Player Matchup

Anubis
Anubis
CzarneFutro
Anubis
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 11L
1,311 Elo+
Party 1
Ymir
Ymir
Dal Nabi
Ymir
Level 3
God Stats
1W - 1L
1,278 SR
Queue Stats
4W - 4L
1,082 Elo+
Party 1
Sun Wukong
Sun Wukong
Knightmare98
Sun Wukong
Level 28
God Stats
2W - 0L
1,713 SR
Queue Stats
67W - 58L
1,463 Elo+
Party 2
Nemesis
Nemesis
ppmumu
Nemesis
Level 28
God Stats
43W - 25L
1,617 SR
Queue Stats
66W - 55L
1,463 Elo+
Party 2
Izanami
Izanami
xD3PR3553Dx
Izanami
Level 21
God Stats
1W - 2L
1,136 SR
Queue Stats
57W - 60L
1,312 Elo+
Solo
Team Averages
Level 19
1,449 SR
1,326 Elo+

VS

Team Averages
Level 19
1,542 SR
1,351 Elo+
Apollo
Apollo
LORx_MooDzZ_2x
Apollo
Level 7
God Stats
0W - 2L
1,522 SR
Queue Stats
3W - 8L
1,159 Elo+
Solo
Freya
Freya
Not Undying3223
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 41L
1,152 Elo+
Solo
Chiron
Chiron
Tokaryk
Chiron
Level 26
God Stats
4W - 1L
1,812 SR
Queue Stats
67W - 59L
1,488 Elo+
Solo
Bellona
Bellona
ashlynne002
Bellona
Level 26
God Stats
12W - 18L
1,376 SR
Queue Stats
281W - 302L
1,423 Elo+
Solo
Jormungandr
Jormungandr
skycrom01
Jormungandr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 3 / 2
6,577
438
1,928
5,756
1,758
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
9
0 / 5 / 2
5,877
392
1,168
11,852
11,098
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
Knightmare98
Sun Wukong
14
2 / 0 / 2
8,082
539
6,559
8,922
5,860
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
ppmumu
Nemesis
16
8 / 0 / 0
9,065
604
6,442
7,812
3,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
xD3PR3553Dx
Izanami
9
3 / 9 / 0
6,508
434
3,852
10,941
1,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 5
6,655
444
2,925
5,274
1,195
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 3 / 1
6,481
432
2,450
5,042
1,172
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
Tokaryk
Chiron
17
16 / 0 / 0
10,439
696
12,672
6,474
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
ashlynne002
Bellona
10
0 / 6 / 0
6,537
436
5,696
11,420
8,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
skycrom01
Jormungandr
6
0 / 2 / 1
5,613
374
407
5,043
3,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
13
Kills
16
17
Deaths
13
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
0
3
2
0.33
W
Ymir
0
5
2
0.2
W
Sun Wukong
Knightmare98
Sun Wukong
2
0
2
3
L
0
2
5
1.25
L
0
3
1
0.17
L
Chiron
Tokaryk
Chiron
16
0
0
16
L
Bellona
ashlynne002
Bellona
0
6
0
0
W
Nemesis
ppmumu
Nemesis
8
0
0
8
L
Jormungandr
skycrom01
Jormungandr
0
2
1
0.25
W
Izanami
xD3PR3553Dx
Izanami
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,949
Damage
24,150
45,283
Taken
33,253
23,754
Mitigated
17,176
7,728
Healing
9,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
1,928
170
0
1,924
5,756
1,758
0
1,050
4,706
24,224
0
W
Ymir
1,168
361
0
88
11,852
11,098
324
938
10,914
14,396
0
W
Sun Wukong
Knightmare98
Sun Wukong
6,559
1,084
0
3,441
8,922
5,860
954
0
8,922
0
50,426
L
2,925
1,596
0
595
5,274
1,195
331
802
4,472
0
28,383
L
2,450
964
0
660
5,042
1,172
64
1,353
3,689
19,661
0
L
Chiron
Tokaryk
Chiron
12,672
7,436
115
4,901
6,474
2,255
0
941
5,533
0
78,325
L
Bellona
ashlynne002
Bellona
5,696
1,286
0
2,519
11,420
8,901
0
0
11,420
0
28,142
W
Nemesis
ppmumu
Nemesis
6,442
4,139
0
1,000
7,812
3,347
200
478
7,334
0
71,253
L
Jormungandr
skycrom01
Jormungandr
407
297
0
530
5,043
3,653
0
0
5,043
17,118
0
W
Izanami
xD3PR3553Dx
Izanami
3,852
3,055
0
1,275
10,941
1,691
495
564
10,377
0
34,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,109
Gold Earned
35,725
361
Minions Killed
313
0
Camps Cleared
0
1,355,293
Distance Traveled
1,166,641
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,577
438
51
3
0
260,796
0
W
Ymir
5,877
392
23
2
0
224,002
0
W
Sun Wukong
8,082
539
102
7
0
271,666
0
L
Apollo
6,655
444
55
4
0
276,416
0
L
Freya
6,481
432
38
3
0
227,606
0
L
Chiron
10,439
696
130
9
0
276,716
9
L
Bellona
6,537
436
54
4
0
267,953
0
W
Nemesis
9,065
604
124
8
0
352,987
1
L
Jormungandr
5,613
374
36
2
0
117,950
0
W
Izanami
6,508
434
61
4
0
245,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role