Player Matchup

Chronos
Chronos
 
Chronos
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AdrianThePR
Zeus
Level 72
God Stats
24W - 27L
1,561 SR
Queue Stats
224W - 197L
1,530 Elo+
Party 1
Horus
Horus
DatMerk
Horus
Level 112
God Stats
1W - 1L
1,391 SR
Queue Stats
311W - 285L
1,541 Elo+
Solo
Ullr
Ullr
Drewskitor
Ullr
Level 82
God Stats
1W - 3L
1,831 SR
Queue Stats
237W - 192L
1,558 Elo+
Solo
Sun Wukong
Sun Wukong
itslashon
Sun Wukong
Level 63
God Stats
4W - 4L
1,884 SR
Queue Stats
162W - 158L
1,505 Elo+
Party 1
Team Averages
Level 89
1,633 SR
1,527 Elo+

VS

Team Averages
Level 122
1,666 SR
1,526 Elo+
Neith
Neith
BeautifulForest
Neith
Level 128
God Stats
18W - 6L
1,717 SR
Queue Stats
719W - 754L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
LegatoPendragon
Gilgamesh
Level 160
God Stats
28W - 30L
1,415 SR
Queue Stats
390W - 381L
1,498 Elo+
Solo
Fafnir
Fafnir
Noatack
Fafnir
Level 98
God Stats
27W - 31L
1,568 SR
Queue Stats
284W - 255L
1,516 Elo+
Solo
Ah Puch
Ah Puch
Waruko
Ah Puch
Level 134
God Stats
1W - 2L
2,004 SR
Queue Stats
146W - 154L
1,560 Elo+
Solo
Chronos
Chronos
ZackDaKidd
Chronos
Level 88
God Stats
218W - 155L
1,627 SR
Queue Stats
700W - 702L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
1 / 5 / 2
9,416
471
11,193
19,737
7,752
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 8 / 3
9,480
474
14,611
16,172
6,793
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
DatMerk
Horus
14
2 / 4 / 3
8,732
437
8,493
16,024
14,073
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
4 / 3 / 2
9,839
492
6,815
16,947
7,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sun Wukong
itslashon
Sun Wukong
17
5 / 4 / 0
10,844
542
7,676
14,449
9,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 4
11,019
551
16,952
10,927
3,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
LegatoPendragon
Gilgamesh
18
4 / 4 / 7
11,391
570
12,996
16,910
14,680
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Noatack
Fafnir
14
2 / 2 / 13
10,011
501
7,004
18,028
18,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
Waruko
Ah Puch
16
3 / 6 / 8
10,362
518
15,359
13,703
5,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
ZackDaKidd
Chronos
20
8 / 0 / 5
12,512
626
9,428
12,376
5,339
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
14
Kills
24
24
Deaths
14
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
5
2
0.4
L
2
8
3
0.44
W
7
2
4
4.5
L
Horus
DatMerk
Horus
2
4
3
0.88
L
4
3
2
1.67
W
Gilgamesh
LegatoPendragon
Gilgamesh
4
4
7
1.88
W
Fafnir
Noatack
Fafnir
2
2
13
4.25
W
Ah Puch
Waruko
Ah Puch
3
6
8
1.17
W
Chronos
ZackDaKidd
Chronos
8
0
5
10.5
L
Sun Wukong
itslashon
Sun Wukong
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,788
Damage
61,739
83,329
Taken
71,944
44,840
Mitigated
47,747
23,443
Healing
25,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
11,193
3,438
0
5,687
19,737
7,752
0
5,776
13,961
72,411
0
L
14,611
1,829
0
2,908
16,172
6,793
0
10,034
6,058
69,504
0
W
16,952
9,736
0
3,878
10,927
3,825
304
7,034
3,893
0
87,773
L
Horus
DatMerk
Horus
8,493
3,204
2,260
4,338
16,024
14,073
87
6,665
9,359
8,221
23,965
L
6,815
2,275
0
6,389
16,947
7,069
0
7,069
9,878
0
74,479
W
Gilgamesh
LegatoPendragon
Gilgamesh
12,996
2,025
0
4,119
16,910
14,680
924
2,849
14,061
14,995
62,287
W
Fafnir
Noatack
Fafnir
7,004
2,396
2,522
4,535
18,028
18,522
86
8,888
9,140
17,435
0
W
Ah Puch
Waruko
Ah Puch
15,359
1,034
0
2,587
13,703
5,381
688
6,576
7,127
67,843
0
W
Chronos
ZackDaKidd
Chronos
9,428
2,531
0
7,944
12,376
5,339
0
2,760
9,616
119,876
0
L
Sun Wukong
itslashon
Sun Wukong
7,676
1,785
0
1,861
14,449
9,153
329
4,682
9,767
0
71,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,311
Gold Earned
55,295
586
Minions Killed
607
0
Camps Cleared
0
1,723,056
Distance Traveled
1,926,776
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,416
471
123
6
0
323,111
6
L
Zeus
9,480
474
139
7
0
288,543
0
W
Neith
11,019
551
142
7
0
353,038
1
L
Horus
8,732
437
40
2
0
368,810
4
L
Ullr
9,839
492
119
6
0
391,966
1
W
Gilgamesh
11,391
570
145
7
0
369,344
10
W
Fafnir
10,011
501
13
1
0
387,104
6
W
Ah Puch
10,362
518
117
6
0
353,320
0
W
Chronos
12,512
626
190
10
0
463,970
3
L
Sun Wukong
10,844
542
165
8
0
350,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role