Player Matchup

Baron Samedi
Baron Samedi
GERRxHEADSHOT
Baron Samedi
Level 126
God Stats
6W - 6L
1,630 SR
Queue Stats
209W - 199L
1,471 Elo+
Party 2
Kuzenbo
Kuzenbo
LILXSHRMIP
Kuzenbo
Level 127
God Stats
1W - 0L
1,803 SR
Queue Stats
80W - 52L
1,495 Elo+
Party 2
Loki
Loki
MkSilence4137
Loki
Level 8
God Stats
5W - 0L
1,500 SR
Queue Stats
25W - 14L
1,368 Elo+
Party 2
Team Averages
Level 87
1,644 SR
1,445 Elo+

VS

Team Averages
Level 95
1,503 SR
1,452 Elo+
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Feeder_Pro92
Thoth
Level 128
God Stats
1W - 5L
1,455 SR
Queue Stats
359W - 327L
1,488 Elo+
Party 1
Fafnir
Fafnir
shessee
Fafnir
Level 29
God Stats
6W - 12L
1,555 SR
Queue Stats
110W - 136L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GERRxHEADSHOT
Baron Samedi
17
10 / 3 / 12
12,644
790
23,544
15,695
5,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
LILXSHRMIP
Kuzenbo
16
10 / 5 / 12
13,126
820
16,046
16,741
21,859
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
5 / 5 / 13
11,432
715
6,258
11,414
6,248
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
7 / 10 / 4
11,348
709
14,269
17,982
6,443
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 9 / 9
11,333
708
10,333
14,115
5,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
shessee
Fafnir
15
5 / 6 / 6
13,436
840
8,547
22,707
28,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
32
25
Kills
13
13
Deaths
25
37
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
7
10
4
0.9
L
1
9
9
0.61
W
Baron Samedi
GERRxHEADSHOT
Baron Samedi
10
3
12
5.33
W
Kuzenbo
LILXSHRMIP
Kuzenbo
10
5
12
3.2
W
5
5
13
2.3
L
Fafnir
shessee
Fafnir
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,848
Damage
33,149
43,850
Taken
54,804
34,092
Mitigated
39,889
16,130
Healing
7,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
14,269
6,213
0
1,436
17,982
6,443
1,642
12,876
5,106
0
42,253
L
10,333
404
0
732
14,115
5,117
905
11,486
2,629
52,674
0
W
Baron Samedi
GERRxHEADSHOT
Baron Samedi
23,544
2,494
2,953
8,452
15,695
5,985
1,251
7,987
7,708
71,727
0
W
Kuzenbo
LILXSHRMIP
Kuzenbo
16,046
4,824
1,945
2,082
16,741
21,859
155
6,997
9,744
29,213
0
W
6,258
1,214
0
698
11,414
6,248
1,395
4,412
7,002
0
18,120
L
Fafnir
shessee
Fafnir
8,547
1,974
569
4,748
22,707
28,329
377
15,770
6,937
16,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,202
Gold Earned
36,117
149
Minions Killed
167
5
Camps Cleared
5
803,395
Distance Traveled
737,386
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,348
709
61
4
2
219,897
1
L
Thoth
11,333
708
91
6
2
246,882
0
W
Baron Samedi
12,644
790
102
6
3
266,499
1
W
Kuzenbo
13,126
820
29
2
1
272,384
1
W
Loki
11,432
715
18
1
1
264,512
0
L
Fafnir
13,436
840
15
1
1
270,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role