Player Matchup

Sol
Sol
Masters
 
Sol
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zeus
Zeus
Masters
KaiTo00-KatSU
Zeus
Masters
Level 160
God Stats
19W - 12L
1,754 SR
Queue Stats
157W - 161L
2,607 MMR
Solo
Athena
Athena
Masters
ZeusKNG
Athena
Masters
Level 157
God Stats
1W - 0L
1,621 SR
Queue Stats
209W - 180L
2,522 MMR
Party 1
Ne Zha
Ne Zha
Masters
lis-21
Ne Zha
Masters
Level 159
God Stats
3W - 2L
1,741 SR
Queue Stats
638W - 603L
2,449 MMR
Party 2
Ullr
Ullr
Masters
lodimuerte_72
Ullr
Masters
Level 154
God Stats
4W - 1L
1,628 SR
Queue Stats
286W - 263L
2,741 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 158
1,649 SR
2,364 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 127
1,725 SR
2,578 MMR
Khepri
Khepri
Masters
Benzeya
Khepri
Masters
Level 148
God Stats
10W - 5L
1,989 SR
Queue Stats
437W - 422L
2,572 MMR
Solo
Persephone
Persephone
Diamond I
BunUpTheDance
Persephone
Diamond I
Level 148
God Stats
7W - 6L
1,646 SR
Queue Stats
679W - 678L
2,504 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond I
LagasaurusRx177
Tsukuyomi
Diamond I
Level 120
God Stats
12W - 20L
1,642 SR
Queue Stats
454W - 431L
2,583 MMR
Solo
Susano
Susano
Masters
hоpe
Susano
Masters
Level 89
God Stats
10W - 6L
1,714 SR
Queue Stats
212W - 181L
2,830 MMR
Solo
Rama
Rama
Masters
iRourkey
Rama
Masters
Level 129
God Stats
26W - 25L
1,633 SR
Queue Stats
651W - 644L
2,402 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
4 / 2 / 2
10,974
610
14,298
13,145
4,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 2 / 4
10,258
570
11,112
9,720
3,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Athena
ZeusKNG
Athena
14
1 / 2 / 8
9,053
503
6,895
20,245
17,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ne Zha
lis-21
Ne Zha
18
7 / 2 / 3
11,169
621
14,352
17,798
9,797
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 3 / 6
10,063
559
7,870
12,507
4,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
TiamatFenrirGilgameshLokiArtio

VS

Bans
GebTyrAresOdinSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Benzeya
Khepri
10
2 / 3 / 1
7,252
403
3,150
14,381
11,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
BunUpTheDance
Persephone
14
2 / 5 / 2
9,211
512
12,254
10,774
3,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
LagasaurusRx177
Tsukuyomi
14
3 / 2 / 2
8,740
486
10,420
13,434
5,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
hоpe
Susano
16
3 / 4 / 3
9,608
534
12,674
15,594
10,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
16
1 / 5 / 1
9,494
527
8,115
14,183
4,741
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
19
Kills
11
11
Deaths
19
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
2
2.5
L
Khepri
Benzeya
Khepri
2
3
1
0.83
L
Persephone
BunUpTheDance
Persephone
2
5
2
0.6
W
5
2
4
3.5
L
Tsukuyomi
LagasaurusRx177
Tsukuyomi
3
2
2
2
W
Athena
ZeusKNG
Athena
1
2
8
2.5
L
Susano
hоpe
Susano
3
4
3
1.13
L
Rama
1
5
1
0.3
W
Ne Zha
lis-21
Ne Zha
7
2
3
4.25
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,527
Damage
46,613
73,415
Taken
68,366
40,254
Mitigated
35,055
28,127
Healing
15,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,298
6,041
0
7,584
13,145
4,910
804
1,800
11,307
82,998
11,212
L
Khepri
Benzeya
Khepri
3,150
722
0
1,862
14,381
11,368
0
8,501
5,880
16,183
0
L
Persephone
BunUpTheDance
Persephone
12,254
558
0
953
10,774
3,682
0
5,432
5,337
65,049
0
W
11,112
636
0
4,208
9,720
3,540
0
3,151
6,469
76,696
0
L
Tsukuyomi
LagasaurusRx177
Tsukuyomi
10,420
3,121
0
4,010
13,434
5,073
0
5,115
8,319
0
53,451
W
Athena
ZeusKNG
Athena
6,895
2,502
0
3,288
20,245
17,186
0
5,871
14,159
23,041
0
L
Susano
hоpe
Susano
12,674
4,727
0
4,575
15,594
10,191
0
3,937
11,657
0
59,362
L
Rama
8,115
6,332
0
3,859
14,183
4,741
276
7,451
6,732
0
81,521
W
Ne Zha
lis-21
Ne Zha
14,352
5,705
0
9,107
17,798
9,797
402
1,670
16,072
0
75,041
W
7,870
2,697
0
3,940
12,507
4,821
1,576
3,025
9,345
0
69,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,517
Gold Earned
44,305
584
Minions Killed
504
0
Camps Cleared
0
1,841,205
Distance Traveled
1,876,799
21
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,974
610
157
9
0
332,452
3
L
Khepri
7,252
403
16
1
0
388,870
13
L
Persephone
9,211
512
129
7
0
353,011
5
W
Zeus
10,258
570
128
7
0
355,587
5
L
Tsukuyomi
8,740
486
82
5
0
405,770
5
W
Athena
9,053
503
36
2
0
388,691
8
L
Susano
9,608
534
119
7
0
403,048
5
L
Rama
9,494
527
158
9
0
326,100
6
W
Ne Zha
11,169
621
137
8
0
383,479
2
W
Ullr
10,063
559
126
7
0
380,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role