Player Matchup

Cerberus
Cerberus
Dalkoss_
Cerberus
Level 26
God Stats
0W - 3L
1,166 SR
Queue Stats
73W - 84L
1,518 Elo+
Solo
Neith
Neith
Manchev59370
Neith
Level 143
God Stats
7W - 4L
1,606 SR
Queue Stats
436W - 426L
1,530 Elo+
Party 2
The Morrigan
The Morrigan
MrS0up
The Morrigan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,554 Elo+
Solo
Hercules
Hercules
geragang
Hercules
Level 28
God Stats
1W - 3L
1,402 SR
Queue Stats
158W - 167L
1,514 Elo+
Party 2
Fenrir
Fenrir
iSpanxKing
Fenrir
Level 29
God Stats
1W - 4L
1,196 SR
Queue Stats
76W - 61L
1,499 Elo+
Solo
Team Averages
Level 49
1,374 SR
1,523 Elo+

VS

Team Averages
Level 84
1,732 SR
1,607 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CharlCharl
Chaac
Level 126
God Stats
3W - 0L
1,930 SR
Queue Stats
410W - 247L
1,707 Elo+
Party 1
Danzaburou
Danzaburou
Jozenius
Danzaburou
Level 27
God Stats
14W - 4L
1,889 SR
Queue Stats
246W - 100L
1,688 Elo+
Party 1
Osiris
Osiris
MonkeyBaron
Osiris
Level 129
God Stats
5W - 0L
1,726 SR
Queue Stats
336W - 183L
1,710 Elo+
Party 1
Sol
Sol
raikurumii
Sol
Level 28
God Stats
2W - 0L
1,616 SR
Queue Stats
22W - 27L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dalkoss_
Cerberus
13
2 / 7 / 7
7,823
978
7,179
19,410
7,656
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 7 / 3
6,851
856
7,588
10,482
4,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
MrS0up
The Morrigan
12
1 / 7 / 5
6,990
874
6,180
8,317
2,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
geragang
Hercules
12
2 / 4 / 6
8,061
1,008
6,114
13,140
14,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
iSpanxKing
Fenrir
14
5 / 5 / 5
8,062
1,008
6,194
12,175
6,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
2 / 2 / 18
7,899
987
4,267
9,114
11,079
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
16
7 / 3 / 17
9,554
1,194
15,457
16,562
10,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
Jozenius
Danzaburou
15
16 / 3 / 9
10,441
1,305
12,491
8,502
3,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
13
2 / 3 / 23
8,155
1,019
9,636
8,339
7,954
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 17
8,404
1,051
15,572
6,580
2,526
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
114
12
Kills
30
30
Deaths
12
26
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
2
18
5.5
W
Chaac
7
3
17
5.17
L
Cerberus
Dalkoss_
Cerberus
2
7
7
0.79
W
Danzaburou
Jozenius
Danzaburou
16
3
9
6.83
L
2
7
3
0.5
W
Osiris
2
3
23
4.5
L
The Morrigan
MrS0up
The Morrigan
1
7
5
0.5
L
Hercules
geragang
Hercules
2
4
6
1.25
L
Fenrir
iSpanxKing
Fenrir
5
5
5
1.5
W
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,255
Damage
57,423
63,524
Taken
49,097
34,757
Mitigated
35,368
19,342
Healing
18,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,267
1,358
227
845
9,114
11,079
433
2,643
6,396
7,133
0
W
Chaac
15,457
2,050
1,210
9,261
16,562
10,141
764
4,359
11,159
0
35,116
L
Cerberus
Dalkoss_
Cerberus
7,179
245
81
5,144
19,410
7,656
0
6,371
13,039
20,433
0
W
Danzaburou
Jozenius
Danzaburou
12,491
5,742
131
2,285
8,502
3,668
1,807
2,261
6,114
0
16,525
L
7,588
3,060
481
2,420
10,482
4,006
0
2,024
8,458
0
17,124
W
Osiris
9,636
3,323
465
388
8,339
7,954
312
2,429
5,713
0
14,352
L
The Morrigan
MrS0up
The Morrigan
6,180
1,332
264
1,002
8,317
2,558
0
2,262
6,055
12,117
0
L
Hercules
geragang
Hercules
6,114
889
1,406
4,869
13,140
14,229
0
3,886
9,254
0
10,749
L
Fenrir
iSpanxKing
Fenrir
6,194
903
109
3,566
12,175
6,308
0
5,296
6,879
0
10,085
W
15,572
7,529
700
3,015
6,580
2,526
2,296
1,667
4,818
32,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,787
Gold Earned
44,453
97
Minions Killed
91
0
Camps Cleared
0
710,346
Distance Traveled
806,240
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,899
987
2
0
0
162,974
0
W
Chaac
9,554
1,194
40
5
0
170,252
4
L
Cerberus
7,823
978
41
5
0
138,878
1
W
Danzaburou
10,441
1,305
12
2
0
161,390
0
L
Neith
6,851
856
22
3
0
121,749
0
W
Osiris
8,155
1,019
7
1
0
170,156
0
L
The Morrigan
6,990
874
13
2
0
130,147
0
L
Hercules
8,061
1,008
15
2
0
141,885
0
L
Fenrir
8,062
1,008
6
1
0
177,687
0
W
Sol
8,404
1,051
30
4
0
141,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role