Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
DxntPeekMe3193
Freya
Level 26
God Stats
2W - 3L
1,432 SR
Queue Stats
39W - 25L
1,339 Elo+
Solo
Jormungandr
Jormungandr
LilithBaby24
Jormungandr
Level 17
God Stats
2W - 1L
1,562 SR
Queue Stats
3W - 1L
1,714 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Slywerth666
Morgan Le Fay
Level 28
God Stats
35W - 29L
1,558 SR
Queue Stats
43W - 53L
1,380 Elo+
Party 3
Amaterasu
Amaterasu
lil cracky7002
Amaterasu
Level 28
God Stats
3W - 8L
1,602 SR
Queue Stats
40W - 42L
1,425 Elo+
Party 3
Team Averages
Level 25
1,531 SR
1,472 Elo+

VS

Team Averages
Level 14
1,421 SR
1,454 Elo+
Arachne
Arachne
BigRich3617
Arachne
Level 6
God Stats
1W - 3L
1,217 SR
Queue Stats
10W - 8L
1,589 Elo+
Party 1
Neith
Neith
Gibbie0894
Neith
Level 19
God Stats
10W - 12L
1,422 SR
Queue Stats
15W - 19L
1,368 Elo+
Party 1
Sylvanus
Sylvanus
Gummyworm4486
Sylvanus
Level 5
God Stats
1W - 1L
1,284 SR
Queue Stats
9W - 11L
1,566 Elo+
Party 1
Bellona
Bellona
oliviaflower69
Bellona
Level 14
God Stats
3W - 0L
1,721 SR
Queue Stats
18W - 19L
1,370 Elo+
Party 2
Janus
Janus
vdriphood45
Janus
Level 28
God Stats
25W - 28L
1,460 SR
Queue Stats
78W - 90L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
3
1 / 1 / 0
4,306
359
343
1,493
387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 1
6,183
515
3,065
6,432
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
LilithBaby24
Jormungandr
8
0 / 2 / 0
5,125
427
2,916
6,277
5,667
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Slywerth666
Morgan Le Fay
11
3 / 4 / 1
6,427
536
4,957
5,613
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
lil cracky7002
Amaterasu
9
2 / 2 / 1
5,883
490
1,677
6,779
2,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigRich3617
Arachne
14
8 / 0 / 2
8,130
678
5,904
6,848
2,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
9
0 / 0 / 3
5,281
440
1,485
2,406
638
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Gummyworm4486
Sylvanus
10
0 / 3 / 2
5,547
462
2,110
5,790
2,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 0 / 3
6,751
563
3,747
6,123
3,447
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 4 / 1
6,372
531
2,223
5,922
1,836
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
7
Kills
10
11
Deaths
7
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
1
0
1
W
Arachne
BigRich3617
Arachne
8
0
2
9
L
1
2
1
0.75
W
Neith
0
0
3
1.5
W
Sylvanus
Gummyworm4486
Sylvanus
0
3
2
0.33
L
Jormungandr
LilithBaby24
Jormungandr
0
2
0
0
L
Morgan Le Fay
Slywerth666
Morgan Le Fay
3
4
1
0.88
L
Amaterasu
lil cracky7002
Amaterasu
2
2
1
1.25
W
0
0
3
1.5
W
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,958
Damage
15,469
26,594
Taken
27,089
12,821
Mitigated
10,896
7,129
Healing
9,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
343
249
0
63
1,493
387
150
314
1,127
0
1,663
W
Arachne
BigRich3617
Arachne
5,904
4,345
67
4,312
6,848
2,822
0
2,058
4,790
0
53,745
L
3,065
1,059
0
3,321
6,432
1,999
0
1,128
5,304
37,996
0
W
Neith
1,485
39
0
563
2,406
638
0
452
1,954
0
14,478
W
Sylvanus
Gummyworm4486
Sylvanus
2,110
704
527
1,653
5,790
2,153
0
1,599
4,191
23,046
7,004
L
Jormungandr
LilithBaby24
Jormungandr
2,916
1,242
0
1,072
6,277
5,667
200
0
6,277
19,980
0
L
Morgan Le Fay
Slywerth666
Morgan Le Fay
4,957
1,283
0
539
5,613
1,855
878
599
4,918
33,042
0
L
Amaterasu
lil cracky7002
Amaterasu
1,677
909
0
2,134
6,779
2,913
338
2,030
4,661
0
18,122
W
3,747
1,777
0
1,986
6,123
3,447
1,844
2,977
3,146
0
37,712
W
2,223
410
0
891
5,922
1,836
333
3,852
2,070
28,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,924
Gold Earned
32,081
214
Minions Killed
381
0
Camps Cleared
0
842,720
Distance Traveled
1,164,396
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,306
359
4
0
0
76,212
0
W
Arachne
8,130
678
103
9
0
288,357
0
L
Freya
6,183
515
76
6
0
182,496
0
W
Neith
5,281
440
33
3
0
201,626
0
W
Sylvanus
5,547
462
72
6
0
200,554
6
L
Jormungandr
5,125
427
34
3
0
138,390
1
L
Morgan Le Fay
6,427
536
60
5
0
214,729
0
L
Amaterasu
5,883
490
40
3
0
230,893
1
W
Bellona
6,751
563
104
9
0
247,998
0
W
Janus
6,372
531
69
6
0
225,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role