Player Matchup

Olorun
Olorun
Daddy Sniff
Olorun
Level 124
God Stats
3W - 1L
1,470 SR
Queue Stats
106W - 65L
1,504 Elo+
Party 2
Ymir
Ymir
Kadeason
Ymir
Level 29
God Stats
9W - 4L
1,619 SR
Queue Stats
42W - 36L
1,523 Elo+
Party 2
Janus
Janus
MummyLick
Janus
Level 124
God Stats
3W - 1L
1,647 SR
Queue Stats
119W - 88L
1,453 Elo+
Party 2
Chaac
Chaac
OnlyHamsz
Chaac
Level 89
God Stats
28W - 7L
1,774 SR
Queue Stats
114W - 82L
1,494 Elo+
Party 2
Odin
Odin
Sammy138
Odin
Level 66
God Stats
3W - 2L
1,622 SR
Queue Stats
118W - 93L
1,466 Elo+
Party 2
Team Averages
Level 86
1,627 SR
1,488 Elo+

VS

Team Averages
Level 82
1,480 SR
1,423 Elo+
Janus
Janus
Golden_Freddy_24
Janus
Level 37
God Stats
1W - 5L
1,275 SR
Queue Stats
98W - 139L
1,376 Elo+
Party 3
Odin
Odin
HaweGame
Odin
Level 103
God Stats
12W - 10L
1,601 SR
Queue Stats
538W - 499L
1,428 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IA_Dehmy
Tsukuyomi
Level 88
God Stats
8W - 14L
1,449 SR
Queue Stats
437W - 395L
1,471 Elo+
Party 1
Bacchus
Bacchus
JLgamer124
Bacchus
Level 95
God Stats
2W - 3L
1,380 SR
Queue Stats
380W - 386L
1,423 Elo+
Party 3
Danzaburou
Danzaburou
jesucristo75
Danzaburou
Level 86
God Stats
24W - 10L
1,693 SR
Queue Stats
321W - 344L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
7 / 4 / 6
11,048
552
16,265
15,881
5,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
15
3 / 3 / 10
10,033
502
7,717
21,351
19,365
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
MummyLick
Janus
17
2 / 3 / 10
10,911
546
9,437
12,543
4,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
OnlyHamsz
Chaac
20
6 / 0 / 2
12,227
611
8,459
14,758
9,811
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
16
4 / 2 / 7
10,039
502
12,243
13,308
8,621
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 2
9,880
494
4,608
10,516
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
18
1 / 3 / 3
10,991
550
7,932
12,013
8,948
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
IA_Dehmy
Tsukuyomi
17
5 / 4 / 6
10,563
528
10,728
14,956
5,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
JLgamer124
Bacchus
13
2 / 6 / 4
8,123
406
8,054
21,887
27,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
jesucristo75
Danzaburou
15
2 / 4 / 6
9,305
465
14,979
16,740
7,030
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
22
Kills
12
12
Deaths
22
35
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Olorun
7
4
6
2.5
L
2
5
2
0.6
L
Odin
1
3
3
0.83
L
Tsukuyomi
IA_Dehmy
Tsukuyomi
5
4
6
2
L
Bacchus
JLgamer124
Bacchus
2
6
4
0.67
W
Ymir
3
3
10
2.67
W
Janus
MummyLick
Janus
2
3
10
2.33
W
Chaac
OnlyHamsz
Chaac
6
0
2
7
W
Odin
4
2
7
3.75
L
Danzaburou
jesucristo75
Danzaburou
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,121
Damage
46,301
77,841
Taken
76,112
47,795
Mitigated
53,312
27,119
Healing
16,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
16,265
8,506
2,348
6,365
15,881
5,707
2,879
3,241
12,640
70,688
0
L
4,608
159
0
649
10,516
3,821
600
3,615
6,779
58,478
0
L
Odin
7,932
1,010
0
3,273
12,013
8,948
0
647
11,354
15,853
63,466
L
Tsukuyomi
IA_Dehmy
Tsukuyomi
10,728
2,633
0
5,122
14,956
5,920
0
5,793
9,099
0
86,180
L
Bacchus
JLgamer124
Bacchus
8,054
1,219
601
2,867
21,887
27,593
112
14,376
7,381
30,413
0
W
Ymir
7,717
2,959
2,509
3,019
21,351
19,365
326
2,938
18,373
35,715
0
W
Janus
MummyLick
Janus
9,437
145
34
1,618
12,543
4,291
1,135
4,188
8,132
76,889
0
W
Chaac
OnlyHamsz
Chaac
8,459
1,162
0
9,071
14,758
9,811
698
1,529
13,229
6,353
74,857
W
Odin
12,243
4,776
473
1,682
13,308
8,621
103
1,984
11,226
0
57,889
L
Danzaburou
jesucristo75
Danzaburou
14,979
6,335
0
3,490
16,740
7,030
550
9,443
7,143
0
76,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,258
Gold Earned
48,862
571
Minions Killed
597
0
Camps Cleared
0
1,878,646
Distance Traveled
1,864,105
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,048
552
115
6
0
358,377
0
L
Janus
9,880
494
133
7
0
337,983
6
L
Odin
10,991
550
187
9
0
393,941
6
L
Tsukuyomi
10,563
528
136
7
0
411,294
4
L
Bacchus
8,123
406
36
2
0
356,351
1
W
Ymir
10,033
502
41
2
0
342,632
1
W
Janus
10,911
546
147
7
0
368,462
1
W
Chaac
12,227
611
195
10
0
400,121
6
W
Odin
10,039
502
73
4
0
409,054
4
L
Danzaburou
9,305
465
105
5
0
364,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role