Player Matchup

Artemis
Artemis
Kaselgo
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,556 Elo+
Party 2
Yemoja
Yemoja
L4ZARU3
Yemoja
Level 25
God Stats
2W - 2L
1,785 SR
Queue Stats
166W - 164L
1,567 Elo+
Solo
Kali
Kali
MrDeviits
Kali
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,448 Elo+
Solo
Sylvanus
Sylvanus
Ragnar371
Sylvanus
Level 24
God Stats
3W - 5L
1,533 SR
Queue Stats
109W - 132L
1,443 Elo+
Solo
Bellona
Bellona
WhyF8
Bellona
Level 64
God Stats
6W - 6L
1,483 SR
Queue Stats
28W - 26L
1,490 Elo+
Party 2
Team Averages
Level 29
1,560 SR
1,501 Elo+

VS

Team Averages
Level 30
1,487 SR
1,426 Elo+
Ne Zha
Ne Zha
Mustyre
Ne Zha
Level 48
God Stats
10W - 21L
1,297 SR
Queue Stats
119W - 179L
1,311 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pungberg
Morgan Le Fay
Level 16
God Stats
4W - 2L
1,696 SR
Queue Stats
19W - 18L
1,440 Elo+
Party 1
Guan Yu
Guan Yu
SimpaBROOO
Guan Yu
Level 15
God Stats
1W - 1L
1,290 SR
Queue Stats
12W - 10L
1,444 Elo+
Party 1
Anhur
Anhur
callmeShadi
Anhur
Level 27
God Stats
5W - 3L
1,753 SR
Queue Stats
60W - 52L
1,587 Elo+
Solo
Vulcan
Vulcan
oliver7895
Vulcan
Level 43
God Stats
6W - 8L
1,400 SR
Queue Stats
59W - 94L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kaselgo
Artemis
13
1 / 10 / 5
7,977
380
10,431
15,415
2,388
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
L4ZARU3
Yemoja
13
2 / 6 / 5
9,592
457
7,042
16,851
11,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
14
1 / 11 / 8
9,493
452
4,720
16,967
4,270
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
Ragnar371
Sylvanus
17
5 / 8 / 5
10,750
512
12,881
21,160
9,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
WhyF8
Bellona
17
7 / 4 / 2
10,791
514
10,743
15,639
14,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Mustyre
Ne Zha
16
7 / 6 / 11
10,517
501
13,090
16,387
6,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
Pungberg
Morgan Le Fay
17
18 / 4 / 8
12,068
575
22,820
13,648
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
SimpaBROOO
Guan Yu
15
1 / 4 / 7
9,831
468
4,848
14,309
10,857
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
13 / 1 / 10
12,903
614
19,449
17,792
6,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
oliver7895
Vulcan
14
0 / 2 / 9
9,392
447
5,734
8,065
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
84
16
Kills
39
39
Deaths
17
25
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Artemis
Kaselgo
Artemis
1
10
5
0.35
L
Yemoja
L4ZARU3
Yemoja
2
6
5
0.75
L
Kali
1
11
8
0.45
W
Ne Zha
Mustyre
Ne Zha
7
6
11
2.08
W
Morgan Le Fay
Pungberg
Morgan Le Fay
18
4
8
5.5
L
Sylvanus
Ragnar371
Sylvanus
5
8
5
0.94
W
Guan Yu
SimpaBROOO
Guan Yu
1
4
7
1.13
L
Bellona
WhyF8
Bellona
7
4
2
2
W
13
1
10
18
W
Vulcan
oliver7895
Vulcan
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,817
Damage
65,941
86,032
Taken
70,201
42,037
Mitigated
32,425
23,135
Healing
20,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Kaselgo
Artemis
10,431
6,089
0
3,295
15,415
2,388
0
3,956
11,385
0
36,023
L
Yemoja
L4ZARU3
Yemoja
7,042
871
1,638
4,804
16,851
11,423
0
5,760
10,975
37,597
0
L
Kali
4,720
1,586
0
1,775
16,967
4,270
548
6,995
9,916
0
37,200
W
Ne Zha
Mustyre
Ne Zha
13,090
5,450
0
4,155
16,387
6,603
0
5,316
11,071
0
59,896
W
Morgan Le Fay
Pungberg
Morgan Le Fay
22,820
4,370
243
3,861
13,648
5,177
152
3,973
9,675
45,644
0
L
Sylvanus
Ragnar371
Sylvanus
12,881
3,028
561
6,770
21,160
9,027
0
6,349
14,613
60,475
15,648
W
Guan Yu
SimpaBROOO
Guan Yu
4,848
1,133
1,258
4,421
14,309
10,857
122
4,162
10,147
0
41,009
L
Bellona
WhyF8
Bellona
10,743
2,135
0
4,292
15,639
14,929
340
4,982
10,589
1,852
61,973
W
19,449
7,447
0
5,188
17,792
6,965
295
4,963
12,829
0
116,200
W
Vulcan
oliver7895
Vulcan
5,734
1,344
0
1,359
8,065
2,823
505
2,400
5,665
51,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,603
Gold Earned
54,711
401
Minions Killed
461
0
Camps Cleared
0
1,789,450
Distance Traveled
1,998,677
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,977
380
53
3
0
340,752
3
L
Yemoja
9,592
457
48
2
0
363,016
12
L
Kali
9,493
452
68
3
0
366,099
0
W
Ne Zha
10,517
501
72
3
0
414,451
5
W
Morgan Le Fay
12,068
575
37
2
0
381,535
3
L
Sylvanus
10,750
512
121
6
0
330,241
4
W
Guan Yu
9,831
468
107
5
0
414,046
5
L
Bellona
10,791
514
111
5
0
389,342
6
W
Anhur
12,903
614
161
8
0
351,841
6
W
Vulcan
9,392
447
84
4
0
436,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role