Player Matchup

Hel
Hel
 
Hel
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Marukiiin
Ymir
Level 27
God Stats
4W - 4L
1,498 SR
Queue Stats
15W - 23L
1,339 Elo+
Solo
Hercules
Hercules
Natseg
Hercules
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,633 Elo+
Party 2
Fenrir
Fenrir
ZabraNos
Fenrir
Level 5
God Stats
4W - 4L
1,284 SR
Queue Stats
26W - 34L
1,400 Elo+
Solo
Heimdallr
Heimdallr
disantdog22
Heimdallr
Level 28
God Stats
4W - 4L
1,464 SR
Queue Stats
50W - 64L
1,403 Elo+
Solo
Team Averages
Level 16
1,449 SR
1,455 Elo+

VS

Team Averages
Level 34
1,438 SR
1,599 Elo+
Yemoja
Yemoja
Beautylov
Yemoja
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 30L
1,754 Elo+
Solo
Artemis
Artemis
C3ltaPr3to
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 12L
1,642 Elo+
Solo
Hera
Hera
Iaguuhh
Hera
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,713 Elo+
Party 1
Tyr
Tyr
Stroklerrr
Tyr
Level 28
God Stats
0W - 1L
1,271 SR
Queue Stats
46W - 47L
1,433 Elo+
Solo
Serqet
Serqet
killuaazTT
Serqet
Level 107
God Stats
3W - 6L
1,417 SR
Queue Stats
841W - 928L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
13 / 3 / 5
14,816
644
25,322
17,146
7,159
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
15
0 / 7 / 5
9,925
432
5,899
26,830
23,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
Natseg
Hercules
19
8 / 3 / 7
12,557
546
15,934
29,004
26,346
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
ZabraNos
Fenrir
19
6 / 6 / 5
12,222
531
9,426
19,337
8,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
disantdog22
Heimdallr
16
1 / 8 / 5
9,748
424
7,539
17,329
6,415
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Beautylov
Yemoja
15
2 / 5 / 18
10,748
467
9,820
15,091
12,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
C3ltaPr3to
Artemis
19
14 / 5 / 7
12,092
526
37,113
22,357
7,144
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
Iaguuhh
Hera
10
1 / 5 / 1
8,160
355
1,717
5,048
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 8 / 2
10,076
438
8,669
23,028
19,408
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
killuaazTT
Serqet
19
9 / 5 / 7
12,145
528
18,045
20,966
10,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
62
28
Kills
27
27
Deaths
28
27
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
13
3
5
5.17
L
Yemoja
Beautylov
Yemoja
2
5
18
2.2
L
Artemis
C3ltaPr3to
Artemis
14
5
7
3.5
L
Hera
Iaguuhh
Hera
1
5
1
0.3
W
Ymir
0
7
5
0.36
W
Hercules
Natseg
Hercules
8
3
7
3.83
L
1
8
2
0.25
W
Fenrir
ZabraNos
Fenrir
6
6
5
1.42
W
Heimdallr
disantdog22
Heimdallr
1
8
5
0.44
L
Serqet
killuaazTT
Serqet
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,120
Damage
75,364
109,646
Taken
86,490
71,241
Mitigated
50,931
42,630
Healing
23,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
25,322
1,756
5,961
9,787
17,146
7,159
1,719
2,320
13,752
117,482
0
L
Yemoja
Beautylov
Yemoja
9,820
2,941
2,358
2,652
15,091
12,712
136
6,958
8,067
36,399
0
L
Artemis
C3ltaPr3to
Artemis
37,113
26,556
0
8,229
22,357
7,144
772
6,811
15,468
0
91,090
L
Hera
Iaguuhh
Hera
1,717
539
0
0
5,048
1,533
0
2,590
2,207
21,762
0
W
Ymir
5,899
790
710
6,737
26,830
23,072
334
3,889
21,975
36,386
0
W
Hercules
Natseg
Hercules
15,934
4,226
0
9,311
29,004
26,346
663
2,044
25,891
12,997
52,443
L
8,669
1,537
0
4,429
23,028
19,408
802
9,861
13,075
249
45,506
W
Fenrir
ZabraNos
Fenrir
9,426
1,447
0
6,273
19,337
8,249
0
1,551
17,378
0
85,519
W
Heimdallr
disantdog22
Heimdallr
7,539
3,322
445
3,406
17,329
6,415
1,628
1,814
15,443
0
60,827
L
Serqet
killuaazTT
Serqet
18,045
3,288
0
6,218
20,966
10,134
0
8,745
12,009
0
85,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,268
Gold Earned
53,221
604
Minions Killed
415
0
Camps Cleared
0
2,124,530
Distance Traveled
1,863,341
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,816
644
194
8
0
483,225
3
L
Yemoja
10,748
467
41
2
0
383,527
6
L
Artemis
12,092
526
100
4
0
379,899
6
L
Hera
8,160
355
61
3
0
216,986
0
W
Ymir
9,925
432
48
2
0
380,525
2
W
Hercules
12,557
546
125
5
0
451,312
2
L
Tyr
10,076
438
89
4
0
393,558
2
W
Fenrir
12,222
531
131
6
0
455,844
2
W
Heimdallr
9,748
424
106
5
0
353,624
7
L
Serqet
12,145
528
124
5
0
489,371
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role