Player Matchup

Fenrir
Fenrir
B_oh3ck
Fenrir
Level 141
God Stats
4W - 1L
1,617 SR
Queue Stats
202W - 174L
1,570 Elo+
Party 2
Sylvanus
Sylvanus
EqU4LlZeR44
Sylvanus
Level 41
God Stats
2W - 2L
1,248 SR
Queue Stats
98W - 88L
1,518 Elo+
Party 2
Chiron
Chiron
Guizma
Chiron
Level 160
God Stats
92W - 80L
1,595 SR
Queue Stats
599W - 617L
1,530 Elo+
Party 1
Bacchus
Bacchus
hotskillpt
Bacchus
Level 156
God Stats
13W - 9L
1,569 SR
Queue Stats
403W - 420L
1,516 Elo+
Party 1
Ra
Ra
yarakusaurus
Ra
Level 66
God Stats
17W - 17L
1,456 SR
Queue Stats
220W - 220L
1,582 Elo+
Party 2
Team Averages
Level 113
1,497 SR
1,543 Elo+

VS

Team Averages
Level 80
1,393 SR
1,464 Elo+
Kuzenbo
Kuzenbo
DaddyBreads
Kuzenbo
Level 105
God Stats
0W - 1L
1,269 SR
Queue Stats
180W - 146L
1,554 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Dark_Naza
Tsukuyomi
Level 128
God Stats
5W - 7L
1,589 SR
Queue Stats
149W - 180L
1,365 Elo+
Party 3
Nu Wa
Nu Wa
Dark_king_8990
Nu Wa
Level 47
God Stats
27W - 46L
1,387 SR
Queue Stats
62W - 86L
1,356 Elo+
Party 3
Heimdallr
Heimdallr
Jfk_Went_Afk521
Heimdallr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 42L
1,514 Elo+
Party 4
Bellona
Bellona
T_Drage
Bellona
Level 98
God Stats
2W - 9L
1,221 SR
Queue Stats
91W - 72L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
B_oh3ck
Fenrir
20
10 / 4 / 2
12,670
551
17,099
21,556
10,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
EqU4LlZeR44
Sylvanus
18
2 / 3 / 6
12,120
527
10,789
16,390
18,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Guizma
Chiron
20
6 / 2 / 7
12,672
551
20,277
17,540
7,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
hotskillpt
Bacchus
17
4 / 0 / 12
11,589
504
11,143
17,726
26,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
10 / 4 / 6
12,262
533
16,286
14,123
6,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DaddyBreads
Kuzenbo
14
1 / 3 / 1
9,775
425
11,472
23,259
28,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Dark_Naza
Tsukuyomi
14
0 / 10 / 3
9,397
409
7,730
20,584
7,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 9 / 1
11,015
479
11,536
16,671
5,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Jfk_Went_Afk521
Heimdallr
19
2 / 7 / 1
11,419
496
10,385
19,476
7,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
T_Drage
Bellona
20
7 / 3 / 2
13,328
579
21,020
28,120
32,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
32
Kills
13
13
Deaths
32
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
B_oh3ck
Fenrir
10
4
2
2.75
L
Kuzenbo
DaddyBreads
Kuzenbo
1
3
1
0.5
L
Tsukuyomi
Dark_Naza
Tsukuyomi
0
10
3
0.15
L
3
9
1
0.39
W
Sylvanus
EqU4LlZeR44
Sylvanus
2
3
6
1.67
W
Chiron
Guizma
Chiron
6
2
7
4.75
L
Heimdallr
Jfk_Went_Afk521
Heimdallr
2
7
1
0.36
L
Bellona
T_Drage
Bellona
7
3
2
2.67
W
Bacchus
hotskillpt
Bacchus
4
0
12
10
W
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,594
Damage
62,143
87,335
Taken
108,110
68,592
Mitigated
81,048
36,002
Healing
29,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
B_oh3ck
Fenrir
17,099
4,949
0
8,242
21,556
10,110
0
5,650
15,906
0
103,685
L
Kuzenbo
DaddyBreads
Kuzenbo
11,472
3,039
0
5,688
23,259
28,005
71
8,167
14,867
48,591
0
L
Tsukuyomi
Dark_Naza
Tsukuyomi
7,730
2,593
377
4,267
20,584
7,036
0
6,505
13,875
0
63,542
L
11,536
3,988
122
1,679
16,671
5,499
324
7,022
9,435
64,248
0
W
Sylvanus
EqU4LlZeR44
Sylvanus
10,789
2,648
632
4,868
16,390
18,762
1,888
4,603
11,787
59,334
13,619
W
Chiron
Guizma
Chiron
20,277
10,895
1,165
11,661
17,540
7,141
3,795
4,597
12,943
0
114,177
L
Heimdallr
Jfk_Went_Afk521
Heimdallr
10,385
3,370
0
6,327
19,476
7,578
1,095
4,214
15,232
0
82,175
L
Bellona
T_Drage
Bellona
21,020
7,562
0
11,326
28,120
32,930
591
10,237
17,639
922
104,785
W
Bacchus
hotskillpt
Bacchus
11,143
987
0
2,761
17,726
26,311
304
5,061
12,665
31,885
0
W
16,286
2,614
1,408
5,265
14,123
6,268
1,315
4,144
9,979
73,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,313
Gold Earned
54,934
645
Minions Killed
606
0
Camps Cleared
0
2,088,815
Distance Traveled
1,980,824
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,670
551
142
6
0
426,000
4
L
Kuzenbo
9,775
425
61
3
0
432,740
5
L
Tsukuyomi
9,397
409
110
5
0
365,597
1
L
Nu Wa
11,015
479
110
5
0
349,105
7
W
Sylvanus
12,120
527
150
7
0
300,942
1
W
Chiron
12,672
551
186
8
0
455,486
5
L
Heimdallr
11,419
496
145
6
0
399,410
2
L
Bellona
13,328
579
180
8
0
433,972
5
W
Bacchus
11,589
504
38
2
0
451,023
7
W
Ra
12,262
533
129
6
0
455,364
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role