Player Matchup

Hou Yi
Hou Yi
IPlaySmite56
Hou Yi
Level 27
God Stats
9W - 10L
1,578 SR
Queue Stats
218W - 214L
1,431 Elo+
Party 3
Sylvanus
Sylvanus
Kikoisbeast
Sylvanus
Level 69
God Stats
7W - 8L
1,472 SR
Queue Stats
120W - 154L
1,400 Elo+
Party 2
Ah Puch
Ah Puch
McThickens
Ah Puch
Level 18
God Stats
12W - 10L
1,500 SR
Queue Stats
112W - 124L
1,479 Elo+
Party 2
Mercury
Mercury
riffolji
Mercury
Level 49
God Stats
24W - 28L
1,475 SR
Queue Stats
26W - 36L
1,457 Elo+
Solo
Chaac
Chaac
treezayy
Chaac
Level 44
God Stats
38W - 39L
1,351 SR
Queue Stats
426W - 433L
1,393 Elo+
Party 3
Team Averages
Level 41
1,475 SR
1,432 Elo+

VS

Team Averages
Level 104
1,873 SR
1,648 Elo+
Ao Kuang
Ao Kuang
Chaser1010
Ao Kuang
Level 115
God Stats
5W - 1L
1,774 SR
Queue Stats
257W - 149L
1,792 Elo+
Party 1
Amaterasu
Amaterasu
Jauzzy
Amaterasu
Level 106
God Stats
3W - 2L
1,948 SR
Queue Stats
336W - 356L
1,465 Elo+
Party 1
Medusa
Medusa
Trumantv2014
Medusa
Level 44
God Stats
28W - 4L
2,113 SR
Queue Stats
317W - 50L
1,869 Elo+
Party 1
Nox
Nox
X141
Nox
Level 153
God Stats
5W - 5L
1,593 SR
Queue Stats
84W - 73L
1,504 Elo+
Party 1
Pele
Pele
cottagecorez
Pele
Level 100
God Stats
6W - 0L
1,939 SR
Queue Stats
736W - 554L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
3 / 11 / 5
11,261
1,024
10,923
22,932
8,898
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Kikoisbeast
Sylvanus
17
0 / 11 / 7
10,072
916
9,048
25,264
18,065
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
McThickens
Ah Puch
17
4 / 8 / 3
11,160
1,015
14,403
16,735
6,810
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
riffolji
Mercury
17
3 / 10 / 6
11,367
1,033
15,044
24,125
9,246
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
treezayy
Chaac
17
2 / 5 / 9
11,311
1,028
8,936
24,628
35,132
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Chaser1010
Ao Kuang
20
13 / 1 / 23
13,962
1,269
29,029
13,631
7,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Jauzzy
Amaterasu
20
10 / 4 / 24
12,693
1,154
12,868
17,836
15,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
20
14 / 3 / 18
14,060
1,278
31,013
14,352
6,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
X141
Nox
20
7 / 1 / 28
12,907
1,173
21,299
8,733
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
1 / 3 / 29
11,274
1,025
13,419
9,650
3,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
167
12
Kills
45
45
Deaths
12
30
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Chaser1010
Ao Kuang
13
1
23
24.5
L
Hou Yi
3
11
5
0.5
W
Amaterasu
Jauzzy
Amaterasu
10
4
24
5.5
L
Sylvanus
Kikoisbeast
Sylvanus
0
11
7
0.32
L
Ah Puch
McThickens
Ah Puch
4
8
3
0.69
W
Medusa
14
3
18
7.67
W
Nox
X141
Nox
7
1
28
21
W
1
3
29
5.17
L
Mercury
riffolji
Mercury
3
10
6
0.6
L
Chaac
treezayy
Chaac
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,354
Damage
107,628
113,684
Taken
64,202
78,151
Mitigated
36,570
11,757
Healing
17,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Chaser1010
Ao Kuang
29,029
9,940
0
8,175
13,631
7,404
0
3,994
9,637
43,015
3,469
L
Hou Yi
10,923
4,606
0
2,415
22,932
8,898
0
12,031
10,901
0
36,488
W
Amaterasu
Jauzzy
Amaterasu
12,868
6,376
0
6,279
17,836
15,006
0
5,909
11,927
0
25,498
L
Sylvanus
Kikoisbeast
Sylvanus
9,048
1,730
2,534
3,327
25,264
18,065
0
10,562
14,702
21,653
0
L
Ah Puch
McThickens
Ah Puch
14,403
1,215
0
941
16,735
6,810
0
6,957
9,778
33,454
0
W
Medusa
31,013
16,704
0
866
14,352
6,570
0
5,172
9,180
0
67,962
W
Nox
X141
Nox
21,299
2,763
479
1,162
8,733
3,698
0
3,834
4,899
43,335
0
W
13,419
2,889
0
381
9,650
3,892
0
4,542
5,108
0
23,005
L
Mercury
riffolji
Mercury
15,044
8,691
0
326
24,125
9,246
0
9,119
15,006
0
34,441
L
Chaac
treezayy
Chaac
8,936
1,444
0
2,214
24,628
35,132
0
9,821
14,807
0
15,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,171
Gold Earned
64,896
175
Minions Killed
273
3
Camps Cleared
15
995,532
Distance Traveled
1,156,876
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,962
1,269
45
4
9
245,218
0
L
Hou Yi
11,261
1,024
51
5
1
164,547
0
W
Amaterasu
12,693
1,154
23
2
3
222,772
0
L
Sylvanus
10,072
916
21
2
0
173,977
0
L
Ah Puch
11,160
1,015
40
4
0
160,913
0
W
Medusa
14,060
1,278
127
12
2
222,699
0
W
Nox
12,907
1,173
60
5
0
249,683
0
W
Pele
11,274
1,025
18
2
1
216,504
1
L
Mercury
11,367
1,033
44
4
1
268,704
1
L
Chaac
11,311
1,028
19
2
1
227,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role