Player Matchup

Agni
Agni
 
Agni
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Arctic Pickz
Ymir
Level 66
God Stats
8W - 5L
1,526 SR
Queue Stats
141W - 116L
1,524 Elo+
Party 1
Cthulhu
Cthulhu
Duhfer
Cthulhu
Level 114
God Stats
5W - 5L
1,916 SR
Queue Stats
139W - 118L
1,586 Elo+
Party 1
Cernunnos
Cernunnos
FishHead07
Cernunnos
Level 67
God Stats
8W - 7L
1,528 SR
Queue Stats
33W - 24L
1,567 Elo+
Party 1
Guan Yu
Guan Yu
SlavaSebaka
Guan Yu
Level 48
God Stats
2W - 0L
1,662 SR
Queue Stats
146W - 129L
1,581 Elo+
Party 1
Team Averages
Level 85
1,626 SR
1,552 Elo+

VS

Team Averages
Level 103
1,559 SR
1,536 Elo+
Ra
Ra
DaniGirl559
Ra
Level 135
God Stats
12W - 5L
1,609 SR
Queue Stats
183W - 234L
1,530 Elo+
Party 2
Set
Set
Prosasa972
Set
Level 39
God Stats
1W - 5L
1,385 SR
Queue Stats
190W - 197L
1,491 Elo+
Solo
Osiris
Osiris
Pugg_Nation
Osiris
Level 81
God Stats
4W - 3L
1,649 SR
Queue Stats
116W - 119L
1,550 Elo+
Solo
Sol
Sol
ZPACEKIDD
Sol
Level 122
God Stats
14W - 9L
1,567 SR
Queue Stats
401W - 503L
1,520 Elo+
Party 2
Bastet
Bastet
hobblett2
Bastet
Level 139
God Stats
26W - 13L
1,585 SR
Queue Stats
741W - 814L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
0 / 0 / 1
4,412
735
2,036
2,048
583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 1 / 0
3,934
656
640
4,035
2,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
Duhfer
Cthulhu
8
1 / 0 / 1
4,296
716
2,462
3,674
1,516
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cernunnos
FishHead07
Cernunnos
6
0 / 1 / 1
3,637
606
1,358
2,306
495
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
SlavaSebaka
Guan Yu
7
2 / 1 / 1
4,311
719
1,776
3,186
926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,491
582
383
3,142
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 1 / 1
3,660
610
933
3,850
944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
6
1 / 1 / 0
3,905
651
2,010
3,709
2,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

2
0 / 1 / 0
2,851
475
152
893
134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
hobblett2
Bastet
7
1 / 0 / 0
3,937
656
1,921
2,993
614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
2
3
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
0
1
0.5
W
1
1
0
1
L
0
1
0
0
W
Cthulhu
Duhfer
Cthulhu
1
0
1
1.5
W
Cernunnos
FishHead07
Cernunnos
0
1
1
0.5
L
0
1
1
0.5
L
Osiris
1
1
0
1
W
Guan Yu
SlavaSebaka
Guan Yu
2
1
1
2.5
L
0
1
0
0
L
Bastet
hobblett2
Bastet
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,272
Damage
5,399
15,249
Taken
14,587
5,700
Mitigated
4,605
6,706
Healing
4,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
2,036
210
0
1,084
2,048
583
0
299
1,749
24,743
0
W
640
241
120
1,578
4,035
2,180
369
350
3,685
9,621
0
L
383
0
35
1,112
3,142
848
0
1,969
1,173
15,221
0
W
Cthulhu
Duhfer
Cthulhu
2,462
260
0
1,971
3,674
1,516
0
0
3,674
17,131
0
W
Cernunnos
FishHead07
Cernunnos
1,358
404
0
619
2,306
495
987
87
2,219
0
13,112
L
933
632
0
477
3,850
944
0
1,166
2,684
0
13,398
L
Osiris
2,010
445
0
1,593
3,709
2,065
0
1,858
1,851
0
13,462
W
Guan Yu
SlavaSebaka
Guan Yu
1,776
784
0
1,334
3,186
926
0
0
3,186
0
15,377
L
152
0
0
0
893
134
0
0
893
2,976
0
L
Bastet
hobblett2
Bastet
1,921
335
0
1,617
2,993
614
0
145
2,848
0
15,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,590
Gold Earned
17,844
174
Minions Killed
127
0
Camps Cleared
0
608,703
Distance Traveled
541,897
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
4,412
735
55
9
0
127,258
3
W
Ymir
3,934
656
12
2
0
113,240
0
L
Ra
3,491
582
24
4
0
127,922
0
W
Cthulhu
4,296
716
29
5
0
126,232
0
W
Cernunnos
3,637
606
33
6
0
105,497
1
L
Set
3,660
610
36
6
0
131,192
1
L
Osiris
3,905
651
29
5
0
115,030
4
W
Guan Yu
4,311
719
45
8
0
136,476
2
L
Sol
2,851
475
4
1
0
27,067
1
L
Bastet
3,937
656
34
6
0
140,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role