Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
PringlesCan2
Danzaburou
Level 66
God Stats
5W - 9L
1,505 SR
Queue Stats
249W - 274L
1,392 Elo+
Solo
Khepri
Khepri
Ram813
Khepri
Level 111
God Stats
9W - 11L
1,521 SR
Queue Stats
363W - 372L
1,470 Elo+
Solo
Skadi
Skadi
UsurpingRogue05
Skadi
Level 144
God Stats
54W - 56L
1,121 SR
Queue Stats
488W - 490L
1,500 Elo+
Solo
Janus
Janus
illcloudydaze
Janus
Level 107
God Stats
1W - 1L
1,774 SR
Queue Stats
73W - 80L
1,500 Elo+
Solo
Team Averages
Level 109
1,484 SR
1,473 Elo+

VS

Team Averages
Level 110
1,491 SR
1,438 Elo+
Hun Batz
Hun Batz
ItzRedBaron
Hun Batz
Level 113
God Stats
1W - 10L
1,144 SR
Queue Stats
99W - 101L
1,427 Elo+
Party 1
Baron Samedi
Baron Samedi
K1ngCr0we
Baron Samedi
Level 143
God Stats
11W - 5L
1,658 SR
Queue Stats
496W - 461L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
OGTskmstr
Sun Wukong
Level 108
God Stats
6W - 8L
1,390 SR
Queue Stats
107W - 143L
1,302 Elo+
Solo
Anubis
Anubis
Sup Mercy
Anubis
Level 84
God Stats
2W - 0L
1,743 SR
Queue Stats
76W - 81L
1,505 Elo+
Party 1
Xbalanque
Xbalanque
Twistive
Xbalanque
Level 102
God Stats
12W - 12L
1,520 SR
Queue Stats
79W - 88L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
6 / 6 / 1
11,496
442
12,337
26,035
12,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
PringlesCan2
Danzaburou
15
1 / 7 / 5
10,439
402
13,010
23,147
8,591
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Ram813
Khepri
15
2 / 4 / 6
10,758
414
8,134
27,818
30,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
0 / 8 / 0
11,358
437
16,631
23,854
8,673
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 12 / 3
12,985
499
15,432
21,427
7,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ItzRedBaron
Hun Batz
20
17 / 1 / 6
16,511
635
33,119
26,102
18,399
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
K1ngCr0we
Baron Samedi
19
7 / 5 / 12
14,220
547
17,431
23,179
20,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
OGTskmstr
Sun Wukong
19
2 / 2 / 8
13,386
515
12,905
19,035
20,588
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
Sup Mercy
Anubis
20
10 / 4 / 5
14,379
553
19,066
19,328
9,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Twistive
Xbalanque
20
1 / 3 / 5
13,484
519
19,167
18,621
7,736
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
73
15
Kills
37
37
Deaths
15
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
6
6
1
1.08
W
Hun Batz
ItzRedBaron
Hun Batz
17
1
6
20
W
Baron Samedi
K1ngCr0we
Baron Samedi
7
5
12
2.6
W
Sun Wukong
OGTskmstr
Sun Wukong
2
2
8
3
L
Danzaburou
PringlesCan2
Danzaburou
1
7
5
0.5
L
Khepri
Ram813
Khepri
2
4
6
1.25
W
Anubis
Sup Mercy
Anubis
10
4
5
3.13
W
Xbalanque
Twistive
Xbalanque
1
3
5
1.17
L
0
8
0
0
L
6
12
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,544
Damage
101,688
122,281
Taken
106,265
67,360
Mitigated
76,501
30,154
Healing
46,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
12,337
5,181
0
5,564
26,035
12,122
0
10,062
15,873
0
74,378
W
Hun Batz
ItzRedBaron
Hun Batz
33,119
14,138
0
11,098
26,102
18,399
2,825
3,208
22,792
0
153,070
W
Baron Samedi
K1ngCr0we
Baron Samedi
17,431
1,566
6,263
9,422
23,179
20,079
1,304
6,614
16,377
44,864
0
W
Sun Wukong
OGTskmstr
Sun Wukong
12,905
2,532
0
2,497
19,035
20,588
2,117
3,898
15,037
0
63,819
L
Danzaburou
PringlesCan2
Danzaburou
13,010
6,121
0
6,798
23,147
8,591
0
8,216
14,851
0
55,745
L
Khepri
Ram813
Khepri
8,134
834
1,359
8,374
27,818
30,343
0
7,329
20,249
22,300
0
W
Anubis
Sup Mercy
Anubis
19,066
1,464
0
10,024
19,328
9,699
1,275
5,540
13,512
100,545
0
W
Xbalanque
Twistive
Xbalanque
19,167
8,803
0
6,827
18,621
7,736
4,773
3,588
14,981
0
123,420
L
16,631
9,359
0
7,302
23,854
8,673
2,456
5,461
18,313
0
101,621
L
15,432
1,048
0
757
21,427
7,631
189
5,429
15,694
72,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,036
Gold Earned
71,980
490
Minions Killed
625
0
Camps Cleared
0
2,187,741
Distance Traveled
2,478,078
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,496
442
103
4
0
517,134
5
W
Hun Batz
16,511
635
177
7
0
599,881
13
W
Baron Samedi
14,220
547
42
2
0
495,371
2
W
Sun Wukong
13,386
515
109
4
0
479,347
0
L
Danzaburou
10,439
402
90
3
0
393,209
1
L
Khepri
10,758
414
22
1
0
461,400
9
W
Anubis
14,379
553
128
5
0
450,302
7
W
Xbalanque
13,484
519
169
7
0
453,177
4
L
Skadi
11,358
437
152
6
0
396,977
3
L
Janus
12,985
499
123
5
0
419,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role