Player Matchup

Gilgamesh
Gilgamesh
Firehelm17
Gilgamesh
Level 157
God Stats
0W - 1L
1,670 SR
Queue Stats
19W - 12L
1,694 Elo+
Party 1
Janus
Janus
Waifus
Janus
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 14L
1,538 Elo+
Party 1
Charybdis
Charybdis
Wujiori
Charybdis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,792 Elo+
Party 1
Team Averages
Level 104
1,557 SR
1,674 Elo+

VS

Team Averages
Level 85
1,530 SR
1,625 Elo+
Nike
Nike
CharlieRedSan
Nike
Level 102
God Stats
10W - 11L
1,547 SR
Queue Stats
148W - 127L
1,462 Elo+
Party 2
Neith
Neith
GokenM
Neith
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,963 Elo+
Solo
Baron Samedi
Baron Samedi
WeedMesiah
Baron Samedi
Level 37
God Stats
22W - 23L
1,542 SR
Queue Stats
154W - 161L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Firehelm17
Gilgamesh
13
3 / 5 / 5
9,641
643
13,396
19,191
15,736
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
Waifus
Janus
12
0 / 6 / 8
8,941
596
6,917
12,350
3,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Wujiori
Charybdis
13
5 / 6 / 2
9,677
645
6,850
15,500
4,915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 10
10,352
690
10,958
18,176
14,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
GokenM
Neith
16
11 / 1 / 4
11,902
793
20,792
12,313
5,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
WeedMesiah
Baron Samedi
14
2 / 2 / 11
9,933
662
10,997
10,373
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
8
Kills
17
17
Deaths
8
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
5
10
1.8
L
Gilgamesh
Firehelm17
Gilgamesh
3
5
5
1.1
W
Neith
GokenM
Neith
11
1
4
13
L
Janus
Waifus
Janus
0
6
8
0.67
W
Baron Samedi
WeedMesiah
Baron Samedi
2
2
11
3.75
L
Charybdis
Wujiori
Charybdis
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,163
Damage
42,747
47,041
Taken
40,862
24,139
Mitigated
24,741
7,434
Healing
18,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,958
469
246
7,131
18,176
14,888
291
4,259
13,647
0
40,043
L
Gilgamesh
Firehelm17
Gilgamesh
13,396
3,433
524
5,294
19,191
15,736
0
5,529
13,192
0
28,675
W
Neith
GokenM
Neith
20,792
9,802
0
4,431
12,313
5,369
1,735
818
11,351
0
58,626
L
Janus
Waifus
Janus
6,917
0
0
532
12,350
3,488
0
1,808
10,233
26,981
0
W
Baron Samedi
WeedMesiah
Baron Samedi
10,997
904
2,649
4,409
10,373
4,484
352
2,220
8,007
34,147
0
L
Charybdis
Wujiori
Charybdis
6,850
2,734
0
1,084
15,500
4,915
90
3,784
11,337
0
22,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,259
Gold Earned
32,187
123
Minions Killed
188
3
Camps Cleared
9
809,369
Distance Traveled
864,530
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,352
690
49
3
6
298,951
2
L
Gilgamesh
9,641
643
29
2
2
297,342
1
W
Neith
11,902
793
99
7
3
270,871
3
L
Janus
8,941
596
54
4
1
257,778
0
W
Baron Samedi
9,933
662
40
3
0
294,708
2
L
Charybdis
9,677
645
40
3
0
254,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role