Player Matchup

Danzaburou
Danzaburou
EeeLectricSmooth
Danzaburou
Level 83
God Stats
2W - 3L
1,341 SR
Queue Stats
211W - 202L
1,572 Elo+
Party 1
Izanami
Izanami
ItsByronNotBrian
Izanami
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
427W - 350L
1,610 Elo+
Solo
Chang'e
Chang'e
MarniMo
Chang'e
Level 108
God Stats
5W - 7L
1,447 SR
Queue Stats
229W - 220L
1,550 Elo+
Party 1
Da Ji
Da Ji
Propency666
Da Ji
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
TheMightyVitamin
Ganesha
Level 26
God Stats
3W - 1L
1,390 SR
Queue Stats
262W - 214L
1,515 Elo+
Solo
Team Averages
Level 58
1,435 SR
1,549 Elo+

VS

Team Averages
Level 68
1,516 SR
1,630 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Kolden20
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,572 Elo+
Solo
Cernunnos
Cernunnos
XploitX2
Cernunnos
Level 19
God Stats
2W - 2L
1,291 SR
Queue Stats
130W - 74L
1,597 Elo+
Solo
Merlin
Merlin
chefharve1002
Merlin
Level 27
God Stats
1W - 2L
1,454 SR
Queue Stats
35W - 17L
1,685 Elo+
Party 2
Heimdallr
Heimdallr
richiegualt
Heimdallr
Level 127
God Stats
2W - 1L
1,833 SR
Queue Stats
128W - 59L
1,794 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EeeLectricSmooth
Danzaburou
20
9 / 0 / 13
12,869
804
15,504
21,151
12,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
6 / 2 / 15
11,961
748
24,974
21,694
12,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
MarniMo
Chang'e
18
4 / 4 / 16
11,354
710
17,234
23,108
22,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
4 / 10 / 6
10,410
651
5,008
21,176
10,161
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
0 / 1 / 22
11,240
703
13,289
27,686
34,710
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
0 / 8 / 10
8,790
549
9,736
18,500
20,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
Kolden20
Chaac
19
7 / 4 / 5
11,207
700
18,427
19,547
30,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
XploitX2
Cernunnos
16
2 / 6 / 9
10,001
625
26,175
21,290
9,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 3 / 10
10,812
676
21,943
9,957
4,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
richiegualt
Heimdallr
20
6 / 3 / 7
11,163
698
26,516
12,643
7,710
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
58
23
Kills
17
17
Deaths
24
72
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
8
10
0.63
W
Danzaburou
EeeLectricSmooth
Danzaburou
9
0
13
15.5
W
6
2
15
6.75
L
Chaac
Kolden20
Chaac
7
4
5
2.38
W
Chang'e
MarniMo
Chang'e
4
4
16
3
W
4
10
6
0.7
W
0
1
22
11
L
Cernunnos
XploitX2
Cernunnos
2
6
9
1.08
L
2
3
10
2.33
L
Heimdallr
richiegualt
Heimdallr
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,009
Damage
102,797
114,815
Taken
81,937
93,301
Mitigated
72,228
52,136
Healing
37,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
9,736
1,870
11,221
4,908
18,500
20,359
161
8,858
9,642
11,940
0
W
Danzaburou
EeeLectricSmooth
Danzaburou
15,504
5,638
4,614
5,735
21,151
12,941
1,605
7,523
13,587
0
36,291
W
24,974
18,067
2,327
3,549
21,694
12,559
1,999
3,480
17,739
0
51,839
L
Chaac
Kolden20
Chaac
18,427
721
1,185
6,695
19,547
30,420
249
5,305
14,242
0
33,704
W
Chang'e
MarniMo
Chang'e
17,234
2,583
18,334
8,352
23,108
22,930
1,485
7,980
14,885
32,682
0
W
5,008
1,204
716
465
21,176
10,161
845
4,658
16,208
0
9,846
W
13,289
1,090
4,118
3,926
27,686
34,710
440
8,038
19,090
31,933
0
L
Cernunnos
XploitX2
Cernunnos
26,175
9,080
2,864
6,162
21,290
9,627
0
7,250
14,040
0
47,983
L
21,943
574
497
339
9,957
4,112
205
5,510
4,447
36,965
0
L
Heimdallr
richiegualt
Heimdallr
26,516
15,549
1,338
1,905
12,643
7,710
927
3,600
9,043
0
44,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,834
Gold Earned
51,973
192
Minions Killed
172
0
Camps Cleared
0
1,515,742
Distance Traveled
1,364,818
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,790
549
6
0
0
225,431
0
W
Danzaburou
12,869
804
48
3
0
323,270
7
W
Izanami
11,961
748
79
5
0
321,914
0
L
Chaac
11,207
700
36
2
0
273,344
2
W
Chang'e
11,354
710
44
3
0
271,852
0
W
Da Ji
10,410
651
19
1
0
267,698
1
W
Ganesha
11,240
703
2
0
0
331,008
0
L
Cernunnos
10,001
625
48
3
0
288,329
3
L
Merlin
10,812
676
46
3
0
286,058
0
L
Heimdallr
11,163
698
36
2
0
291,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role