Player Matchup

Sol
Sol
Crush-Cultrue
Sol
Level 104
God Stats
39W - 25L
1,505 SR
Queue Stats
397W - 394L
1,389 Elo+
Solo
Mulan
Mulan
JustOwen22
Mulan
Level 85
God Stats
15W - 20L
1,386 SR
Queue Stats
532W - 601L
1,390 Elo+
Solo
Janus
Janus
Magic98
Janus
Level 106
God Stats
5W - 7L
1,341 SR
Queue Stats
163W - 204L
1,390 Elo+
Party 1
Gilgamesh
Gilgamesh
SHD75EN314
Gilgamesh
Level 121
God Stats
29W - 16L
1,573 SR
Queue Stats
387W - 426L
1,367 Elo+
Party 1
Awilix
Awilix
reedabook17
Awilix
Level 79
God Stats
11W - 7L
1,624 SR
Queue Stats
29W - 26L
1,422 Elo+
Solo
Team Averages
Level 99
1,486 SR
1,392 Elo+

VS

Team Averages
Level 140
1,468 SR
1,422 Elo+
Geb
Geb
 
Geb
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Ddoom21
Kukulkan
Level 105
God Stats
36W - 43L
1,473 SR
Queue Stats
348W - 385L
1,393 Elo+
Solo
Cu Chulainn
Cu Chulainn
JohnnyAR15
Cu Chulainn
Level 160
God Stats
19W - 18L
1,497 SR
Queue Stats
230W - 228L
1,398 Elo+
Solo
Chiron
Chiron
Werewolf 115
Chiron
Level 133
God Stats
7W - 12L
1,382 SR
Queue Stats
206W - 234L
1,406 Elo+
Solo
Fenrir
Fenrir
srsmith903
Fenrir
Level 145
God Stats
3W - 4L
1,487 SR
Queue Stats
483W - 490L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
6,077
608
3,716
4,287
1,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Mulan
9
0 / 0 / 4
5,401
540
2,344
5,203
2,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Magic98
Janus
10
3 / 1 / 4
6,082
608
4,075
3,001
772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
SHD75EN314
Gilgamesh
10
5 / 0 / 0
6,106
611
2,378
5,028
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
10
1 / 1 / 0
5,347
535
3,118
6,443
3,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 1 / 0
4,716
472
1,202
6,122
2,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Ddoom21
Kukulkan
8
0 / 5 / 0
5,138
514
1,242
6,138
1,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
JohnnyAR15
Cu Chulainn
10
1 / 0 / 0
5,701
570
3,979
6,002
2,652
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
5
0 / 2 / 0
4,299
430
1,889
2,998
597
Short Bow

Short Bow

+15%
Attack Speed

Fenrir
srsmith903
Fenrir
9
1 / 3 / 1
5,647
565
1,579
5,808
2,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
11
Kills
2
2
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
0
0
W
2
0
2
3
L
Kukulkan
Ddoom21
Kukulkan
0
5
0
0
L
Cu Chulainn
JohnnyAR15
Cu Chulainn
1
0
0
1
W
Mulan
0
0
4
2
W
Janus
Magic98
Janus
3
1
4
5
W
Gilgamesh
SHD75EN314
Gilgamesh
5
0
0
5
L
Chiron
0
2
0
0
W
Awilix
1
1
0
1
L
Fenrir
srsmith903
Fenrir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,631
Damage
9,891
23,962
Taken
27,068
8,896
Mitigated
9,876
12,156
Healing
7,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,202
308
119
1,375
6,122
2,501
0
2,443
3,679
14,162
0
W
3,716
2,089
0
2,636
4,287
1,350
1,004
648
3,639
34,986
5,608
L
Kukulkan
Ddoom21
Kukulkan
1,242
214
0
751
6,138
1,941
0
3,501
2,325
24,928
0
L
Cu Chulainn
JohnnyAR15
Cu Chulainn
3,979
669
0
2,036
6,002
2,652
261
0
5,624
0
29,377
W
Mulan
2,344
436
0
2,681
5,203
2,011
318
614
4,589
0
19,443
W
Janus
Magic98
Janus
4,075
42
0
1,163
3,001
772
536
552
2,449
26,426
0
W
Gilgamesh
SHD75EN314
Gilgamesh
2,378
631
0
3,150
5,028
1,732
420
690
4,338
0
27,203
L
Chiron
1,889
1,033
0
1,164
2,998
597
0
580
2,418
0
12,792
W
Awilix
3,118
732
0
2,526
6,443
3,031
96
0
6,443
0
23,506
L
Fenrir
srsmith903
Fenrir
1,579
562
0
1,961
5,808
2,185
159
381
5,331
0
26,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,013
Gold Earned
25,501
284
Minions Killed
223
0
Camps Cleared
0
978,899
Distance Traveled
919,545
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,716
472
21
2
0
167,634
4
W
Sol
6,077
608
90
9
0
183,133
0
L
Kukulkan
5,138
514
53
5
0
184,356
2
L
Cu Chulainn
5,701
570
54
5
0
211,390
4
W
Mulan
5,401
540
25
3
0
180,852
4
W
Janus
6,082
608
71
7
0
196,225
0
W
Gilgamesh
6,106
611
53
5
0
211,955
4
L
Chiron
4,299
430
33
3
0
161,865
2
W
Awilix
5,347
535
45
5
0
206,734
0
L
Fenrir
5,647
565
62
6
0
194,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role