Player Matchup

Chronos
Chronos
 
Chronos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
ODE175
Ullr
Level 106
God Stats
32W - 23L
1,574 SR
Queue Stats
162W - 100L
1,666 Elo+
Party 1
Terra
Terra
firebird4005
Terra
Level 104
God Stats
5W - 4L
1,531 SR
Queue Stats
129W - 108L
1,551 Elo+
Party 1
Team Averages
Level 100
1,535 SR
1,572 Elo+

VS

Team Averages
Level 43
1,602 SR
1,179 Elo+
Cupid
Cupid
Artemis_Yorgenes
Cupid
Level 67
God Stats
1W - 3L
1,234 SR
Queue Stats
30W - 83L
1,175 Elo+
Party 2
Thor
Thor
P4TR1CK38
Thor
Level 17
God Stats
4W - 5L
1,787 SR
Queue Stats
44W - 107L
1,193 Elo+
Party 2
Pele
Pele
Pataza124
Pele
Level 46
God Stats
1W - 1L
1,787 SR
Queue Stats
8W - 28L
1,169 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
15 / 2 / 8
10,172
925
11,640
7,651
3,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ullr
ODE175
Ullr
12
7 / 3 / 16
8,965
815
11,126
8,257
3,033
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 1 / 20
9,134
830
6,693
7,321
10,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
8,353
759
3,729
10,772
3,409
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
11
3 / 10 / 2
8,015
729
4,649
13,331
4,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Pele
10
1 / 9 / 2
7,488
681
2,263
10,651
2,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
24
Kills
6
6
Deaths
24
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
15
2
8
9.5
L
2
5
3
0.7
W
Ullr
ODE175
Ullr
7
3
16
5
L
Thor
3
10
2
0.4
L
Pele
1
9
2
0.22
W
2
1
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,459
Damage
10,641
23,229
Taken
34,754
17,768
Mitigated
10,429
5,952
Healing
3,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
11,640
4,687
0
2,758
7,651
3,894
1,853
167
7,484
40,175
3,992
L
3,729
1,248
370
2,218
10,772
3,409
0
4,701
6,071
0
18,855
W
Ullr
ODE175
Ullr
11,126
4,604
0
1,172
8,257
3,033
735
0
8,257
0
19,975
L
Thor
4,649
672
0
130
13,331
4,051
0
7,821
5,510
0
16,035
L
Pele
2,263
150
411
686
10,651
2,969
0
5,599
5,052
0
10,503
W
6,693
669
512
1,510
7,321
10,841
232
0
7,321
15,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,271
Gold Earned
23,856
108
Minions Killed
86
5
Camps Cleared
3
614,457
Distance Traveled
473,895
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,172
925
73
7
4
207,724
0
L
Cupid
8,353
759
50
5
2
171,433
1
W
Ullr
8,965
815
14
1
0
181,427
2
L
Thor
8,015
729
21
2
0
138,955
1
L
Pele
7,488
681
15
1
1
163,507
0
W
Terra
9,134
830
21
2
1
225,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role