Player Matchup

Olorun
Olorun
LordScats4807
Olorun
Level 6
God Stats
15W - 10L
1,625 SR
Queue Stats
107W - 81L
1,388 Elo+
Solo
Ares
Ares
Lukee-Skywallker
Ares
Level 15
God Stats
5W - 4L
1,490 SR
Queue Stats
52W - 79L
1,280 Elo+
Solo
Danzaburou
Danzaburou
MoNGrAI
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,194 Elo+
Solo
Nemesis
Nemesis
abcd1234m
Nemesis
Level 17
God Stats
9W - 17L
1,230 SR
Queue Stats
19W - 27L
1,236 Elo+
Solo
Guan Yu
Guan Yu
deblarmin
Guan Yu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 48L
1,259 Elo+
Solo
Team Averages
Level 14
1,469 SR
1,271 Elo+

VS

Team Averages
Level 21
1,440 SR
1,282 Elo+
Sol
Sol
Dollaz550
Sol
Level 18
God Stats
2W - 4L
1,466 SR
Queue Stats
43W - 98L
1,224 Elo+
Solo
Merlin
Merlin
GingersRHollow
Merlin
Level 28
God Stats
13W - 10L
1,449 SR
Queue Stats
30W - 35L
1,309 Elo+
Party 1
Janus
Janus
RedDrahn
Janus
Level 28
God Stats
39W - 45L
1,380 SR
Queue Stats
85W - 114L
1,280 Elo+
Solo
Zeus
Zeus
uLtRaGoKuSaMa
Zeus
Level 16
God Stats
2W - 2L
1,554 SR
Queue Stats
5W - 5L
1,370 Elo+
Party 1
Pele
Pele
xxEnjoixx0717
Pele
Level 17
God Stats
9W - 10L
1,351 SR
Queue Stats
20W - 33L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 16
16,386
1,024
32,247
22,498
8,687
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 3 / 10
13,813
863
7,609
16,572
12,123
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MoNGrAI
Danzaburou
20
6 / 2 / 16
15,751
984
28,459
17,279
6,619
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
abcd1234m
Nemesis
20
16 / 2 / 13
16,220
1,014
26,235
27,963
10,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
deblarmin
Guan Yu
20
0 / 0 / 19
15,609
976
5,282
10,115
11,701
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

131

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 9 / 1
12,057
754
3,892
13,922
4,948
20
4 / 3 / 4
14,199
887
24,045
21,714
9,902
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
RedDrahn
Janus
20
0 / 8 / 6
13,935
871
16,927
18,895
7,564
19
3 / 6 / 4
14,011
876
26,647
18,722
7,389
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

19
2 / 6 / 5
13,344
834
14,369
29,912
20,620
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
29
32
Kills
9
9
Deaths
32
74
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
L
4
3
4
2
W
7
2
16
7.5
W
3
3
10
2.67
W
Danzaburou
MoNGrAI
Danzaburou
6
2
16
7
L
Janus
RedDrahn
Janus
0
8
6
0.38
W
Nemesis
abcd1234m
Nemesis
16
2
13
11.25
W
Guan Yu
deblarmin
Guan Yu
0
0
19
9.5
L
3
6
4
0.83
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,832
Damage
85,880
94,427
Taken
103,165
49,932
Mitigated
50,423
39,736
Healing
10,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,892
1,437
0
1,001
13,922
4,948
0
4,073
9,849
12,667
0
L
24,045
2,853
497
4,365
21,714
9,902
0
8,766
12,948
58,312
0
W
32,247
16,862
2,705
12,131
22,498
8,687
0
16,623
5,836
62,186
0
W
7,609
705
0
0
16,572
12,123
0
14,100
2,472
24,725
0
W
Danzaburou
MoNGrAI
Danzaburou
28,459
9,384
0
3,948
17,279
6,619
0
12,367
3,643
0
67,864
L
Janus
RedDrahn
Janus
16,927
618
0
0
18,895
7,564
0
6,288
12,607
70,597
0
W
Nemesis
abcd1234m
Nemesis
26,235
16,094
0
8,739
27,963
10,802
0
21,024
6,928
0
45,926
W
Guan Yu
deblarmin
Guan Yu
5,282
681
6,265
5,948
10,115
11,701
0
7,347
2,768
0
28,886
L
26,647
3,106
268
2,968
18,722
7,389
0
8,594
10,128
36,233
0
L
14,369
3,299
483
1,100
29,912
20,620
0
12,135
17,777
0
30,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,779
Gold Earned
67,546
289
Minions Killed
279
18
Camps Cleared
1
1,524,846
Distance Traveled
1,426,745
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,057
754
22
1
1
145,770
6
L
Merlin
14,199
887
66
4
0
311,610
6
W
Olorun
16,386
1,024
45
3
17
292,694
0
W
Ares
13,813
863
39
2
0
224,277
0
W
Danzaburou
15,751
984
96
6
0
288,376
1
L
Janus
13,935
871
124
8
0
307,995
0
W
Nemesis
16,220
1,014
60
4
1
351,020
1
W
Guan Yu
15,609
976
49
3
0
368,479
2
L
Zeus
14,011
876
21
1
0
298,613
1
L
Pele
13,344
834
46
3
0
362,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role