Player Matchup

Sol
Sol
DeLiseTuMiPene
Sol
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,540 Elo+
Party 1
Ymir
Ymir
Engriezer97
Ymir
Level 156
God Stats
2W - 0L
1,582 SR
Queue Stats
54W - 47L
1,512 Elo+
Party 1
Rama
Rama
Joosevii
Rama
Level 125
God Stats
1W - 0L
1,473 SR
Queue Stats
26W - 22L
1,596 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WorthFaun
Cu Chulainn
Level 133
God Stats
6W - 1L
1,681 SR
Queue Stats
29W - 22L
1,571 Elo+
Party 1
Team Averages
Level 134
1,559 SR
1,555 Elo+

VS

Team Averages
Level 114
1,683 SR
1,475 Elo+
Nu Wa
Nu Wa
Chagsaeg
Nu Wa
Level 62
God Stats
2W - 10L
1,502 SR
Queue Stats
54W - 74L
1,372 Elo+
Party 2
Heimdallr
Heimdallr
ChewieX3
Heimdallr
Level 86
God Stats
0W - 1L
1,774 SR
Queue Stats
13W - 14L
1,527 Elo+
Solo
Cu Chulainn
Cu Chulainn
ISkill3t
Cu Chulainn
Level 153
God Stats
2W - 2L
1,818 SR
Queue Stats
69W - 100L
1,379 Elo+
Party 2
The Morrigan
The Morrigan
horsale
The Morrigan
Level 156
God Stats
7W - 7L
1,636 SR
Queue Stats
31W - 27L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 6
23,217
774
22,571
31,918
14,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 5 / 19
20,855
695
20,393
32,543
55,942
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
20
6 / 6 / 7
21,248
708
19,527
29,827
11,993
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
WorthFaun
Cu Chulainn
20
8 / 8 / 12
20,873
696
27,705
54,222
47,530
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Chagsaeg
Nu Wa
20
4 / 8 / 9
19,671
656
24,261
21,979
9,052
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
ChewieX3
Heimdallr
20
7 / 11 / 10
21,725
724
36,757
29,050
15,825
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
ISkill3t
Cu Chulainn
20
6 / 3 / 4
20,684
689
27,527
28,500
36,554
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Morrigan
horsale
The Morrigan
20
6 / 10 / 9
20,581
686
31,684
24,342
13,044
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
55
32
Kills
23
23
Deaths
32
44
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Chagsaeg
Nu Wa
4
8
9
1.06
L
Heimdallr
ChewieX3
Heimdallr
7
11
10
1.09
W
14
4
6
4.25
W
4
5
19
2.7
L
Cu Chulainn
ISkill3t
Cu Chulainn
6
3
4
2.67
W
Rama
6
6
7
1.58
W
Cu Chulainn
WorthFaun
Cu Chulainn
8
8
12
1.75
L
The Morrigan
horsale
The Morrigan
6
10
9
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,196
Damage
120,229
148,510
Taken
103,871
129,678
Mitigated
74,475
34,860
Healing
6,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Chagsaeg
Nu Wa
24,261
3,147
38
1,746
21,979
9,052
0
10,089
11,634
109,389
0
L
Heimdallr
ChewieX3
Heimdallr
36,757
15,869
0
732
29,050
15,825
3,317
15,533
12,796
0
133,953
W
22,571
5,362
0
12,946
31,918
14,213
3,091
9,455
22,332
124,132
0
W
20,393
2,306
0
690
32,543
55,942
606
10,516
21,625
83,370
0
L
Cu Chulainn
ISkill3t
Cu Chulainn
27,527
3,053
0
354
28,500
36,554
730
11,054
17,002
16,232
98,131
W
Rama
19,527
12,588
0
6,571
29,827
11,993
2,822
13,568
16,058
0
139,292
W
Cu Chulainn
WorthFaun
Cu Chulainn
27,705
5,247
0
14,653
54,222
47,530
557
23,801
29,123
12,059
74,038
L
The Morrigan
horsale
The Morrigan
31,684
3,899
13
3,680
24,342
13,044
334
10,196
13,171
100,455
856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,193
Gold Earned
82,661
543
Minions Killed
568
23
Camps Cleared
21
2,473,781
Distance Traveled
1,922,950
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
19,671
656
147
5
5
430,679
2
L
Heimdallr
21,725
724
172
6
3
441,239
3
W
Sol
23,217
774
188
6
5
605,479
5
W
Ymir
20,855
695
97
3
8
639,531
4
L
Cu Chulainn
20,684
689
139
5
5
559,058
2
W
Rama
21,248
708
186
6
8
550,682
0
W
Cu Chulainn
20,873
696
72
2
2
678,089
3
L
The Morrigan
20,581
686
110
4
8
491,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role