Player Matchup

Danzaburou
Danzaburou
NoWeekly
Danzaburou
Level 124
God Stats
2W - 2L
1,475 SR
Queue Stats
87W - 94L
1,463 Elo+
Solo
Mercury
Mercury
Squmbert
Mercury
Level 114
God Stats
1W - 0L
1,419 SR
Queue Stats
17W - 9L
1,566 Elo+
Party 1
Serqet
Serqet
iShinpi
Serqet
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,168 Elo+
Party 1
Scylla
Scylla
ll Ujima ll
Scylla
Level 117
God Stats
2W - 1L
1,525 SR
Queue Stats
61W - 60L
1,412 Elo+
Solo
Jormungandr
Jormungandr
sunsorb
Jormungandr
Level 108
God Stats
1W - 0L
1,669 SR
Queue Stats
15W - 14L
1,514 Elo+
Party 1
Team Averages
Level 110
1,518 SR
1,424 Elo+

VS

Team Averages
Level 108
1,611 SR
1,398 Elo+
Serqet
Serqet
Cesarito0321
Serqet
Level 85
God Stats
1W - 2L
1,890 SR
Queue Stats
34W - 37L
1,464 Elo+
Solo
Discordia
Discordia
Diablo Verde 17
Discordia
Level 152
God Stats
2W - 5L
1,631 SR
Queue Stats
294W - 323L
1,467 Elo+
Solo
Medusa
Medusa
HellsShells
Medusa
Level 85
God Stats
0W - 1L
1,478 SR
Queue Stats
1W - 3L
1,312 Elo+
Party 2
Gilgamesh
Gilgamesh
SinisterBat9
Gilgamesh
Level 109
God Stats
8W - 5L
1,678 SR
Queue Stats
256W - 276L
1,508 Elo+
Solo
Zeus
Zeus
jaycool707
Zeus
Level 107
God Stats
0W - 2L
1,377 SR
Queue Stats
2W - 8L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NoWeekly
Danzaburou
15
1 / 6 / 10
9,116
651
11,522
13,431
5,507
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Squmbert
Mercury
18
11 / 3 / 6
12,880
920
16,214
12,296
6,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
iShinpi
Serqet
16
4 / 5 / 11
10,820
773
10,107
15,890
8,800
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
18
3 / 0 / 13
11,081
792
11,958
7,957
3,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
sunsorb
Jormungandr
17
4 / 2 / 14
10,664
762
15,829
16,829
18,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
3 / 7 / 6
10,099
721
6,615
16,219
7,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
Diablo Verde 17
Discordia
17
1 / 1 / 7
10,057
718
14,298
5,475
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
16
4 / 8 / 5
10,044
717
10,316
18,150
7,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
SinisterBat9
Gilgamesh
16
3 / 5 / 7
10,508
751
8,179
26,572
20,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 2 / 7
10,867
776
17,115
12,653
4,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
48
23
Kills
16
16
Deaths
23
54
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Serqet
3
7
6
0.86
L
Discordia
Diablo Verde 17
Discordia
1
1
7
4.5
L
Medusa
4
8
5
0.81
W
Danzaburou
NoWeekly
Danzaburou
1
6
10
1
L
Gilgamesh
SinisterBat9
Gilgamesh
3
5
7
1.3
W
Mercury
Squmbert
Mercury
11
3
6
4.67
W
Serqet
iShinpi
Serqet
4
5
11
1.9
L
5
2
7
4.25
W
Scylla
3
0
13
9.5
W
Jormungandr
sunsorb
Jormungandr
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,630
Damage
56,523
66,403
Taken
79,069
42,385
Mitigated
42,401
9,679
Healing
16,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
6,615
1,071
0
1,494
16,219
7,997
0
6,572
8,818
0
23,296
L
Discordia
Diablo Verde 17
Discordia
14,298
49
0
72
5,475
1,893
1
1,453
3,522
47,479
0
L
Medusa
10,316
4,722
0
3,033
18,150
7,307
2,090
6,028
11,027
0
33,374
W
Danzaburou
NoWeekly
Danzaburou
11,522
3,211
0
3,117
13,431
5,507
93
5,161
7,353
0
35,835
L
Gilgamesh
SinisterBat9
Gilgamesh
8,179
1,746
2,293
7,598
26,572
20,240
412
8,234
16,338
0
23,811
W
Mercury
Squmbert
Mercury
16,214
6,675
0
1,483
12,296
6,893
766
6,608
5,256
0
25,594
W
Serqet
iShinpi
Serqet
10,107
2,502
0
140
15,890
8,800
922
6,168
9,460
0
20,498
L
17,115
1,220
106
2,151
12,653
4,964
125
3,437
8,628
32,899
0
W
Scylla
11,958
713
0
2,404
7,957
3,145
535
4,844
2,879
48,863
0
W
Jormungandr
sunsorb
Jormungandr
15,829
3,324
0
2,535
16,829
18,040
0
8,960
7,419
36,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,561
Gold Earned
51,575
287
Minions Killed
293
6
Camps Cleared
10
1,364,997
Distance Traveled
1,218,358
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,099
721
39
3
5
243,294
3
L
Discordia
10,057
718
95
7
1
277,663
1
L
Medusa
10,044
717
64
5
2
219,717
1
W
Danzaburou
9,116
651
69
5
0
227,420
1
L
Gilgamesh
10,508
751
43
3
0
226,151
5
W
Mercury
12,880
920
23
2
1
311,057
1
W
Serqet
10,820
773
21
2
1
273,750
1
L
Zeus
10,867
776
52
4
2
251,533
1
W
Scylla
11,081
792
107
8
4
276,522
4
W
Jormungandr
10,664
762
67
5
0
276,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role