Player Matchup

Bacchus
Bacchus
CaptCrispy
Bacchus
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,383 Elo+
Party 2
Gilgamesh
Gilgamesh
CaptSockMonkey
Gilgamesh
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 104L
1,530 Elo+
Party 2
Skadi
Skadi
ComicGIRL22
Skadi
Level 3
God Stats
3W - 7L
1,230 SR
Queue Stats
7W - 10L
1,397 Elo+
Party 2
Kukulkan
Kukulkan
ShayAnything
Kukulkan
Level 78
God Stats
2W - 3L
1,358 SR
Queue Stats
32W - 27L
1,462 Elo+
Party 2
Sun Wukong
Sun Wukong
ejfjkshfg
Sun Wukong
Level 51
God Stats
6W - 8L
1,260 SR
Queue Stats
17W - 19L
1,334 Elo+
Party 2
Team Averages
Level 35
1,369 SR
1,421 Elo+

VS

Team Averages
Level 18
1,309 SR
1,281 Elo+
Bacchus
Bacchus
BerserkPandas
Bacchus
Level 24
God Stats
5W - 5L
1,476 SR
Queue Stats
169W - 178L
1,359 Elo+
Solo
Ra
Ra
Elitheuz
Ra
Level 5
God Stats
2W - 5L
1,019 SR
Queue Stats
29W - 81L
1,049 Elo+
Party 1
Ratatoskr
Ratatoskr
Errius64
Ratatoskr
Level 23
God Stats
1W - 5L
1,220 SR
Queue Stats
91W - 150L
1,301 Elo+
Party 1
Odin
Odin
SadPoncho
Odin
Level 11
God Stats
0W - 1L
1,263 SR
Queue Stats
17W - 26L
1,311 Elo+
Party 1
Neith
Neith
Triton1908
Neith
Level 25
God Stats
3W - 2L
1,568 SR
Queue Stats
122W - 112L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CaptCrispy
Bacchus
13
5 / 1 / 5
8,241
515
7,521
11,663
11,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
CaptSockMonkey
Gilgamesh
19
22 / 0 / 3
11,647
728
19,658
9,750
5,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 5 / 5
6,579
411
2,388
7,635
2,627
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
ShayAnything
Kukulkan
14
1 / 3 / 4
8,421
526
3,573
5,984
2,107
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
ejfjkshfg
Sun Wukong
13
1 / 1 / 3
7,800
488
5,192
10,805
8,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
3 / 5 / 2
7,858
491
6,511
16,947
11,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 7 / 0
8,454
528
4,062
12,534
3,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Errius64
Ratatoskr
11
2 / 8 / 1
7,200
450
6,791
15,216
5,605
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
12
0 / 4 / 0
7,269
454
4,389
9,737
5,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
12
2 / 5 / 3
7,429
464
7,448
10,109
2,947
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
29
Kills
10
10
Deaths
29
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
3
5
2
0.8
W
Bacchus
CaptCrispy
Bacchus
5
1
5
7.5
W
Gilgamesh
CaptSockMonkey
Gilgamesh
22
0
3
23.5
W
0
5
5
0.5
L
3
7
0
0.43
L
Ratatoskr
Errius64
Ratatoskr
2
8
1
0.31
L
Odin
0
4
0
0
W
Kukulkan
ShayAnything
Kukulkan
1
3
4
1
L
Neith
2
5
3
0.7
W
Sun Wukong
ejfjkshfg
Sun Wukong
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,332
Damage
29,201
45,837
Taken
64,543
30,630
Mitigated
29,795
9,527
Healing
18,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
6,511
937
1,332
5,410
16,947
11,374
428
2,997
13,950
24,973
0
W
Bacchus
CaptCrispy
Bacchus
7,521
1,096
0
3,565
11,663
11,428
0
3,942
7,709
29,186
0
W
Gilgamesh
CaptSockMonkey
Gilgamesh
19,658
8,174
0
3,248
9,750
5,625
0
1,256
8,365
0
93,306
W
2,388
1,454
0
310
7,635
2,627
0
1,949
5,686
0
19,354
L
4,062
231
0
3,891
12,534
3,972
738
3,864
8,670
45,267
0
L
Ratatoskr
Errius64
Ratatoskr
6,791
2,715
0
4,740
15,216
5,605
127
1,512
13,402
0
47,667
L
Odin
4,389
1,050
0
828
9,737
5,897
28
0
9,287
0
27,918
W
Kukulkan
ShayAnything
Kukulkan
3,573
624
0
690
5,984
2,107
494
3,188
2,616
49,433
0
L
Neith
7,448
3,284
0
2,574
10,109
2,947
758
2,721
7,388
0
50,149
W
Sun Wukong
ejfjkshfg
Sun Wukong
5,192
1,340
0
1,714
10,805
8,843
0
0
10,187
0
39,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,688
Gold Earned
38,210
410
Minions Killed
381
0
Camps Cleared
0
1,522,414
Distance Traveled
1,391,510
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,858
491
38
2
0
271,400
1
W
Bacchus
8,241
515
43
3
0
297,422
3
W
Gilgamesh
11,647
728
124
8
0
384,068
0
W
Skadi
6,579
411
48
3
0
246,434
0
L
Ra
8,454
528
105
7
0
239,779
0
L
Ratatoskr
7,200
450
76
5
0
310,990
0
L
Odin
7,269
454
60
4
0
300,932
0
W
Kukulkan
8,421
526
116
7
0
286,673
0
L
Neith
7,429
464
102
6
0
268,409
6
W
Sun Wukong
7,800
488
79
5
0
307,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role