Player Matchup

Achilles
Achilles
Korouni
Achilles
Level 68
God Stats
27W - 23L
1,589 SR
Queue Stats
102W - 88L
1,531 Elo+
Solo
Fenrir
Fenrir
NotKresh
Fenrir
Level 63
God Stats
6W - 9L
1,484 SR
Queue Stats
230W - 231L
1,516 Elo+
Solo
Cerberus
Cerberus
jaedsonBRASIL
Cerberus
Level 65
God Stats
4W - 4L
1,532 SR
Queue Stats
72W - 93L
1,425 Elo+
Solo
Chiron
Chiron
jordy_PR
Chiron
Level 127
God Stats
26W - 21L
1,510 SR
Queue Stats
558W - 560L
1,491 Elo+
Solo
Hachiman
Hachiman
zero much1682
Hachiman
Level 80
God Stats
20W - 22L
1,500 SR
Queue Stats
226W - 218L
1,550 Elo+
Solo
Team Averages
Level 81
1,523 SR
1,503 Elo+

VS

Team Averages
Level 113
1,613 SR
1,506 Elo+
Nox
Nox
Bagoong1738
Nox
Level 68
God Stats
5W - 7L
1,470 SR
Queue Stats
342W - 375L
1,491 Elo+
Party 2
Ah Puch
Ah Puch
Fudge0960
Ah Puch
Level 56
God Stats
2W - 3L
1,500 SR
Queue Stats
223W - 214L
1,486 Elo+
Party 2
Neith
Neith
MrSubmissive
Neith
Level 159
God Stats
13W - 14L
1,651 SR
Queue Stats
495W - 459L
1,503 Elo+
Party 1
Cernunnos
Cernunnos
Xanomenal
Cernunnos
Level 156
God Stats
10W - 7L
1,814 SR
Queue Stats
98W - 96L
1,539 Elo+
Party 1
Sylvanus
Sylvanus
Xx2Centurion3xX
Sylvanus
Level 125
God Stats
21W - 14L
1,627 SR
Queue Stats
267W - 268L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Korouni
Achilles
19
6 / 7 / 4
12,365
495
18,172
28,474
33,597
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
NotKresh
Fenrir
16
4 / 9 / 9
11,573
463
8,710
20,062
9,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
jaedsonBRASIL
Cerberus
16
1 / 4 / 8
10,404
416
11,468
33,006
37,958
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
jordy_PR
Chiron
20
9 / 7 / 5
13,623
545
17,477
21,991
8,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
zero much1682
Hachiman
17
2 / 9 / 7
11,284
451
11,451
18,451
5,316
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 9
13,255
530
15,555
21,748
9,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
Fudge0960
Ah Puch
20
9 / 2 / 14
15,271
611
20,499
19,267
23,912
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 3 / 15
13,509
540
22,828
17,494
8,408
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Xanomenal
Cernunnos
20
8 / 6 / 8
13,525
541
21,451
21,193
12,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
18
6 / 3 / 15
12,989
520
14,169
23,496
40,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
97
22
Kills
36
36
Deaths
22
33
Assists
61
Player
Kills
Deaths
Assists
KDA
W
4
8
9
1.06
W
Ah Puch
Fudge0960
Ah Puch
9
2
14
8
L
Achilles
Korouni
Achilles
6
7
4
1.14
W
9
3
15
5.5
L
Fenrir
NotKresh
Fenrir
4
9
9
0.94
W
Cernunnos
Xanomenal
Cernunnos
8
6
8
2
W
Sylvanus
6
3
15
4.5
L
Cerberus
jaedsonBRASIL
Cerberus
1
4
8
1.25
L
Chiron
jordy_PR
Chiron
9
7
5
1.64
L
Hachiman
zero much1682
Hachiman
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,278
Damage
94,502
121,984
Taken
103,198
94,230
Mitigated
94,093
30,536
Healing
44,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,555
1,864
0
3,296
21,748
9,182
378
1,422
20,326
74,948
0
W
Ah Puch
Fudge0960
Ah Puch
20,499
1,649
0
11,088
19,267
23,912
934
4,516
14,751
97,726
0
L
Achilles
Korouni
Achilles
18,172
1,652
0
6,506
28,474
33,597
0
9,971
18,473
12,420
63,170
W
22,828
11,862
0
5,456
17,494
8,408
4,850
3,304
14,190
0
86,548
L
Fenrir
NotKresh
Fenrir
8,710
2,265
0
3,864
20,062
9,093
168
9,438
10,532
0
52,321
W
Cernunnos
Xanomenal
Cernunnos
21,451
12,212
0
3,923
21,193
12,560
5,156
2,301
18,892
0
122,765
W
Sylvanus
14,169
3,186
10,675
9,592
23,496
40,031
1,164
3,643
19,853
40,368
0
L
Cerberus
jaedsonBRASIL
Cerberus
11,468
192
135
9,405
33,006
37,958
193
11,282
21,572
38,277
0
L
Chiron
jordy_PR
Chiron
17,477
6,348
601
6,533
21,991
8,266
64
14,367
7,308
0
100,941
L
Hachiman
zero much1682
Hachiman
11,451
5,989
0
3,492
18,451
5,316
4,449
4,535
13,876
0
79,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,249
Gold Earned
68,549
567
Minions Killed
616
0
Camps Cleared
0
2,114,453
Distance Traveled
2,133,960
20
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,255
530
126
5
0
414,269
4
W
Ah Puch
15,271
611
189
8
0
440,601
11
L
Achilles
12,365
495
113
5
0
460,807
6
W
Neith
13,509
540
120
5
0
425,788
9
L
Fenrir
11,573
463
84
3
0
456,428
5
W
Cernunnos
13,525
541
136
5
0
402,050
5
W
Sylvanus
12,989
520
45
2
0
451,252
4
L
Cerberus
10,404
416
66
3
0
428,877
1
L
Chiron
13,623
545
164
7
0
388,852
8
L
Hachiman
11,284
451
140
6
0
379,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role