Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
LetsGetBetter
Guan Yu
Level 115
God Stats
10W - 8L
1,613 SR
Queue Stats
51W - 61L
1,363 Elo+
Party 2
Thoth
Thoth
SAGE_Barnsey
Thoth
Level 38
God Stats
3W - 7L
1,417 SR
Queue Stats
91W - 109L
1,394 Elo+
Party 4
Danzaburou
Danzaburou
SAGE_Lonelyz
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 155L
1,309 Elo+
Party 4
Ymir
Ymir
iJayy 2k
Ymir
Level 27
God Stats
0W - 2L
1,293 SR
Queue Stats
47W - 45L
1,405 Elo+
Party 2
Team Averages
Level 48
1,464 SR
1,394 Elo+

VS

Team Averages
Level 51
1,533 SR
1,396 Elo+
Scylla
Scylla
BeastScar
Scylla
Level 44
God Stats
4W - 9L
1,444 SR
Queue Stats
105W - 129L
1,365 Elo+
Party 1
Erlang Shen
Erlang Shen
Sqwunty
Erlang Shen
Level 47
God Stats
7W - 6L
1,557 SR
Queue Stats
190W - 186L
1,466 Elo+
Party 3
Izanami
Izanami
Warhawk76 JR
Izanami
Level 47
God Stats
6W - 4L
1,372 SR
Queue Stats
182W - 227L
1,339 Elo+
Solo
Kumbhakarna
Kumbhakarna
l-ToppZ-l
Kumbhakarna
Level 67
God Stats
5W - 1L
1,794 SR
Queue Stats
162W - 179L
1,369 Elo+
Party 1
Loki
Loki
xGsquaredx
Loki
Level 48
God Stats
9W - 3L
1,500 SR
Queue Stats
279W - 266L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 2 / 2
6,601
508
3,223
5,798
2,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
12
1 / 1 / 1
7,004
539
3,470
9,178
6,650
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 0
5,945
457
4,940
7,017
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
SAGE_Lonelyz
Danzaburou
9
0 / 4 / 0
5,447
419
4,558
8,430
2,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
7
0 / 4 / 0
5,103
393
2,460
7,863
5,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BeastScar
Scylla
12
2 / 0 / 5
6,834
526
2,859
4,308
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Sqwunty
Erlang Shen
12
0 / 2 / 1
7,071
544
6,430
5,425
2,136
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Warhawk76 JR
Izanami
11
5 / 1 / 6
7,292
561
9,426
7,818
2,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
l-ToppZ-l
Kumbhakarna
10
1 / 1 / 9
6,604
508
2,546
9,521
8,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
6 / 0 / 2
7,368
567
5,234
7,131
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
14
14
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
2
2
1.5
W
Scylla
BeastScar
Scylla
2
0
5
4.5
L
Guan Yu
1
1
1
1.5
L
0
3
0
0
L
Danzaburou
SAGE_Lonelyz
Danzaburou
0
4
0
0
W
Erlang Shen
Sqwunty
Erlang Shen
0
2
1
0.25
W
Izanami
Warhawk76 JR
Izanami
5
1
6
8
L
Ymir
0
4
0
0
W
Kumbhakarna
l-ToppZ-l
Kumbhakarna
1
1
9
5.5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,651
Damage
26,495
38,286
Taken
34,203
18,009
Mitigated
16,373
11,861
Healing
14,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,223
461
0
3,554
5,798
2,032
0
1,159
4,553
0
22,439
W
Scylla
BeastScar
Scylla
2,859
482
0
1,921
4,308
1,383
54
2,255
1,739
40,445
0
L
Guan Yu
3,470
496
105
3,890
9,178
6,650
0
0
8,540
0
41,095
L
4,940
504
0
2,215
7,017
1,571
0
700
6,317
29,974
0
L
Danzaburou
SAGE_Lonelyz
Danzaburou
4,558
1,840
0
1,922
8,430
2,204
0
1,809
6,621
0
28,291
W
Erlang Shen
Sqwunty
Erlang Shen
6,430
3,191
0
2,046
5,425
2,136
0
148
5,235
0
42,040
W
Izanami
Warhawk76 JR
Izanami
9,426
7,425
0
2,377
7,818
2,609
1,088
1,447
6,352
0
46,555
L
Ymir
2,460
214
0
175
7,863
5,552
0
1,737
6,126
15,120
0
W
Kumbhakarna
l-ToppZ-l
Kumbhakarna
2,546
258
0
3,098
9,521
8,279
0
2,233
7,137
11,119
0
W
5,234
1,487
0
4,738
7,131
1,966
0
755
6,340
0
38,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,100
Gold Earned
35,169
279
Minions Killed
367
0
Camps Cleared
0
1,259,743
Distance Traveled
1,250,224
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,601
508
43
3
0
294,219
0
W
Scylla
6,834
526
83
6
0
240,907
2
L
Guan Yu
7,004
539
94
7
0
283,484
4
L
Thoth
5,945
457
55
4
0
227,108
4
L
Danzaburou
5,447
419
60
5
0
213,767
0
W
Erlang Shen
7,071
544
90
7
0
263,513
5
W
Izanami
7,292
561
105
8
0
206,919
0
L
Ymir
5,103
393
27
2
0
241,165
2
W
Kumbhakarna
6,604
508
13
1
0
240,860
6
W
Loki
7,368
567
76
6
0
298,025
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role