Player Matchup

Geb
Geb
Gold IV
Kokrem
Geb
Gold IV
Level 118
God Stats
8W - 6L
1,785 SR
Queue Stats
57W - 77L
1,597 MMR
Party 2
Heimdallr
Heimdallr
Silver IV
MSplint3r
Heimdallr
Silver IV
Level 44
God Stats
1W - 4L
1,482 SR
Queue Stats
6W - 12L
1,432 MMR
Party 2
He Bo
He Bo
Gold III
MarkseNseee
He Bo
Gold III
Level 143
God Stats
4W - 7L
1,545 SR
Queue Stats
82W - 112L
1,639 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,604 SR
1,556 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 101
1,584 SR
1,539 MMR
Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Gold III
KiraKiraLolipop
Mulan
Gold III
Level 106
God Stats
9W - 8L
1,622 SR
Queue Stats
35W - 32L
1,605 MMR
Party 1
Aphrodite
Aphrodite
Gold III
SharkS3npa1
Aphrodite
Gold III
Level 129
God Stats
8W - 6L
1,631 SR
Queue Stats
76W - 67L
1,513 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Kokrem
Geb
13
0 / 4 / 7
9,908
550
9,303
23,073
18,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
MSplint3r
Heimdallr
15
6 / 9 / 2
11,934
663
21,395
24,487
11,308
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 8 / 6
11,325
629
22,106
20,122
8,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
GilgameshTiamatCthulhuThothOdin

VS

Bans
Morgan Le FayHou YiCerberusArtemisCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
8 / 1 / 12
13,208
734
18,113
29,081
49,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 4 / 13
12,338
685
19,235
22,684
23,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
SharkS3npa1
Aphrodite
17
8 / 4 / 11
13,217
734
22,183
19,720
14,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
9
Kills
21
21
Deaths
9
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
1
12
14
W
5
4
13
2.88
L
Geb
Kokrem
Geb
0
4
7
0.88
L
Heimdallr
MSplint3r
Heimdallr
6
9
2
0.78
L
3
8
6
0.75
W
Aphrodite
SharkS3npa1
Aphrodite
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,804
Damage
59,531
67,682
Taken
71,485
38,423
Mitigated
87,887
10,203
Healing
37,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
18,113
2,946
0
7,355
29,081
49,291
698
11,133
17,246
1,164
34,700
W
19,235
2,554
0
4,930
22,684
23,753
684
10,367
11,909
0
42,204
L
Geb
Kokrem
Geb
9,303
1,584
0
2,486
23,073
18,823
0
10,284
12,061
24,362
0
L
Heimdallr
MSplint3r
Heimdallr
21,395
14,482
0
3,929
24,487
11,308
0
7,848
16,075
0
44,809
L
22,106
636
801
2,987
20,122
8,292
0
5,102
14,179
52,978
0
W
Aphrodite
SharkS3npa1
Aphrodite
22,183
2,881
11,852
13,413
19,720
14,843
1,274
9,180
10,270
84,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,167
Gold Earned
38,763
148
Minions Killed
186
6
Camps Cleared
8
935,682
Distance Traveled
1,173,362
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,208
734
42
2
0
425,533
3
W
Mulan
12,338
685
31
2
3
415,969
0
L
Geb
9,908
550
19
1
2
350,672
4
L
Heimdallr
11,934
663
57
3
1
288,100
0
L
He Bo
11,325
629
72
4
3
296,910
7
W
Aphrodite
13,217
734
113
6
5
331,860
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role