Player Matchup

Tiamat
Tiamat
HoloLive JPN
Tiamat
Level 25
God Stats
9W - 1L
1,897 SR
Queue Stats
30W - 12L
1,634 Elo+
Party 2
Ganesha
Ganesha
Kadenti
Ganesha
Level 14
God Stats
25W - 10L
1,565 SR
Queue Stats
57W - 27L
1,612 Elo+
Party 2
Cthulhu
Cthulhu
YahBoyHarold
Cthulhu
Level 6
God Stats
1W - 0L
1,306 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
ayepwn22
Guan Yu
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 18L
1,537 Elo+
Solo
Artemis
Artemis
leafarxx
Artemis
Level 146
God Stats
3W - 0L
1,808 SR
Queue Stats
20W - 11L
1,579 Elo+
Party 1
Team Averages
Level 41
1,615 SR
1,572 Elo+

VS

Team Averages
Level 19
1,591 SR
1,590 Elo+
Arachne
Arachne
GoofMoof
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
308W - 294L
1,571 Elo+
Solo
Jormungandr
Jormungandr
Juice_boccs89
Jormungandr
Level 7
God Stats
1W - 2L
1,785 SR
Queue Stats
2W - 4L
1,608 Elo+
Solo
Ra
Ra
Kr0to
Ra
Level 28
God Stats
4W - 6L
1,529 SR
Queue Stats
180W - 192L
1,468 Elo+
Solo
Olorun
Olorun
ima_trashcan_xD
Olorun
Level 5
God Stats
1W - 2L
1,499 SR
Queue Stats
4W - 8L
1,514 Elo+
Solo
Skadi
Skadi
moguel25
Skadi
Level 27
God Stats
7W - 4L
1,641 SR
Queue Stats
23W - 11L
1,790 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
15 / 3 / 22
15,032
1,253
29,825
14,331
8,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Kadenti
Ganesha
20
0 / 1 / 36
13,590
1,133
12,388
12,386
16,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
YahBoyHarold
Cthulhu
20
6 / 3 / 32
13,080
1,090
11,614
14,274
18,896
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
ayepwn22
Guan Yu
20
11 / 4 / 20
13,657
1,138
18,452
18,065
20,634
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Artemis
leafarxx
Artemis
20
15 / 4 / 22
14,826
1,236
28,601
17,574
6,229
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

167

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GoofMoof
Arachne
17
3 / 12 / 6
11,616
968
9,075
26,720
7,732
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Juice_boccs89
Jormungandr
19
2 / 9 / 7
12,264
1,022
15,517
23,500
26,281
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ra
19
3 / 11 / 9
12,671
1,056
18,152
20,208
6,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 10 / 3
10,780
898
5,377
15,710
4,267
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
moguel25
Skadi
18
5 / 5 / 8
13,327
1,111
22,233
18,186
5,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
48
47
Kills
15
15
Deaths
47
132
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Arachne
GoofMoof
Arachne
3
12
6
0.5
W
Tiamat
15
3
22
8.67
L
Jormungandr
Juice_boccs89
Jormungandr
2
9
7
0.61
W
Ganesha
Kadenti
Ganesha
0
1
36
18
L
Ra
3
11
9
0.68
W
Cthulhu
YahBoyHarold
Cthulhu
6
3
32
7.33
W
Guan Yu
ayepwn22
Guan Yu
11
4
20
5.25
L
2
10
3
0.35
W
Artemis
leafarxx
Artemis
15
4
22
6.5
L
Skadi
moguel25
Skadi
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,880
Damage
70,354
76,630
Taken
104,324
70,536
Mitigated
49,801
17,692
Healing
10,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
GoofMoof
Arachne
9,075
5,682
0
3,264
26,720
7,732
0
14,191
12,295
0
26,892
W
Tiamat
29,825
1,335
0
3,367
14,331
8,683
0
6,052
8,279
51,729
0
L
Jormungandr
Juice_boccs89
Jormungandr
15,517
2,984
0
162
23,500
26,281
0
12,950
10,278
38,364
0
W
Ganesha
Kadenti
Ganesha
12,388
984
0
2,098
12,386
16,094
0
6,287
6,099
20,363
0
L
Ra
18,152
939
3,360
2,559
20,208
6,508
0
10,273
9,693
54,425
0
W
Cthulhu
YahBoyHarold
Cthulhu
11,614
299
0
0
14,274
18,896
0
9,376
4,898
21,709
0
W
Guan Yu
ayepwn22
Guan Yu
18,452
1,161
3,578
3,088
18,065
20,634
0
8,182
9,883
4,620
27,267
L
5,377
3,097
270
716
15,710
4,267
0
10,576
4,834
13,561
0
W
Artemis
leafarxx
Artemis
28,601
16,149
0
5,561
17,574
6,229
0
9,149
8,425
0
73,408
L
Skadi
moguel25
Skadi
22,233
10,457
0
73
18,186
5,013
0
8,157
9,811
0
50,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,185
Gold Earned
60,658
266
Minions Killed
224
7
Camps Cleared
6
1,169,240
Distance Traveled
1,072,837
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,616
968
38
3
1
249,650
0
W
Tiamat
15,032
1,253
68
6
6
242,785
0
L
Jormungandr
12,264
1,022
39
3
0
217,988
0
W
Ganesha
13,590
1,133
1
0
0
251,739
0
L
Ra
12,671
1,056
72
6
0
226,837
1
W
Cthulhu
13,080
1,090
28
2
0
221,761
0
W
Guan Yu
13,657
1,138
34
3
1
253,861
2
L
Olorun
10,780
898
17
1
1
163,222
0
W
Artemis
14,826
1,236
135
11
0
199,094
0
L
Skadi
13,327
1,111
58
5
4
215,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role