Party 1
Scylla
Scylla
TaC0Sage
Scylla
Level 74
God Stats
0W - 1L
1,371 SR
Queue Stats
2W - 3L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 2 / 3
8,939
894
4,411
4,749
1,791
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Gold Charro
Kuzenbo
14
3 / 1 / 7
8,927
893
3,868
10,475
13,926
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
KingViriDian
Cernunnos
14
4 / 4 / 6
9,207
921
8,117
8,862
4,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 0 / 3
9,007
901
7,935
6,190
5,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
7,920
792
6,766
8,161
2,850
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 3
7,797
780
2,915
6,590
5,393
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
Shinorei
Da Ji
14
3 / 1 / 2
8,278
828
5,630
6,861
2,354
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
TaC0Sage
Scylla
12
1 / 4 / 0
7,247
725
2,864
7,321
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
11
Kills
7
7
Deaths
11
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
2
3
1.25
W
Kuzenbo
Gold Charro
Kuzenbo
3
1
7
6.5
W
Cernunnos
KingViriDian
Cernunnos
4
4
6
1.75
L
2
4
2
0.75
W
3
0
3
4.5
L
1
2
3
1.25
L
Da Ji
Shinorei
Da Ji
3
1
2
4
L
Scylla
TaC0Sage
Scylla
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,331
Damage
18,175
30,276
Taken
28,933
25,280
Mitigated
13,587
3,377
Healing
4,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,411
738
0
240
4,749
1,791
1,350
749
4,000
37,042
0
W
Kuzenbo
Gold Charro
Kuzenbo
3,868
1,840
0
2,147
10,475
13,926
59
2,367
8,108
15,165
0
W
Cernunnos
KingViriDian
Cernunnos
8,117
1,944
0
74
8,862
4,216
2,005
1,694
7,168
0
43,068
L
6,766
2,026
0
600
8,161
2,850
0
2,677
5,484
0
27,963
W
7,935
1,126
0
916
6,190
5,347
410
1,578
4,612
0
24,293
L
2,915
494
725
938
6,590
5,393
0
1,538
5,052
15,858
0
L
Da Ji
Shinorei
Da Ji
5,630
1,096
0
435
6,861
2,354
0
2,788
4,073
0
21,092
L
Scylla
TaC0Sage
Scylla
2,864
155
0
1,305
7,321
2,990
0
1,703
5,618
24,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,080
Gold Earned
31,242
193
Minions Killed
160
14
Camps Cleared
8
867,920
Distance Traveled
735,150
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,939
894
84
8
4
211,505
3
W
Kuzenbo
8,927
893
18
2
3
231,868
3
W
Cernunnos
9,207
921
52
5
4
187,932
2
L
Artemis
7,920
792
47
5
3
179,650
1
W
Nike
9,007
901
39
4
3
236,615
2
L
Yemoja
7,797
780
32
3
0
192,545
1
L
Da Ji
8,278
828
35
4
3
199,047
0
L
Scylla
7,247
725
46
5
2
163,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role