Player Matchup

Bellona
Bellona
C0R34NO-D0S-34CM
Bellona
Level 7
God Stats
3W - 8L
1,336 SR
Queue Stats
151W - 226L
1,334 Elo+
Solo
Set
Set
JotaGee
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,292 Elo+
Solo
Ra
Ra
LuizFillipi
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,181 Elo+
Solo
Cerberus
Cerberus
lauren_2206
Cerberus
Level 15
God Stats
5W - 13L
1,230 SR
Queue Stats
12W - 25L
1,245 Elo+
Solo
Merlin
Merlin
moidrax_JN15
Merlin
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,163 Elo+
Solo
Team Averages
Level 7
1,413 SR
1,243 Elo+

VS

Team Averages
Level 22
1,479 SR
1,338 Elo+
Morgan Le Fay
Morgan Le Fay
MonoKyoshin_
Morgan Le Fay
Level 24
God Stats
32W - 45L
1,295 SR
Queue Stats
78W - 98L
1,235 Elo+
Party 1
Baron Samedi
Baron Samedi
VaxykaNava
Baron Samedi
Level 19
God Stats
2W - 3L
1,543 SR
Queue Stats
62W - 58L
1,384 Elo+
Party 2
Guan Yu
Guan Yu
wrath-smurfetico
Guan Yu
Level 27
God Stats
16W - 5L
1,856 SR
Queue Stats
159W - 213L
1,370 Elo+
Party 1
Yemoja
Yemoja
yHak4shi_Splash
Yemoja
Level 18
God Stats
1W - 1L
1,289 SR
Queue Stats
110W - 157L
1,325 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zeesttempest
Tsukuyomi
Level 23
God Stats
28W - 21L
1,414 SR
Queue Stats
192W - 209L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
6,144
410
3,436
9,888
4,760
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Set
10
0 / 4 / 2
6,137
409
4,947
10,764
5,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 8 / 0
6,529
435
5,325
10,189
3,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
lauren_2206
Cerberus
9
3 / 7 / 1
6,516
434
2,297
14,786
8,547
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
8
1 / 10 / 1
5,721
381
3,436
8,956
3,092
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MonoKyoshin_
Morgan Le Fay
13
18 / 2 / 4
9,348
623
19,000
7,891
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
VaxykaNava
Baron Samedi
14
6 / 1 / 1
8,838
589
7,569
8,900
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 1 / 5
8,273
552
6,400
9,660
5,754
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 2 / 16
8,505
567
4,322
8,924
5,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tsukuyomi
zeesttempest
Tsukuyomi
14
2 / 0 / 5
7,958
531
5,716
8,190
3,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
64
6
Kills
33
33
Deaths
6
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Set
0
4
2
0.25
L
1
8
0
0.13
W
Morgan Le Fay
MonoKyoshin_
Morgan Le Fay
18
2
4
10
W
Baron Samedi
VaxykaNava
Baron Samedi
6
1
1
6.5
L
Cerberus
lauren_2206
Cerberus
3
7
1
0.5
L
Merlin
1
10
1
0.15
W
3
1
5
5.5
W
4
2
16
6
W
Tsukuyomi
zeesttempest
Tsukuyomi
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,441
Damage
43,007
54,583
Taken
43,565
25,174
Mitigated
21,535
4,057
Healing
18,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,436
1,763
0
334
9,888
4,760
266
0
9,888
0
26,285
L
Set
4,947
1,537
0
587
10,764
5,099
0
6,200
4,564
0
26,580
L
5,325
1,103
0
1,837
10,189
3,676
0
7,206
2,983
28,531
0
W
Morgan Le Fay
MonoKyoshin_
Morgan Le Fay
19,000
2,767
0
3,010
7,891
2,806
1,489
3,302
4,465
49,488
0
W
Baron Samedi
VaxykaNava
Baron Samedi
7,569
677
0
4,269
8,900
3,972
3,627
3,391
5,321
64,840
0
L
Cerberus
lauren_2206
Cerberus
2,297
207
0
719
14,786
8,547
0
10,806
3,980
10,401
0
L
Merlin
3,436
411
0
580
8,956
3,092
0
6,713
2,243
12,355
0
W
6,400
1,583
160
3,602
9,660
5,754
1,654
405
9,255
0
37,902
W
4,322
1,326
1,200
2,911
8,924
5,087
601
2,558
6,318
15,553
0
W
Tsukuyomi
zeesttempest
Tsukuyomi
5,716
835
0
3,192
8,190
3,916
1,524
956
7,148
314
43,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,047
Gold Earned
42,922
188
Minions Killed
370
0
Camps Cleared
0
1,249,608
Distance Traveled
1,420,037
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,144
410
48
3
0
231,780
0
L
Set
6,137
409
50
3
0
281,529
0
L
Ra
6,529
435
65
4
0
206,371
2
W
Morgan Le Fay
9,348
623
64
4
0
276,224
2
W
Baron Samedi
8,838
589
111
7
0
291,140
2
L
Cerberus
6,516
434
11
1
0
272,562
1
L
Merlin
5,721
381
14
1
0
257,366
1
W
Guan Yu
8,273
552
87
6
0
289,992
0
W
Yemoja
8,505
567
26
2
0
252,764
0
W
Tsukuyomi
7,958
531
82
5
0
309,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role