Player Matchup

Chernobog
Chernobog
Conqueros
Chernobog
Level 5
God Stats
2W - 3L
1,181 SR
Queue Stats
8W - 7L
1,475 Elo+
Party 2
Janus
Janus
Madwhale3
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 74L
1,562 Elo+
Party 1
Da Ji
Da Ji
Moss25
Da Ji
Level 25
God Stats
52W - 37L
1,598 SR
Queue Stats
84W - 96L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
Nekrozic
Cthulhu
Level 5
God Stats
2W - 1L
1,724 SR
Queue Stats
8W - 7L
1,475 Elo+
Party 2
Bellona
Bellona
Scuba13aqua
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,603 Elo+
Party 1
Team Averages
Level 18
1,501 SR
1,520 Elo+

VS

Team Averages
Level 16
1,640 SR
1,527 Elo+
Morgan Le Fay
Morgan Le Fay
Khanelir
Morgan Le Fay
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,455 Elo+
Solo
Tyr
Tyr
LootAtMe
Tyr
Level 16
God Stats
2W - 0L
1,899 SR
Queue Stats
23W - 11L
1,703 Elo+
Solo
Cupid
Cupid
MyFriendHatesMe
Cupid
Level 13
God Stats
30W - 23L
1,566 SR
Queue Stats
54W - 58L
1,465 Elo+
Solo
King Arthur
King Arthur
Norminthesolo
King Arthur
Level 8
God Stats
6W - 4L
1,479 SR
Queue Stats
34W - 21L
1,533 Elo+
Solo
Susano
Susano
ZKurooNekooZ
Susano
Level 16
God Stats
4W - 3L
1,754 SR
Queue Stats
36W - 38L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Conqueros
Chernobog
13
1 / 8 / 3
8,682
413
3,391
11,875
4,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
Madwhale3
Janus
13
1 / 10 / 7
8,908
424
5,915
13,119
4,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Moss25
Da Ji
18
10 / 4 / 2
11,381
542
9,129
13,118
5,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Nekrozic
Cthulhu
14
1 / 3 / 1
8,817
420
4,365
13,219
10,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
Scuba13aqua
Bellona
16
1 / 6 / 3
9,160
436
5,126
12,738
13,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Khanelir
Morgan Le Fay
15
4 / 6 / 8
9,608
458
5,873
9,969
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
8 / 4 / 9
10,408
496
13,986
19,286
21,955
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 1 / 6
10,178
485
8,142
9,128
3,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Norminthesolo
King Arthur
20
8 / 2 / 5
13,021
620
15,190
17,132
19,643
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
13
7 / 2 / 2
9,306
443
4,209
5,736
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
14
Kills
30
31
Deaths
15
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Conqueros
Chernobog
1
8
3
0.31
W
Morgan Le Fay
Khanelir
Morgan Le Fay
4
6
8
1.33
W
8
4
9
3.13
L
Janus
Madwhale3
Janus
1
10
7
0.45
L
Da Ji
Moss25
Da Ji
10
4
2
2.75
W
3
1
6
6
L
Cthulhu
Nekrozic
Cthulhu
1
3
1
0.5
W
King Arthur
Norminthesolo
King Arthur
8
2
5
5.25
L
Bellona
Scuba13aqua
Bellona
1
6
3
0.42
W
Susano
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,926
Damage
47,400
64,069
Taken
61,251
38,991
Mitigated
50,172
11,643
Healing
15,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Conqueros
Chernobog
3,391
2,017
0
1,368
11,875
4,497
0
816
11,059
0
43,680
W
Morgan Le Fay
Khanelir
Morgan Le Fay
5,873
407
0
1,013
9,969
3,440
1,674
1,521
8,274
35,784
0
W
13,986
1,889
0
2,995
19,286
21,955
32
5,117
13,949
0
62,037
L
Janus
Madwhale3
Janus
5,915
41
0
1,973
13,119
4,231
0
2,487
10,632
42,296
0
L
Da Ji
Moss25
Da Ji
9,129
2,650
0
5,336
13,118
5,936
0
875
12,243
0
72,262
W
8,142
3,507
303
5,333
9,128
3,284
1,198
967
8,117
0
72,677
L
Cthulhu
Nekrozic
Cthulhu
4,365
385
0
1,339
13,219
10,562
388
2,715
10,504
37,758
0
W
King Arthur
Norminthesolo
King Arthur
15,190
2,010
0
4,302
17,132
19,643
172
2,729
14,282
14,804
97,842
L
Bellona
Scuba13aqua
Bellona
5,126
883
0
1,627
12,738
13,765
0
1,399
11,339
9,740
36,280
W
Susano
4,209
1,043
0
1,709
5,736
1,850
608
930
4,806
0
35,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,948
Gold Earned
52,521
461
Minions Killed
568
0
Camps Cleared
0
1,960,954
Distance Traveled
1,846,189
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,682
413
91
4
0
396,043
0
W
Morgan Le Fay
9,608
458
62
3
0
375,766
5
W
Tyr
10,408
496
89
4
0
402,847
6
L
Janus
8,908
424
83
4
0
350,827
1
L
Da Ji
11,381
542
118
6
0
419,977
0
W
Cupid
10,178
485
121
6
0
388,596
4
L
Cthulhu
8,817
420
66
3
0
402,806
5
W
King Arthur
13,021
620
214
10
0
404,772
1
L
Bellona
9,160
436
103
5
0
391,301
2
W
Susano
9,306
443
82
4
0
274,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role