Player Matchup

Thanatos
Thanatos
KooIKidsKIan
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,626 Elo+
Solo
Hun Batz
Hun Batz
NintenDoakes
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,873 Elo+
Solo
Vulcan
Vulcan
OhGodImGonnaNut
Vulcan
Level 14
God Stats
1W - 1L
1,712 SR
Queue Stats
19W - 9L
1,672 Elo+
Solo
Sylvanus
Sylvanus
WASTELANDER429
Sylvanus
Level 15
God Stats
7W - 5L
1,897 SR
Queue Stats
61W - 71L
1,635 Elo+
Solo
Izanami
Izanami
xStraps
Izanami
Level 29
God Stats
0W - 1L
1,708 SR
Queue Stats
43W - 24L
1,779 Elo+
Solo
Team Averages
Level 13
1,663 SR
1,717 Elo+

VS

Team Averages
Level 18
1,690 SR
1,606 Elo+
Janus
Janus
AFakeStory
Janus
Level 28
God Stats
9W - 4L
1,612 SR
Queue Stats
168W - 103L
1,685 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DuckPunter
Ah Muzen Cab
Level 10
God Stats
4W - 1L
1,893 SR
Queue Stats
28W - 17L
1,642 Elo+
Solo
Pele
Pele
Fernanda313
Pele
Level 8
God Stats
8W - 3L
1,923 SR
Queue Stats
32W - 22L
1,587 Elo+
Solo
Cupid
Cupid
MyFriendHatesMe
Cupid
Level 13
God Stats
30W - 23L
1,589 SR
Queue Stats
54W - 58L
1,491 Elo+
Solo
Thanatos
Thanatos
Rahmaan1
Thanatos
Level 29
God Stats
3W - 3L
1,433 SR
Queue Stats
129W - 115L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KooIKidsKIan
Thanatos
9
1 / 6 / 3
6,128
511
4,073
7,476
2,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hun Batz
NintenDoakes
Hun Batz
13
4 / 2 / 2
7,737
645
7,662
9,263
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 5 / 1
6,609
551
6,823
6,230
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
7
1 / 5 / 0
5,018
418
3,919
8,246
5,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
xStraps
Izanami
12
1 / 4 / 1
7,002
584
4,250
9,545
2,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
6 / 2 / 5
8,357
696
9,128
8,347
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
DuckPunter
Ah Muzen Cab
14
4 / 2 / 2
8,396
700
6,277
8,324
2,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
4 / 2 / 4
7,838
653
4,551
8,075
3,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 1 / 4
6,713
559
3,068
5,301
1,350
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Rahmaan1
Thanatos
12
4 / 2 / 5
7,316
610
6,912
10,933
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
9
Kills
22
22
Deaths
9
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Janus
6
2
5
4.25
W
Ah Muzen Cab
DuckPunter
Ah Muzen Cab
4
2
2
2.5
W
4
2
4
3
L
Thanatos
KooIKidsKIan
Thanatos
1
6
3
0.42
W
4
1
4
6
L
Hun Batz
NintenDoakes
Hun Batz
4
2
2
2.5
L
2
5
1
0.5
W
Thanatos
Rahmaan1
Thanatos
4
2
5
3.25
L
Sylvanus
1
5
0
0.2
L
Izanami
xStraps
Izanami
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,727
Damage
29,936
40,760
Taken
40,980
15,225
Mitigated
13,192
9,492
Healing
19,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
9,128
1,049
79
1,793
8,347
2,025
0
3,140
5,079
60,218
0
W
Ah Muzen Cab
DuckPunter
Ah Muzen Cab
6,277
3,194
0
2,646
8,324
2,784
440
346
7,978
0
71,427
W
4,551
1,626
0
3,476
8,075
3,777
1,361
945
7,112
0
40,604
L
Thanatos
KooIKidsKIan
Thanatos
4,073
1,655
0
2,622
7,476
2,765
0
2,144
5,238
0
24,374
W
3,068
1,673
315
1,515
5,301
1,350
232
1,848
3,393
0
19,607
L
Hun Batz
NintenDoakes
Hun Batz
7,662
2,345
0
2,394
9,263
2,767
0
2,095
7,042
0
46,108
L
6,823
825
0
649
6,230
1,623
0
848
5,332
36,549
0
W
Thanatos
Rahmaan1
Thanatos
6,912
1,555
0
9,665
10,933
3,256
0
3,728
7,029
0
40,268
L
Sylvanus
3,919
1,002
462
2,032
8,246
5,570
0
3,212
4,884
12,561
4,049
L
Izanami
xStraps
Izanami
4,250
2,732
0
1,333
9,545
2,500
0
371
9,136
0
51,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,494
Gold Earned
38,620
375
Minions Killed
466
0
Camps Cleared
0
1,207,588
Distance Traveled
1,252,417
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,357
696
127
11
0
265,425
2
W
Ah Muzen Cab
8,396
700
137
11
0
235,222
3
W
Pele
7,838
653
87
7
0
235,715
3
L
Thanatos
6,128
511
42
4
0
231,557
2
W
Cupid
6,713
559
36
3
0
248,069
3
L
Hun Batz
7,737
645
93
8
0
280,016
3
L
Vulcan
6,609
551
87
7
0
262,468
4
W
Thanatos
7,316
610
79
7
0
267,986
4
L
Sylvanus
5,018
418
29
2
0
222,130
2
L
Izanami
7,002
584
124
10
0
211,417
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role