Player Matchup

Heimdallr
Heimdallr
Silver III
Jack_Napier17
Heimdallr
Silver III
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 226L
1,169 MMR
Party 2
Achilles
Achilles
Gold V
LoMartin22
Achilles
Gold V
Level 119
God Stats
29W - 31L
1,463 SR
Queue Stats
154W - 185L
1,224 MMR
Party 2
Merlin
Merlin
Silver V
Mon-Drag0n691
Merlin
Silver V
Level 102
God Stats
159W - 221L
1,474 SR
Queue Stats
183W - 264L
983 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,479 SR
1,125 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 55
1,495 SR
1,090 MMR
Kumbhakarna
Kumbhakarna
Bronze III
I8URPIEHAG
Kumbhakarna
Bronze III
Level 49
God Stats
0W - 3L
1,468 SR
Queue Stats
2W - 9L
1,382 MMR
Party 1
Hercules
Hercules
Bronze I
Rick Sanchez341
Hercules
Bronze I
Level 49
God Stats
15W - 22L
1,440 SR
Queue Stats
75W - 135L
559 MMR
Party 1
Vulcan
Vulcan
Silver III
Valdosenpai
Vulcan
Silver III
Level 67
God Stats
1W - 3L
1,578 SR
Queue Stats
23W - 48L
1,330 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jack_Napier17
Heimdallr
15
5 / 5 / 8
12,051
670
11,244
13,912
4,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
LoMartin22
Achilles
14
6 / 4 / 5
11,814
656
20,561
18,864
11,860
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 2 / 9
11,610
645
14,977
10,693
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ZeusGilgameshAnubisCerberusAres

VS

Bans
CthulhuMorgan Le FayOlorunMedusaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
I8URPIEHAG
Kumbhakarna
13
1 / 3 / 9
10,194
566
5,340
19,537
19,051
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
14
2 / 4 / 9
10,718
595
9,344
20,974
18,271
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
15
8 / 6 / 3
12,085
671
17,352
15,737
7,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
32
13
Kills
11
11
Deaths
13
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
I8URPIEHAG
Kumbhakarna
1
3
9
1.83
W
Heimdallr
Jack_Napier17
Heimdallr
5
5
8
1.8
W
Achilles
LoMartin22
Achilles
6
4
5
2.13
W
2
2
9
3.25
L
Hercules
2
4
9
1.63
L
Vulcan
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,782
Damage
32,036
43,469
Taken
56,248
20,523
Mitigated
44,907
7,951
Healing
12,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
I8URPIEHAG
Kumbhakarna
5,340
650
0
500
19,537
19,051
0
4,096
15,441
16,295
0
W
Heimdallr
Jack_Napier17
Heimdallr
11,244
2,486
0
999
13,912
4,860
1,157
8,320
5,592
0
38,709
W
Achilles
LoMartin22
Achilles
20,561
5,650
0
2,382
18,864
11,860
0
8,920
9,944
0
43,802
W
14,977
238
70
4,500
10,693
3,803
1,241
6,006
4,687
64,304
0
L
Hercules
9,344
1,045
1,560
5,432
20,974
18,271
0
4,964
16,010
0
39,146
L
Vulcan
17,352
4,895
975
4,344
15,737
7,585
52
6,712
9,025
47,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,475
Gold Earned
32,997
203
Minions Killed
153
10
Camps Cleared
4
964,758
Distance Traveled
1,000,399
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,194
566
21
1
0
337,461
1
W
Heimdallr
12,051
670
49
3
4
324,345
2
W
Achilles
11,814
656
60
3
2
321,469
6
W
Merlin
11,610
645
94
5
4
318,944
5
L
Hercules
10,718
595
67
4
1
390,699
1
L
Vulcan
12,085
671
65
4
3
272,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role