Player Matchup

Yemoja
Yemoja
Babosx
Yemoja
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 58L
1,575 Elo+
Party 3
Cthulhu
Cthulhu
OneEy3dLotus
Cthulhu
Level 155
God Stats
16W - 21L
1,460 SR
Queue Stats
752W - 727L
1,477 Elo+
Solo
Raijin
Raijin
Pladough
Raijin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 133L
1,497 Elo+
Solo
Kali
Kali
RagingTurtle209
Kali
Level 124
God Stats
11W - 6L
1,761 SR
Queue Stats
473W - 407L
1,557 Elo+
Party 3
Jing Wei
Jing Wei
good33fun
Jing Wei
Level 113
God Stats
2W - 4L
1,264 SR
Queue Stats
194W - 168L
1,553 Elo+
Party 3
Team Averages
Level 100
1,497 SR
1,532 Elo+

VS

Team Averages
Level 84
1,710 SR
1,590 Elo+
Neith
Neith
FishHead07
Neith
Level 67
God Stats
11W - 4L
1,778 SR
Queue Stats
33W - 24L
1,594 Elo+
Party 2
Persephone
Persephone
JasonMain
Persephone
Level 48
God Stats
8W - 4L
1,822 SR
Queue Stats
113W - 89L
1,650 Elo+
Party 1
Bellona
Bellona
SlavaSebaka
Bellona
Level 48
God Stats
1W - 2L
1,517 SR
Queue Stats
146W - 129L
1,607 Elo+
Party 2
Hades
Hades
XoTiC HaZe
Hades
Level 130
God Stats
29W - 27L
1,834 SR
Queue Stats
615W - 618L
1,512 Elo+
Party 1
Izanami
Izanami
buntcuster69
Izanami
Level 129
God Stats
25W - 19L
1,602 SR
Queue Stats
235W - 222L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Babosx
Yemoja
16
3 / 1 / 7
11,685
487
6,695
18,286
21,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
OneEy3dLotus
Cthulhu
15
3 / 3 / 4
10,227
426
13,086
21,981
20,634
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
Pladough
Raijin
17
2 / 11 / 1
10,388
433
10,438
19,328
7,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
4 / 5 / 5
11,835
493
15,361
26,287
13,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
good33fun
Jing Wei
18
3 / 3 / 5
11,368
474
9,404
17,618
7,121
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
1 / 3 / 4
10,920
455
8,321
10,042
2,727
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
JasonMain
Persephone
20
10 / 2 / 5
15,522
647
33,037
16,938
6,565
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
SlavaSebaka
Bellona
20
6 / 2 / 8
12,908
538
15,089
21,835
20,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
18
3 / 4 / 6
11,887
495
10,994
22,192
11,191
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
buntcuster69
Izanami
19
3 / 4 / 3
12,073
503
9,856
19,389
6,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
49
15
Kills
23
23
Deaths
15
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Babosx
Yemoja
3
1
7
6.5
W
Neith
1
3
4
1
W
Persephone
JasonMain
Persephone
10
2
5
6.25
L
Cthulhu
OneEy3dLotus
Cthulhu
3
3
4
1.67
L
Raijin
Pladough
Raijin
2
11
1
0.23
L
4
5
5
1.3
W
Bellona
SlavaSebaka
Bellona
6
2
8
5
W
Hades
3
4
6
1.5
W
Izanami
buntcuster69
Izanami
3
4
3
1.13
L
Jing Wei
good33fun
Jing Wei
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,984
Damage
77,297
103,500
Taken
90,396
70,023
Mitigated
47,296
31,557
Healing
34,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Babosx
Yemoja
6,695
2,045
5,570
4,452
18,286
21,247
0
7,995
10,137
26,657
0
W
Neith
8,321
3,114
0
3,091
10,042
2,727
482
1,089
8,931
0
58,333
W
Persephone
JasonMain
Persephone
33,037
1,386
469
6,703
16,938
6,565
1,175
6,721
9,873
138,712
0
L
Cthulhu
OneEy3dLotus
Cthulhu
13,086
799
676
6,037
21,981
20,634
170
12,387
9,367
54,499
0
L
Raijin
Pladough
Raijin
10,438
416
79
1,710
19,328
7,819
63
10,226
8,898
70,748
0
L
15,361
7,881
0
9,534
26,287
13,202
0
9,343
16,676
0
97,946
W
Bellona
SlavaSebaka
Bellona
15,089
5,373
0
3,608
21,835
20,186
1,033
7,829
13,756
0
104,367
W
Hades
10,994
1,117
1,355
10,629
22,192
11,191
649
9,959
12,105
66,059
0
W
Izanami
buntcuster69
Izanami
9,856
5,776
0
9,132
19,389
6,627
3,128
3,985
15,368
0
113,857
L
Jing Wei
good33fun
Jing Wei
9,404
6,651
0
3,499
17,618
7,121
725
3,125
14,391
0
81,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,503
Gold Earned
63,310
559
Minions Killed
738
0
Camps Cleared
0
2,219,993
Distance Traveled
2,299,999
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,685
487
36
2
0
464,440
4
W
Neith
10,920
455
90
4
0
417,133
2
W
Persephone
15,522
647
221
9
0
512,138
5
L
Cthulhu
10,227
426
92
4
0
374,692
3
L
Raijin
10,388
433
124
5
0
404,623
6
L
Kali
11,835
493
157
7
0
500,217
2
W
Bellona
12,908
538
130
5
0
527,627
5
W
Hades
11,887
495
145
6
0
431,537
0
W
Izanami
12,073
503
152
6
0
411,564
4
L
Jing Wei
11,368
474
150
6
0
476,021
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role