Player Matchup

Terra
Terra
Dr homicide9676
Terra
Level 21
God Stats
1W - 1L
1,747 SR
Queue Stats
17W - 15L
1,005 Elo+
Solo
Guan Yu
Guan Yu
JONNY CABRAL
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Nami_Robin21
Arachne
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Olorun
Olorun
Shadow101504
Olorun
Level 24
God Stats
7W - 3L
1,479 SR
Queue Stats
58W - 61L
1,252 Elo+
Solo
Nemesis
Nemesis
xWaakz-
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,315 Elo+
Solo
Team Averages
Level 13
1,545 SR
1,314 Elo+

VS

Team Averages
Level 23
1,504 SR
1,272 Elo+
Heimdallr
Heimdallr
RIC0 NASTY
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,282 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shady817
Morgan Le Fay
Level 24
God Stats
7W - 4L
1,660 SR
Queue Stats
18W - 32L
1,168 Elo+
Solo
Tiamat
Tiamat
Witch-Katt
Tiamat
Level 29
God Stats
9W - 5L
1,611 SR
Queue Stats
75W - 73L
1,387 Elo+
Solo
Loki
Loki
militar2019feliz
Loki
Level 26
God Stats
5W - 12L
1,320 SR
Queue Stats
95W - 95L
1,308 Elo+
Solo
Pele
Pele
richydate5
Pele
Level 29
God Stats
20W - 23L
1,429 SR
Queue Stats
226W - 303L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 12
10,638
463
8,789
22,867
23,412
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Guan Yu
JONNY CABRAL
Guan Yu
5
0 / 5 / 0
7,087
308
382
3,833
1,846
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Nami_Robin21
Arachne
20
35 / 2 / 2
16,082
699
37,157
28,846
16,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
15
3 / 11 / 10
10,950
476
10,084
22,435
7,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
xWaakz-
Nemesis
14
5 / 10 / 3
9,946
432
11,937
19,547
7,179
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
RIC0 NASTY
Heimdallr
13
1 / 11 / 4
8,890
387
5,048
16,432
8,747
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Shady817
Morgan Le Fay
15
5 / 9 / 15
10,407
452
18,931
17,954
6,232
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Witch-Katt
Tiamat
15
5 / 7 / 8
10,550
459
15,225
17,193
6,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
12 / 8 / 6
11,527
501
18,923
17,662
5,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
8 / 11 / 8
10,849
472
13,748
22,424
6,809
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
72
46
Kills
31
32
Deaths
46
27
Assists
41
Player
Kills
Deaths
Assists
KDA
W
3
4
12
2.25
W
Guan Yu
JONNY CABRAL
Guan Yu
0
5
0
0
W
Arachne
Nami_Robin21
Arachne
35
2
2
18
L
Heimdallr
RIC0 NASTY
Heimdallr
1
11
4
0.27
W
Olorun
3
11
10
0.73
L
Morgan Le Fay
Shady817
Morgan Le Fay
5
9
15
1.39
L
Tiamat
Witch-Katt
Tiamat
5
7
8
1.29
L
12
8
6
1.88
L
8
11
8
1.09
W
Nemesis
xWaakz-
Nemesis
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,349
Damage
71,875
97,528
Taken
91,665
56,734
Mitigated
33,094
36,388
Healing
13,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,789
2,224
1,659
6,110
22,867
23,412
194
9,422
13,155
33,279
0
W
Guan Yu
JONNY CABRAL
Guan Yu
382
44
35
270
3,833
1,846
67
1,112
2,613
0
2,205
W
Arachne
Nami_Robin21
Arachne
37,157
24,600
0
17,143
28,846
16,357
3,410
7,471
21,021
0
138,085
L
Heimdallr
RIC0 NASTY
Heimdallr
5,048
1,933
0
0
16,432
8,747
841
1,305
15,127
0
38,769
W
Olorun
10,084
5,636
1,471
7,675
22,435
7,940
2,764
6,438
15,771
54,384
0
L
Morgan Le Fay
Shady817
Morgan Le Fay
18,931
2,357
483
4,600
17,954
6,232
558
4,521
13,433
50,784
0
L
Tiamat
Witch-Katt
Tiamat
15,225
1,988
0
4,290
17,193
6,122
897
2,679
14,514
47,693
0
L
18,923
6,260
0
1,419
17,662
5,184
98
2,681
14,981
0
81,157
L
13,748
2,776
28
2,890
22,424
6,809
1,015
7,687
14,737
0
54,650
W
Nemesis
xWaakz-
Nemesis
11,937
7,318
0
2,025
19,547
7,179
671
8,581
10,812
0
36,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,703
Gold Earned
52,223
354
Minions Killed
398
0
Camps Cleared
0
1,862,056
Distance Traveled
1,947,505
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,638
463
34
1
0
478,857
0
W
Guan Yu
7,087
308
3
0
0
104,605
0
W
Arachne
16,082
699
162
7
0
497,775
2
L
Heimdallr
8,890
387
68
3
0
370,021
0
W
Olorun
10,950
476
97
4
0
346,608
0
L
Morgan Le Fay
10,407
452
52
2
0
388,371
0
L
Tiamat
10,550
459
79
3
0
403,681
5
L
Loki
11,527
501
100
4
0
424,347
1
L
Pele
10,849
472
99
4
0
361,085
0
W
Nemesis
9,946
432
58
3
0
434,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role