Player Matchup

Hades
Hades
 
Hades
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Alphahawk514
Cthulhu
Level 15
God Stats
8W - 6L
1,673 SR
Queue Stats
20W - 22L
1,507 Elo+
Party 2
Danzaburou
Danzaburou
Lishi1515
Danzaburou
Level 27
God Stats
16W - 23L
1,365 SR
Queue Stats
75W - 102L
1,321 Elo+
Party 2
Team Averages
Level 29
1,508 SR
1,466 Elo+

VS

Team Averages
Level 31
1,503 SR
1,399 Elo+
Yemoja
Yemoja
WalkingWinter0
Yemoja
Level 29
God Stats
7W - 4L
1,377 SR
Queue Stats
24W - 20L
1,503 Elo+
Solo
Artemis
Artemis
angiefireflies
Artemis
Level 87
God Stats
73W - 52L
1,532 SR
Queue Stats
396W - 475L
1,436 Elo+
Party 1
Baron Samedi
Baron Samedi
chuynekomastah
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,450 Elo+
Party 1
Freya
Freya
fallko1964
Freya
Level 26
God Stats
9W - 10L
1,608 SR
Queue Stats
187W - 217L
1,357 Elo+
Solo
Loki
Loki
playlivefb10691
Loki
Level 5
God Stats
0W - 5L
1,500 SR
Queue Stats
1W - 10L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
8 / 3 / 3
8,214
632
8,589
7,770
3,413
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
 
Tsukuyomi
11
2 / 1 / 6
6,940
534
6,931
9,461
2,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
 
Cu Chulainn
12
3 / 1 / 0
6,876
529
4,551
7,769
4,463
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Alphahawk514
Cthulhu
9
0 / 4 / 1
5,770
444
2,698
7,674
5,392
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Lishi1515
Danzaburou
10
0 / 1 / 2
5,738
441
4,403
5,432
1,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,680
514
4,135
10,311
7,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
2 / 2 / 4
6,224
479
3,390
7,954
2,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
chuynekomastah
Baron Samedi
11
3 / 4 / 2
6,607
508
6,104
7,668
3,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
12
2 / 2 / 0
7,142
549
3,730
7,948
2,851
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 4 / 3
6,652
512
4,362
8,992
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
13
Kills
9
10
Deaths
13
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
8
3
3
3.17
W
Tsukuyomi
 
Tsukuyomi
2
1
6
5
W
Cu Chulainn
 
Cu Chulainn
3
1
0
3
W
Cthulhu
Alphahawk514
Cthulhu
0
4
1
0.13
W
Danzaburou
Lishi1515
Danzaburou
0
1
2
1
L
2
1
2
3
L
2
2
4
2
L
Baron Samedi
chuynekomastah
Baron Samedi
3
4
2
1
L
Freya
2
2
0
1
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,172
Damage
21,721
38,106
Taken
42,873
17,761
Mitigated
18,672
11,008
Healing
16,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,589
519
96
2,991
7,770
3,413
730
3,455
4,315
42,540
0
W
Tsukuyomi
 
Tsukuyomi
6,931
1,657
0
3,762
9,461
2,812
0
2,075
7,386
0
39,241
W
Cu Chulainn
 
Cu Chulainn
4,551
470
0
1,789
7,769
4,463
0
2,671
5,098
0
31,645
W
Cthulhu
Alphahawk514
Cthulhu
2,698
80
0
732
7,674
5,392
0
3,453
4,221
14,484
0
W
Danzaburou
Lishi1515
Danzaburou
4,403
1,456
0
1,638
5,432
1,681
442
2,315
3,117
0
26,644
L
4,135
838
712
2,507
10,311
7,601
120
3,077
7,234
19,855
0
L
3,390
1,139
176
2,248
7,954
2,173
0
2,651
5,303
0
34,413
L
Baron Samedi
chuynekomastah
Baron Samedi
6,104
1,158
527
2,614
7,668
3,632
288
3,715
3,953
29,649
0
L
Freya
3,730
1,146
0
4,693
7,948
2,851
540
887
7,061
35,824
0
L
4,362
867
0
3,179
8,992
2,415
0
957
8,035
0
38,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,538
Gold Earned
33,305
302
Minions Killed
292
0
Camps Cleared
0
1,296,482
Distance Traveled
1,209,812
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,214
632
88
7
0
263,632
3
W
Tsukuyomi
6,940
534
74
6
0
291,070
0
W
Cu Chulainn
6,876
529
58
4
0
256,548
0
W
Cthulhu
5,770
444
23
2
0
243,015
1
W
Danzaburou
5,738
441
59
5
0
242,217
0
L
Yemoja
6,680
514
32
2
0
235,626
3
L
Artemis
6,224
479
57
4
0
231,562
7
L
Baron Samedi
6,607
508
44
3
0
231,910
4
L
Freya
7,142
549
80
6
0
240,472
3
L
Loki
6,652
512
79
6
0
270,242
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role