Player Matchup

Olorun
Olorun
BaconBearM27
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Hercules
Hercules
Crazyfrut00
Hercules
Level 27
God Stats
15W - 18L
1,361 SR
Queue Stats
94W - 162L
1,256 Elo+
Party 1
Bakasura
Bakasura
Original35
Bakasura
Level 29
God Stats
8W - 14L
1,385 SR
Queue Stats
101W - 186L
1,275 Elo+
Party 1
Jormungandr
Jormungandr
binetwolf
Jormungandr
Level 27
God Stats
24W - 18L
1,463 SR
Queue Stats
199W - 204L
1,315 Elo+
Party 3
Cupid
Cupid
groot1430
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,095 Elo+
Party 3
Team Averages
Level 19
1,442 SR
1,288 Elo+

VS

Team Averages
Level 37
1,519 SR
1,343 Elo+
Cabrakan
Cabrakan
Archer7871
Cabrakan
Level 23
God Stats
1W - 1L
1,179 SR
Queue Stats
7W - 8L
1,294 Elo+
Party 2
Neith
Neith
Biggsmafia
Neith
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Athena
Athena
Chill9900
Athena
Level 28
God Stats
4W - 4L
1,377 SR
Queue Stats
8W - 9L
1,315 Elo+
Party 2
Baron Samedi
Baron Samedi
JayEmbers
Baron Samedi
Level 16
God Stats
2W - 1L
1,752 SR
Queue Stats
7W - 9L
1,315 Elo+
Party 2
Pele
Pele
Sinlloc
Pele
Level 115
God Stats
5W - 1L
1,787 SR
Queue Stats
6W - 6L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
1 / 9 / 2
7,334
431
5,430
9,248
3,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Crazyfrut00
Hercules
12
0 / 3 / 1
7,610
448
3,846
10,715
9,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
Original35
Bakasura
13
2 / 8 / 0
8,030
472
5,570
14,069
6,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
binetwolf
Jormungandr
12
1 / 9 / 0
6,964
410
6,495
14,750
11,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cupid
groot1430
Cupid
9
0 / 11 / 1
5,909
348
3,514
11,318
2,938
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Archer7871
Cabrakan
15
2 / 1 / 3
8,894
523
5,707
7,986
7,466
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
17
17 / 1 / 6
11,470
675
21,845
10,825
4,257
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Athena
Chill9900
Athena
15
6 / 0 / 15
10,556
621
3,752
8,618
4,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
JayEmbers
Baron Samedi
15
4 / 2 / 4
9,626
566
5,304
12,577
5,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
Sinlloc
Pele
17
10 / 0 / 1
10,766
633
8,019
10,825
5,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
68
4
Kills
39
40
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Archer7871
Cabrakan
2
1
3
3.5
L
Olorun
1
9
2
0.22
W
Neith
17
1
6
20
W
Athena
Chill9900
Athena
6
0
15
13.5
L
Hercules
Crazyfrut00
Hercules
0
3
1
0.17
W
Baron Samedi
JayEmbers
Baron Samedi
4
2
4
3
L
Bakasura
Original35
Bakasura
2
8
0
0.25
W
Pele
Sinlloc
Pele
10
0
1
10.5
L
Jormungandr
binetwolf
Jormungandr
1
9
0
0.11
L
Cupid
groot1430
Cupid
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,855
Damage
44,627
60,100
Taken
50,831
34,379
Mitigated
26,635
10,266
Healing
21,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Archer7871
Cabrakan
5,707
1,382
0
2,001
7,986
7,466
1,514
393
7,474
27,259
0
L
Olorun
5,430
1,441
76
381
9,248
3,148
861
4,256
4,992
31,541
0
W
Neith
21,845
11,257
0
6,992
10,825
4,257
2,738
4,146
5,980
0
105,950
W
Athena
Chill9900
Athena
3,752
1,649
0
2,396
8,618
4,679
408
2,100
6,244
13,323
0
L
Hercules
Crazyfrut00
Hercules
3,846
814
0
3,652
10,715
9,860
28
5,309
5,406
0
31,736
W
Baron Samedi
JayEmbers
Baron Samedi
5,304
1,019
400
6,115
12,577
5,166
307
3,918
8,414
41,506
0
L
Bakasura
Original35
Bakasura
5,570
3,907
0
3,620
14,069
6,614
113
2,197
11,872
0
43,794
W
Pele
Sinlloc
Pele
8,019
2,171
0
4,049
10,825
5,067
1,208
704
9,816
0
85,577
L
Jormungandr
binetwolf
Jormungandr
6,495
1,861
71
1,142
14,750
11,819
210
2,177
12,573
40,557
0
L
Cupid
groot1430
Cupid
3,514
2,689
239
1,085
11,318
2,938
540
824
10,494
0
21,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,847
Gold Earned
51,312
338
Minions Killed
420
0
Camps Cleared
0
1,336,019
Distance Traveled
1,468,074
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,894
523
55
3
0
283,905
2
L
Olorun
7,334
431
62
4
0
277,319
0
W
Neith
11,470
675
160
9
0
246,487
2
W
Athena
10,556
621
15
1
0
294,945
1
L
Hercules
7,610
448
75
4
0
259,579
0
W
Baron Samedi
9,626
566
78
5
0
296,319
2
L
Bakasura
8,030
472
99
6
0
300,602
0
W
Pele
10,766
633
112
7
0
346,418
0
L
Jormungandr
6,964
410
60
4
0
263,924
1
L
Cupid
5,909
348
42
2
0
234,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role