Player Matchup

Bastet
Bastet
 
Bastet
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Ne0nPherretTTV
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,408 Elo+
Solo
Merlin
Merlin
SeelieCourt
Merlin
Level 25
God Stats
18W - 33L
1,355 SR
Queue Stats
89W - 122L
1,379 Elo+
Solo
Neith
Neith
X3_tatter_3X
Neith
Level 29
God Stats
0W - 4L
1,470 SR
Queue Stats
32W - 41L
1,377 Elo+
Solo
Danzaburou
Danzaburou
flankkster
Danzaburou
Level 26
God Stats
25W - 28L
1,464 SR
Queue Stats
70W - 90L
1,439 Elo+
Solo
Team Averages
Level 22
1,458 SR
1,420 Elo+

VS

Team Averages
Level 27
1,538 SR
1,462 Elo+
Amaterasu
Amaterasu
CypherG_
Amaterasu
Level 28
God Stats
3W - 1L
1,710 SR
Queue Stats
49W - 44L
1,446 Elo+
Party 2
Baron Samedi
Baron Samedi
Hikospino
Baron Samedi
Level 15
God Stats
26W - 14L
1,653 SR
Queue Stats
29W - 23L
1,492 Elo+
Party 2
Neith
Neith
Jeriahs_Art
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 1
Yemoja
Yemoja
Synatude
Yemoja
Level 26
God Stats
1W - 2L
1,151 SR
Queue Stats
12W - 19L
1,317 Elo+
Solo
Cernunnos
Cernunnos
illyoumenoti
Cernunnos
Level 64
God Stats
6W - 2L
1,675 SR
Queue Stats
8W - 7L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
0 / 0 / 0
8,715
792
1,050
457
125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 6 / 1
9,748
886
5,237
21,196
24,540
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
16
0 / 10 / 1
10,051
914
11,469
17,360
6,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 0 / 0
6,880
625
0
0
0
Danzaburou
flankkster
Danzaburou
16
2 / 7 / 0
10,748
977
16,133
14,275
5,697
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

159

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CypherG_
Amaterasu
15
1 / 1 / 0
8,907
810
756
1,425
713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Hikospino
Baron Samedi
20
14 / 1 / 6
13,037
1,185
23,393
11,701
5,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 1 / 13
11,313
1,028
14,186
12,419
5,322
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Synatude
Yemoja
17
1 / 0 / 11
10,990
999
2,678
7,438
6,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
illyoumenoti
Cernunnos
18
4 / 0 / 8
10,537
958
7,738
4,740
2,060
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
61
2
Kills
23
23
Deaths
3
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
0
0
0
W
Amaterasu
CypherG_
Amaterasu
1
1
0
1
W
Baron Samedi
Hikospino
Baron Samedi
14
1
6
17
W
3
1
13
9.5
L
0
6
1
0.08
L
Merlin
0
10
1
0.05
W
Yemoja
Synatude
Yemoja
1
0
11
6.5
L
0
0
0
0
L
Danzaburou
flankkster
Danzaburou
2
7
0
0.29
W
Cernunnos
illyoumenoti
Cernunnos
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,889
Damage
48,751
53,288
Taken
37,723
36,931
Mitigated
20,519
3,586
Healing
14,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
1,050
326
0
214
457
125
0
0
457
0
3,401
W
Amaterasu
CypherG_
Amaterasu
756
410
0
168
1,425
713
0
180
1,245
0
1,946
W
Baron Samedi
Hikospino
Baron Samedi
23,393
2,247
2,732
4,760
11,701
5,696
0
5,584
6,117
57,869
0
W
14,186
7,858
0
1,034
12,419
5,322
0
6,029
6,390
0
40,746
L
5,237
692
0
649
21,196
24,540
0
10,482
10,675
20,835
0
L
Merlin
11,469
899
0
703
17,360
6,569
0
9,588
7,772
46,805
0
W
Yemoja
Synatude
Yemoja
2,678
567
3,913
1,714
7,438
6,728
0
2,434
5,004
8,191
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
flankkster
Danzaburou
16,133
8,423
0
2,020
14,275
5,697
0
6,001
8,235
0
46,354
W
Cernunnos
illyoumenoti
Cernunnos
7,738
3,987
0
80
4,740
2,060
0
2,479
2,261
0
18,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,142
Gold Earned
54,784
188
Minions Killed
188
5
Camps Cleared
4
602,744
Distance Traveled
723,888
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,715
792
8
1
2
77,075
0
W
Amaterasu
8,907
810
3
0
1
25,380
0
W
Baron Samedi
13,037
1,185
99
9
2
204,824
0
W
Neith
11,313
1,028
56
5
1
220,000
2
L
Ymir
9,748
886
28
3
0
179,520
2
L
Merlin
10,051
914
71
6
0
174,358
1
W
Yemoja
10,990
999
9
1
0
158,471
0
L
Neith
6,880
625
0
0
0
0
0
L
Danzaburou
10,748
977
81
7
3
171,791
0
W
Cernunnos
10,537
958
21
2
0
115,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role