Player Matchup

Fenrir
Fenrir
Legendofloso
Fenrir
Level 9
God Stats
0W - 2L
1,651 SR
Queue Stats
2W - 5L
1,344 Elo+
Party 2
Ymir
Ymir
TazzDaGodlyDevil
Ymir
Level 115
God Stats
0W - 2L
1,364 SR
Queue Stats
10W - 14L
1,380 Elo+
Party 2
Merlin
Merlin
XxFINE55EGODxX
Merlin
Level 146
God Stats
0W - 1L
1,382 SR
Queue Stats
10W - 16L
1,411 Elo+
Party 2
Team Averages
Level 90
1,466 SR
1,378 Elo+

VS

Team Averages
Level 24
1,359 SR
1,418 Elo+
Artio
Artio
BabyCi98
Artio
Level 6
God Stats
1W - 3L
1,279 SR
Queue Stats
40W - 33L
1,399 Elo+
Party 1
Ah Puch
Ah Puch
iToastBodies
Ah Puch
Level 46
God Stats
20W - 28L
1,344 SR
Queue Stats
269W - 256L
1,432 Elo+
Party 1
Medusa
Medusa
trakain92
Medusa
Level 20
God Stats
6W - 4L
1,453 SR
Queue Stats
153W - 143L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
0 / 15 / 1
7,709
514
2,394
15,916
5,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
0 / 10 / 2
8,325
555
5,616
18,690
14,072
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 3 / 0
9,829
655
12,911
9,784
3,038
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BabyCi98
Artio
15
7 / 1 / 18
11,713
781
11,207
17,996
15,537
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Puch
iToastBodies
Ah Puch
16
14 / 1 / 12
12,150
810
15,680
8,043
2,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
trakain92
Medusa
14
7 / 0 / 14
11,333
756
12,379
8,005
2,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
72
2
Kills
28
28
Deaths
2
3
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Artio
BabyCi98
Artio
7
1
18
16
L
Fenrir
0
15
1
0.03
L
0
10
2
0.1
L
2
3
0
0.67
W
Ah Puch
iToastBodies
Ah Puch
14
1
12
20
W
Medusa
trakain92
Medusa
7
0
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,921
Damage
39,266
44,390
Taken
34,044
22,573
Mitigated
21,407
1,743
Healing
14,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
BabyCi98
Artio
11,207
1,370
735
6,824
17,996
15,537
450
7,100
10,413
38,448
0
L
Fenrir
2,394
964
0
482
15,916
5,463
0
10,787
5,129
0
2,853
L
5,616
1,528
0
174
18,690
14,072
0
8,349
10,341
9,236
0
L
12,911
535
93
994
9,784
3,038
0
7,953
1,831
68,365
0
W
Ah Puch
iToastBodies
Ah Puch
15,680
921
0
4,763
8,043
2,960
385
5,903
2,058
49,245
0
W
Medusa
trakain92
Medusa
12,379
7,476
0
1,875
8,005
2,910
1,533
6,193
1,730
0
45,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,863
Gold Earned
35,196
151
Minions Killed
203
2
Camps Cleared
11
646,880
Distance Traveled
802,973
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,713
781
49
3
5
257,263
2
L
Fenrir
7,709
514
0
0
0
177,903
0
L
Ymir
8,325
555
14
1
1
222,079
0
L
Merlin
9,829
655
137
9
1
246,898
1
W
Ah Puch
12,150
810
88
6
5
279,423
0
W
Medusa
11,333
756
66
4
1
266,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role