Player Matchup

Ra
Ra
Braylon09
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
PrinceVegeta405
Kukulkan
Level 29
God Stats
13W - 8L
1,661 SR
Queue Stats
158W - 100L
1,561 Elo+
Party 1
Mercury
Mercury
umchickentenders
Mercury
Level 115
God Stats
6W - 10L
1,434 SR
Queue Stats
279W - 261L
1,496 Elo+
Party 1
Team Averages
Level 49
1,532 SR
1,519 Elo+

VS

Team Averages
Level 83
1,626 SR
1,613 Elo+
Loki
Loki
DangOLbeam
Loki
Level 23
God Stats
7W - 0L
1,791 SR
Queue Stats
211W - 35L
1,779 Elo+
Party 2
Chaac
Chaac
DraKeDusthoof
Chaac
Level 105
God Stats
4W - 2L
1,566 SR
Queue Stats
151W - 150L
1,557 Elo+
Solo
Sol
Sol
NFG GH0ST
Sol
Level 120
God Stats
14W - 17L
1,521 SR
Queue Stats
153W - 221L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 13 / 0
5,769
577
3,409
10,382
2,213
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Kukulkan
11
4 / 3 / 1
8,104
810
8,205
7,339
1,997
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 9 / 5
6,881
688
4,688
11,962
3,818
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 2 / 8
9,095
910
12,037
7,294
2,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
7 / 2 / 14
8,948
895
7,768
10,797
11,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
7 / 1 / 11
8,473
847
6,735
8,037
2,734
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
5
Kills
25
25
Deaths
5
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
13
0
0.08
W
11
2
8
7.5
W
7
2
14
7
W
7
1
11
12.5
L
Kukulkan
4
3
1
1.5
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,302
Damage
26,540
29,683
Taken
26,128
8,028
Mitigated
16,922
842
Healing
9,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,409
1,238
0
132
10,382
2,213
48
2,057
7,856
6,066
0
W
12,037
3,615
0
488
7,294
2,420
621
2,999
4,255
0
22,286
W
7,768
1,916
0
4,304
10,797
11,768
432
5,414
5,383
0
25,670
W
6,735
2,387
500
4,464
8,037
2,734
1,431
3,405
4,584
25,414
0
L
Kukulkan
8,205
186
0
500
7,339
1,997
0
2,597
4,650
29,578
0
L
4,688
1,768
18
192
11,962
3,818
0
2,397
9,122
0
12,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,754
Gold Earned
26,516
86
Minions Killed
102
3
Camps Cleared
6
476,128
Distance Traveled
568,205
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,769
577
4
0
0
127,381
0
W
Loki
9,095
910
29
3
2
195,955
0
W
Chaac
8,948
895
31
3
2
192,667
2
W
Sol
8,473
847
42
4
2
179,583
1
L
Kukulkan
8,104
810
71
7
3
165,179
0
L
Mercury
6,881
688
11
1
0
183,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role