Player Matchup

Artemis
Artemis
MoxieHoney
Artemis
Level 13
God Stats
7W - 1L
1,947 SR
Queue Stats
116W - 85L
1,577 Elo+
Solo
Kali
Kali
The_Frosty_Bean
Kali
Level 27
God Stats
0W - 4L
1,157 SR
Queue Stats
90W - 70L
1,536 Elo+
Party 1
Raijin
Raijin
andrew58422574
Raijin
Level 30
God Stats
4W - 5L
1,247 SR
Queue Stats
99W - 82L
1,524 Elo+
Party 1
Cthulhu
Cthulhu
draking41
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,274 Elo+
Solo
Hercules
Hercules
flecktonia
Hercules
Level 18
God Stats
3W - 2L
1,680 SR
Queue Stats
28W - 22L
1,482 Elo+
Solo
Team Averages
Level 19
1,506 SR
1,479 Elo+

VS

Team Averages
Level 18
1,642 SR
1,551 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Aetre98
Zeus
Level 4
God Stats
2W - 6L
1,746 SR
Queue Stats
4W - 9L
1,658 Elo+
Solo
Ares
Ares
InherentSum2808
Ares
Level 28
God Stats
13W - 7L
1,587 SR
Queue Stats
216W - 175L
1,508 Elo+
Solo
Set
Set
John Dunkin
Set
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 54L
1,485 Elo+
Solo
King Arthur
King Arthur
LayIuh
King Arthur
Level 18
God Stats
3W - 1L
1,877 SR
Queue Stats
12W - 5L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MoxieHoney
Artemis
17
6 / 5 / 12
11,954
1,087
27,553
20,435
8,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 8 / 17
10,801
982
7,121
22,203
8,882
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 6 / 9
12,903
1,173
15,148
21,332
8,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
draking41
Cthulhu
17
1 / 8 / 11
10,030
912
8,180
17,400
6,948
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
flecktonia
Hercules
17
5 / 6 / 13
11,531
1,048
11,171
30,404
22,609
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

79

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
18
4 / 5 / 20
12,109
1,101
19,535
18,346
26,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
Aetre98
Zeus
19
11 / 4 / 12
13,191
1,199
30,367
9,849
5,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 2 / 22
12,337
1,122
13,964
15,519
23,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
7 / 7 / 14
11,867
1,079
17,325
13,051
9,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
LayIuh
King Arthur
18
7 / 4 / 18
12,057
1,096
24,029
20,027
22,730
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
119
22
Kills
33
33
Deaths
22
62
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
5
20
2.8
W
Zeus
Aetre98
Zeus
11
4
12
4.25
W
4
2
22
7.5
W
7
7
14
2
W
King Arthur
LayIuh
King Arthur
7
4
18
4
L
Artemis
MoxieHoney
Artemis
6
5
12
2.4
L
1
8
17
1.19
L
9
6
9
2.25
L
Cthulhu
draking41
Cthulhu
1
8
11
0.81
L
Hercules
flecktonia
Hercules
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,173
Damage
105,220
111,774
Taken
76,792
54,482
Mitigated
87,643
9,182
Healing
6,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
19,535
2,186
0
1,223
18,346
26,163
0
4,747
13,326
34,172
0
W
Zeus
Aetre98
Zeus
30,367
1,257
234
924
9,849
5,227
0
3,268
6,532
67,060
0
W
13,964
475
0
1,082
15,519
23,953
0
5,662
9,561
32,994
0
W
17,325
7,696
0
2,289
13,051
9,570
0
4,169
8,741
0
31,686
W
King Arthur
LayIuh
King Arthur
24,029
2,823
440
495
20,027
22,730
0
5,482
14,093
7,048
29,245
L
Artemis
MoxieHoney
Artemis
27,553
18,302
0
0
20,435
8,026
0
12,431
8,004
0
57,110
L
7,121
5,807
0
1,868
22,203
8,882
0
14,478
7,725
0
14,858
L
15,148
3,393
0
1,416
21,332
8,017
0
14,173
7,159
41,615
0
L
Cthulhu
draking41
Cthulhu
8,180
581
307
0
17,400
6,948
0
9,187
8,213
17,112
0
L
Hercules
flecktonia
Hercules
11,171
2,648
0
5,591
30,404
22,609
0
18,361
12,043
0
24,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,219
Gold Earned
61,561
186
Minions Killed
211
4
Camps Cleared
7
896,638
Distance Traveled
967,050
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,109
1,101
35
3
0
175,690
3
W
Zeus
13,191
1,199
94
9
0
186,262
0
W
Ares
12,337
1,122
26
2
0
202,447
0
W
Set
11,867
1,079
36
3
6
192,876
1
W
King Arthur
12,057
1,096
20
2
1
209,775
0
L
Artemis
11,954
1,087
63
6
0
176,299
1
L
Kali
10,801
982
17
2
1
199,862
0
L
Raijin
12,903
1,173
59
5
0
173,994
0
L
Cthulhu
10,030
912
11
1
2
149,996
1
L
Hercules
11,531
1,048
36
3
1
196,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role