Player Matchup

Ah Puch
Ah Puch
Gold III
Circasisam
Ah Puch
Gold III
Level 113
God Stats
82W - 97L
1,536 SR
Queue Stats
145W - 170L
1,529 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
I8URPIEHAG
Kumbhakarna
Bronze III
Level 49
God Stats
0W - 3L
1,516 SR
Queue Stats
2W - 9L
1,462 MMR
Party 2
Heimdallr
Heimdallr
Silver III
Valdosenpai
Heimdallr
Silver III
Level 67
God Stats
0W - 5L
1,784 SR
Queue Stats
23W - 48L
1,411 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 76
1,612 SR
1,467 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,447 SR
1,500 MMR
Achilles
Achilles
Silver II
 
Achilles
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Bronze III
VcatoV86
Yemoja
Bronze III
Level 85
God Stats
1W - 1L
1,457 SR
Queue Stats
1W - 6L
1,500 MMR
Party 1
Baba Yaga
Baba Yaga
Bronze III
luckylan12
Baba Yaga
Bronze III
Level 106
God Stats
1W - 1L
1,382 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Circasisam
Ah Puch
13
0 / 1 / 0
10,124
533
15,283
9,481
3,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
I8URPIEHAG
Kumbhakarna
12
0 / 1 / 1
9,583
504
4,568
13,805
16,278
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Heimdallr
Valdosenpai
Heimdallr
11
1 / 8 / 0
9,817
517
10,796
17,269
6,228
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
GilgameshCthulhuAnubisFenrirXing Tian

VS

Bans
OdinHorusCharybdisChaacArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
4 / 0 / 5
11,131
586
10,404
23,150
34,183
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
VcatoV86
Yemoja
15
2 / 1 / 7
11,879
625
7,855
14,058
16,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baba Yaga
luckylan12
Baba Yaga
14
4 / 0 / 6
11,142
586
16,527
11,989
6,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
10
10
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
5
6.5
L
Ah Puch
Circasisam
Ah Puch
0
1
0
0
L
Kumbhakarna
I8URPIEHAG
Kumbhakarna
0
1
1
0.5
L
Heimdallr
Valdosenpai
Heimdallr
1
8
0
0.13
W
Yemoja
VcatoV86
Yemoja
2
1
7
5.5
W
Baba Yaga
luckylan12
Baba Yaga
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,647
Damage
34,786
40,555
Taken
49,197
25,893
Mitigated
56,782
8,802
Healing
15,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,404
1,253
365
2,148
23,150
34,183
335
6,679
15,908
0
34,596
L
Ah Puch
Circasisam
Ah Puch
15,283
129
0
5,693
9,481
3,387
41
5,696
3,785
58,923
0
L
Kumbhakarna
I8URPIEHAG
Kumbhakarna
4,568
600
0
1,000
13,805
16,278
0
6,906
6,899
12,812
0
L
Heimdallr
Valdosenpai
Heimdallr
10,796
4,914
496
1,613
17,269
6,228
234
12,089
5,180
0
35,097
W
Yemoja
VcatoV86
Yemoja
7,855
463
4,454
6,261
14,058
16,130
712
6,423
7,186
30,161
0
W
Baba Yaga
luckylan12
Baba Yaga
16,527
374
273
2,444
11,989
6,469
694
6,212
5,547
55,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,524
Gold Earned
34,152
187
Minions Killed
207
8
Camps Cleared
6
893,122
Distance Traveled
1,193,802
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,131
586
24
1
1
489,531
4
L
Ah Puch
10,124
533
124
7
6
276,743
4
L
Kumbhakarna
9,583
504
11
1
1
340,854
0
L
Heimdallr
9,817
517
52
3
1
275,525
2
W
Yemoja
11,879
625
69
4
1
334,016
4
W
Baba Yaga
11,142
586
114
6
4
370,255
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role