Player Matchup

Izanami
Izanami
Silver II
AUT0S
Izanami
Silver II
Level 69
God Stats
10W - 6L
1,199 SR
Queue Stats
22W - 19L
1,518 MMR
Party 1
Persephone
Persephone
Gold IV
HIDEtheBODlES
Persephone
Gold IV
Level 80
God Stats
10W - 3L
1,645 SR
Queue Stats
43W - 33L
1,412 MMR
Party 1
Cthulhu
Cthulhu
Silver I
WaitingForTheDM
Cthulhu
Silver I
Level 83
God Stats
4W - 3L
1,607 SR
Queue Stats
17W - 14L
1,632 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 77
1,484 SR
1,521 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,593 SR
1,475 MMR
Bacchus
Bacchus
Gold IV
FYO x Swerve
Bacchus
Gold IV
Level 124
God Stats
10W - 11L
1,554 SR
Queue Stats
187W - 224L
1,396 MMR
Solo
Sol
Sol
Gold I
MrxzFear
Sol
Gold I
Level 123
God Stats
45W - 34L
1,656 SR
Queue Stats
277W - 282L
1,482 MMR
Solo
Medusa
Medusa
Gold IV
PeachxFuZZZ
Medusa
Gold IV
Level 100
God Stats
34W - 30L
1,570 SR
Queue Stats
93W - 111L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AUT0S
Izanami
14
10 / 5 / 5
10,847
834
11,864
11,188
4,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
HIDEtheBODlES
Persephone
13
5 / 2 / 7
9,858
758
9,128
7,791
2,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 1 / 12
9,585
737
9,221
16,219
14,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
OdinTiamatHelGilgameshMorgan Le Fay

VS

Bans
ThothGebHadesAthenaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FYO x Swerve
Bacchus
11
2 / 7 / 3
8,845
680
7,138
13,904
14,851
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 5 / 3
9,610
739
10,037
11,006
4,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
12
1 / 4 / 6
8,510
655
9,035
10,955
3,837
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
16
Kills
8
8
Deaths
16
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
AUT0S
Izanami
10
5
5
2.5
L
Bacchus
FYO x Swerve
Bacchus
2
7
3
0.5
W
Persephone
HIDEtheBODlES
Persephone
5
2
7
4.25
L
5
5
3
1.3
L
Medusa
1
4
6
1
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,213
Damage
26,210
35,198
Taken
35,865
21,873
Mitigated
22,878
10,163
Healing
7,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AUT0S
Izanami
11,864
7,142
0
2,961
11,188
4,427
1,923
7,115
4,073
0
38,411
L
Bacchus
FYO x Swerve
Bacchus
7,138
1,112
393
2,545
13,904
14,851
0
9,209
4,695
12,680
0
W
Persephone
HIDEtheBODlES
Persephone
9,128
321
0
2,394
7,791
2,746
499
3,602
4,187
30,703
0
L
10,037
2,787
502
3,035
11,006
4,190
0
4,036
6,970
36,755
2,660
L
Medusa
9,035
4,524
0
1,251
10,955
3,837
0
5,269
5,686
0
27,037
W
9,221
428
0
4,808
16,219
14,700
512
6,026
10,193
31,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,290
Gold Earned
26,965
126
Minions Killed
131
6
Camps Cleared
4
712,276
Distance Traveled
679,799
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,847
834
42
3
1
206,252
2
L
Bacchus
8,845
680
18
1
0
214,540
3
W
Persephone
9,858
758
43
3
1
261,167
1
L
Sol
9,610
739
73
6
3
213,450
4
L
Medusa
8,510
655
40
3
1
251,809
0
W
Cthulhu
9,585
737
41
3
4
244,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role