Player Matchup

Neith
Neith
DeDeZinPereira
Neith
Level 18
God Stats
14W - 12L
1,490 SR
Queue Stats
56W - 44L
1,642 Elo+
Solo
Yemoja
Yemoja
HardBones234
Yemoja
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,515 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pedrocold7513
Morgan Le Fay
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,698 Elo+
Party 2
Hades
Hades
coldpedro164
Hades
Level 115
God Stats
8W - 9L
1,598 SR
Queue Stats
550W - 553L
1,510 Elo+
Party 2
Fenrir
Fenrir
pedrinSV121
Fenrir
Level 23
God Stats
19W - 10L
1,737 SR
Queue Stats
41W - 34L
1,485 Elo+
Party 2
Team Averages
Level 36
1,565 SR
1,570 Elo+

VS

Team Averages
Level 22
1,596 SR
1,451 Elo+
Ymir
Ymir
AironMhan
Ymir
Level 27
God Stats
13W - 7L
1,592 SR
Queue Stats
35W - 23L
1,613 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CapBan
Tsukuyomi
Level 29
God Stats
39W - 43L
1,533 SR
Queue Stats
135W - 139L
1,513 Elo+
Solo
Anhur
Anhur
Cazzofisi
Anhur
Level 29
God Stats
9W - 2L
1,844 SR
Queue Stats
52W - 42L
1,568 Elo+
Party 1
Discordia
Discordia
Joao Genicio
Discordia
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,178 Elo+
Solo
Olorun
Olorun
OVERDEMI
Olorun
Level 14
God Stats
4W - 6L
1,512 SR
Queue Stats
14W - 30L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 8
7,372
491
9,964
9,958
2,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
10
0 / 3 / 7
6,940
463
3,834
10,248
9,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Pedrocold7513
Morgan Le Fay
9
0 / 9 / 5
6,132
409
4,842
9,474
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
7 / 4 / 7
8,016
534
11,952
14,042
5,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
14
11 / 1 / 2
9,321
621
9,415
11,521
6,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
4 / 2 / 4
7,502
500
2,623
10,432
9,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
CapBan
Tsukuyomi
15
7 / 5 / 4
8,682
579
10,336
14,628
5,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Cazzofisi
Anhur
15
4 / 0 / 7
8,488
566
11,184
10,156
3,856
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Joao Genicio
Discordia
9
0 / 8 / 6
6,292
419
5,285
8,895
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
OVERDEMI
Olorun
12
6 / 5 / 6
8,418
561
7,972
10,889
4,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
48
20
Kills
21
21
Deaths
20
29
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
2
4
3
W
Tsukuyomi
CapBan
Tsukuyomi
7
5
4
1.8
W
Anhur
Cazzofisi
Anhur
4
0
7
7.5
L
2
4
8
1.5
L
Yemoja
0
3
7
1.17
W
Discordia
Joao Genicio
Discordia
0
8
6
0.38
W
Olorun
OVERDEMI
Olorun
6
5
6
1.8
L
Morgan Le Fay
Pedrocold7513
Morgan Le Fay
0
9
5
0.28
L
7
4
7
2.63
L
Fenrir
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,007
Damage
37,400
55,243
Taken
55,000
26,914
Mitigated
24,962
15,533
Healing
15,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,623
718
0
2,317
10,432
9,484
233
4,272
6,160
18,402
0
W
Tsukuyomi
CapBan
Tsukuyomi
10,336
2,591
0
3,569
14,628
5,258
0
5,435
9,193
0
52,925
W
Anhur
Cazzofisi
Anhur
11,184
7,220
0
5,094
10,156
3,856
1,028
2,904
7,252
0
62,476
L
9,964
4,152
0
3,301
9,958
2,559
648
2,123
7,744
0
51,182
L
Yemoja
3,834
1,163
1,911
1,975
10,248
9,542
244
3,536
6,582
19,855
0
W
Discordia
Joao Genicio
Discordia
5,285
302
39
1,020
8,895
2,182
0
3,069
5,826
18,587
0
W
Olorun
OVERDEMI
Olorun
7,972
3,662
506
2,978
10,889
4,182
2,057
6,126
4,763
38,366
3,238
L
Morgan Le Fay
Pedrocold7513
Morgan Le Fay
4,842
372
0
271
9,474
2,344
264
3,655
5,767
19,521
0
L
11,952
1,178
208
6,880
14,042
5,499
0
2,937
11,037
40,256
0
L
Fenrir
9,415
808
0
987
11,521
6,970
0
2,154
9,165
4,584
45,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,781
Gold Earned
39,382
311
Minions Killed
340
0
Camps Cleared
0
1,380,587
Distance Traveled
1,325,710
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,502
500
11
1
0
235,494
1
W
Tsukuyomi
8,682
579
85
6
0
289,899
0
W
Anhur
8,488
566
128
9
0
293,554
2
L
Neith
7,372
491
90
6
0
272,467
3
L
Yemoja
6,940
463
28
2
0
277,692
4
W
Discordia
6,292
419
38
3
0
263,335
2
W
Olorun
8,418
561
78
5
0
243,428
2
L
Morgan Le Fay
6,132
409
38
3
0
247,686
0
L
Hades
8,016
534
63
4
0
281,211
8
L
Fenrir
9,321
621
92
6
0
301,531
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role