Player Matchup

Sun Wukong
Sun Wukong
Platinum IV
El_MaggiKnight
Sun Wukong
Platinum IV
Level 128
God Stats
7W - 11L
1,573 SR
Queue Stats
240W - 226L
1,709 MMR
Party 1
Hera
Hera
Platinum III
El_ThomyKnight
Hera
Platinum III
Level 139
God Stats
33W - 29L
1,640 SR
Queue Stats
248W - 235L
1,811 MMR
Party 1
Susano
Susano
Bronze III
getok122
Susano
Bronze III
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,423 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 109
1,571 SR
1,648 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 116
1,583 SR
1,658 MMR
Geb
Geb
Gold V
Farrrrse000
Geb
Gold V
Level 47
God Stats
4W - 5L
1,500 SR
Queue Stats
65W - 75L
1,387 MMR
Solo
Achilles
Achilles
Platinum I
HartzIVHamburg
Achilles
Platinum I
Level 144
God Stats
3W - 12L
1,464 SR
Queue Stats
118W - 106L
1,812 MMR
Party 2
Sol
Sol
Gold II
HonigBieneJuu
Sol
Gold II
Level 157
God Stats
24W - 14L
1,784 SR
Queue Stats
543W - 512L
1,776 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
El_MaggiKnight
Sun Wukong
11
3 / 2 / 0
7,886
717
6,953
10,773
7,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 4 / 2
6,798
618
5,791
7,976
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
getok122
Susano
9
0 / 7 / 1
6,490
590
2,814
9,580
3,624
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ah PuchTiamatGilgameshPersephoneMorgan Le Fay

VS

Bans
AphroditeAthenaGuan YuCabrakanCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 10
8,003
728
3,958
10,775
9,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
12
6 / 1 / 6
8,728
793
8,016
11,104
12,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
6 / 2 / 3
8,922
811
11,521
7,752
2,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
13
13
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
El_MaggiKnight
Sun Wukong
3
2
0
1.5
L
0
4
2
0.25
W
1
1
10
6
W
Achilles
6
1
6
9
W
6
2
3
3.75
L
Susano
getok122
Susano
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,558
Damage
23,495
28,329
Taken
29,631
12,988
Mitigated
24,753
4,148
Healing
11,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
El_MaggiKnight
Sun Wukong
6,953
1,236
0
3,148
10,773
7,087
0
5,234
4,738
0
24,779
L
5,791
1,876
0
750
7,976
2,277
0
3,949
3,607
26,024
0
W
3,958
219
0
4,517
10,775
9,402
324
1,560
8,913
12,463
0
W
Achilles
8,016
1,234
0
3,896
11,104
12,362
820
2,425
8,344
0
21,794
W
11,521
2,994
0
3,065
7,752
2,989
2,340
2,207
5,296
49,021
5,727
L
Susano
getok122
Susano
2,814
530
0
250
9,580
3,624
0
5,040
4,115
0
7,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,174
Gold Earned
25,653
104
Minions Killed
109
2
Camps Cleared
7
610,149
Distance Traveled
659,279
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,886
717
32
3
1
220,042
6
L
Hera
6,798
618
50
5
1
203,783
0
W
Geb
8,003
728
16
1
0
228,311
1
W
Achilles
8,728
793
24
2
2
233,364
3
W
Sol
8,922
811
69
6
5
197,604
3
L
Susano
6,490
590
22
2
0
186,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role