Player Matchup

Ravana
Ravana
 
Ravana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Arctic Pickz
Kukulkan
Level 66
God Stats
17W - 13L
1,475 SR
Queue Stats
141W - 116L
1,536 Elo+
Party 2
Cthulhu
Cthulhu
Duhfer
Cthulhu
Level 114
God Stats
5W - 5L
1,951 SR
Queue Stats
139W - 118L
1,596 Elo+
Party 2
Cernunnos
Cernunnos
FishHead07
Cernunnos
Level 67
God Stats
8W - 7L
1,598 SR
Queue Stats
33W - 24L
1,583 Elo+
Party 2
Sylvanus
Sylvanus
SlavaSebaka
Sylvanus
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
146W - 129L
1,591 Elo+
Party 2
Team Averages
Level 85
1,605 SR
1,561 Elo+

VS

Team Averages
Level 62
1,586 SR
1,471 Elo+
Hel
Hel
Botis5211
Hel
Level 49
God Stats
0W - 4L
1,500 SR
Queue Stats
110W - 126L
1,387 Elo+
Solo
Cerberus
Cerberus
DocktorLoki
Cerberus
Level 98
God Stats
2W - 3L
1,651 SR
Queue Stats
818W - 799L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
FallenIIZRA
Danzaburou
Level 59
God Stats
4W - 3L
1,449 SR
Queue Stats
113W - 130L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
TrashBoi9941
Gilgamesh
Level 16
God Stats
7W - 6L
1,754 SR
Queue Stats
124W - 127L
1,537 Elo+
Party 1
Geb
Geb
navyboimatt
Geb
Level 89
God Stats
46W - 36L
1,578 SR
Queue Stats
735W - 705L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
4 / 0 / 3
6,532
653
4,059
3,330
1,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Arctic Pickz
Kukulkan
10
1 / 2 / 2
5,560
556
2,082
4,090
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Duhfer
Cthulhu
11
4 / 0 / 0
6,364
636
4,142
7,341
3,705
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
FishHead07
Cernunnos
10
5 / 0 / 1
6,186
619
4,405
4,632
1,280
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
SlavaSebaka
Sylvanus
9
2 / 3 / 5
5,703
570
5,004
7,117
2,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
4,686
469
2,335
4,070
865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
DocktorLoki
Cerberus
8
1 / 4 / 1
5,193
519
3,394
8,200
2,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
FallenIIZRA
Danzaburou
8
1 / 3 / 1
4,880
488
2,474
7,187
1,600
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
TrashBoi9941
Gilgamesh
8
0 / 5 / 0
4,849
485
2,804
8,090
4,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
2 / 2 / 0
5,278
528
3,535
5,564
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
16
Kills
5
5
Deaths
16
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
0
3
5.5
W
Kukulkan
Arctic Pickz
Kukulkan
1
2
2
1
L
1
2
2
1
L
Cerberus
DocktorLoki
Cerberus
1
4
1
0.38
W
Cthulhu
Duhfer
Cthulhu
4
0
0
4
L
Danzaburou
FallenIIZRA
Danzaburou
1
3
1
0.5
W
Cernunnos
FishHead07
Cernunnos
5
0
1
5.5
W
Sylvanus
SlavaSebaka
Sylvanus
2
3
5
1.5
L
Gilgamesh
TrashBoi9941
Gilgamesh
0
5
0
0
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,692
Damage
14,542
26,510
Taken
33,111
10,112
Mitigated
11,927
12,287
Healing
8,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,059
1,400
0
2,196
3,330
1,072
0
949
2,297
0
40,752
W
Kukulkan
Arctic Pickz
Kukulkan
2,082
201
0
1,172
4,090
1,323
244
3,302
533
25,687
0
L
2,335
777
1,238
1,180
4,070
865
0
1,335
2,735
11,273
0
L
Cerberus
DocktorLoki
Cerberus
3,394
759
0
1,088
8,200
2,819
0
2,486
5,666
26,249
0
W
Cthulhu
Duhfer
Cthulhu
4,142
828
0
3,360
7,341
3,705
0
1,453
5,888
33,099
0
L
Danzaburou
FallenIIZRA
Danzaburou
2,474
1,049
0
1,830
7,187
1,600
0
2,292
4,895
0
19,624
W
Cernunnos
FishHead07
Cernunnos
4,405
1,070
0
2,237
4,632
1,280
378
132
4,460
0
28,378
W
Sylvanus
SlavaSebaka
Sylvanus
5,004
1,352
415
2,907
7,117
2,732
108
2,785
4,068
23,244
7,105
L
Gilgamesh
TrashBoi9941
Gilgamesh
2,804
813
0
915
8,090
4,836
0
3,169
4,921
0
22,322
L
3,535
400
0
1,943
5,564
1,807
0
1,198
4,206
25,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,345
Gold Earned
24,886
349
Minions Killed
229
0
Camps Cleared
0
969,175
Distance Traveled
979,343
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,532
653
85
9
0
214,602
4
W
Kukulkan
5,560
556
62
6
0
192,457
0
L
Hel
4,686
469
32
3
0
191,906
2
L
Cerberus
5,193
519
71
7
0
192,674
2
W
Cthulhu
6,364
636
84
8
0
208,412
2
L
Danzaburou
4,880
488
36
4
0
179,207
2
W
Cernunnos
6,186
619
61
6
0
183,086
5
W
Sylvanus
5,703
570
57
6
0
170,618
3
L
Gilgamesh
4,849
485
33
3
0
190,692
2
L
Geb
5,278
528
57
6
0
224,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role