Player Matchup

Hercules
Hercules
Danielomar22
Hercules
Level 127
God Stats
3W - 4L
1,412 SR
Queue Stats
477W - 485L
1,497 Elo+
Party 1
Persephone
Persephone
Deleriumen
Persephone
Level 122
God Stats
6W - 9L
1,395 SR
Queue Stats
404W - 395L
1,483 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
I am the DOWG
Ah Muzen Cab
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 164L
1,475 Elo+
Solo
Ratatoskr
Ratatoskr
Quentoes
Ratatoskr
Level 89
God Stats
10W - 5L
1,557 SR
Queue Stats
399W - 385L
1,461 Elo+
Solo
Sol
Sol
xRaiimoonx
Sol
Level 131
God Stats
8W - 5L
1,507 SR
Queue Stats
162W - 164L
1,491 Elo+
Party 1
Team Averages
Level 119
1,474 SR
1,481 Elo+

VS

Team Averages
Level 116
1,465 SR
1,495 Elo+
Bellona
Bellona
 
Bellona
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Axon Galaxy
Morgan Le Fay
Level 113
God Stats
26W - 24L
1,518 SR
Queue Stats
345W - 336L
1,440 Elo+
Party 2
Artio
Artio
Yin o Jin
Artio
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,466 Elo+
Solo
Neith
Neith
im feels
Neith
Level 99
God Stats
5W - 6L
1,401 SR
Queue Stats
319W - 327L
1,518 Elo+
Party 2
Nemesis
Nemesis
samme_loka
Nemesis
Level 129
God Stats
1W - 3L
1,404 SR
Queue Stats
300W - 293L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Danielomar22
Hercules
14
2 / 3 / 4
8,824
490
3,485
14,972
8,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Deleriumen
Persephone
15
4 / 2 / 4
10,319
573
7,782
8,624
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
I am the DOWG
Ah Muzen Cab
17
5 / 4 / 2
10,514
584
10,659
14,478
15,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ratatoskr
Quentoes
Ratatoskr
17
5 / 2 / 4
10,347
575
7,525
12,078
4,375
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 4 / 2
9,315
518
9,265
10,913
4,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
3 / 2 / 1
9,680
538
11,327
17,533
16,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Axon Galaxy
Morgan Le Fay
14
1 / 7 / 1
8,676
482
7,603
10,556
4,323
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Yin o Jin
Artio
9
1 / 2 / 6
6,595
366
3,722
8,178
4,529
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
im feels
Neith
15
6 / 4 / 4
9,533
530
8,615
11,399
3,894
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
samme_loka
Nemesis
16
4 / 3 / 4
9,623
535
5,743
11,898
5,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
18
Kills
15
15
Deaths
18
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
2
1
1.75
L
Morgan Le Fay
Axon Galaxy
Morgan Le Fay
1
7
1
0.21
W
Hercules
Danielomar22
Hercules
2
3
4
1.33
W
Persephone
Deleriumen
Persephone
4
2
4
3
W
Ah Muzen Cab
I am the DOWG
Ah Muzen Cab
5
4
2
1.5
W
Ratatoskr
Quentoes
Ratatoskr
5
2
4
3.5
L
Artio
Yin o Jin
Artio
1
2
6
2
L
Neith
im feels
Neith
6
4
4
2
L
Nemesis
samme_loka
Nemesis
4
3
4
2
W
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,716
Damage
37,010
61,065
Taken
59,564
35,313
Mitigated
34,679
21,088
Healing
18,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
11,327
2,485
112
9,146
17,533
16,746
0
1,010
16,451
14,478
54,025
L
Morgan Le Fay
Axon Galaxy
Morgan Le Fay
7,603
141
0
770
10,556
4,323
0
5,321
5,017
55,353
0
W
Hercules
Danielomar22
Hercules
3,485
625
497
6,575
14,972
8,870
26
2,825
12,093
3,782
25,616
W
Persephone
Deleriumen
Persephone
7,782
268
288
2,063
8,624
2,397
82
4,533
3,767
56,448
0
W
Ah Muzen Cab
I am the DOWG
Ah Muzen Cab
10,659
4,153
0
4,182
14,478
15,531
196
2,595
11,861
0
65,980
W
Ratatoskr
Quentoes
Ratatoskr
7,525
1,364
0
4,713
12,078
4,375
50
2,072
9,910
0
69,664
L
Artio
Yin o Jin
Artio
3,722
583
275
2,833
8,178
4,529
240
2,439
5,735
17,853
0
L
Neith
im feels
Neith
8,615
4,045
0
2,976
11,399
3,894
444
4,268
7,091
0
60,157
L
Nemesis
samme_loka
Nemesis
5,743
1,934
0
2,500
11,898
5,187
0
2,794
8,994
0
63,554
W
9,265
4,153
0
2,770
10,913
4,140
2,904
1,811
9,102
64,375
7,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,319
Gold Earned
44,107
518
Minions Killed
522
0
Camps Cleared
0
1,763,165
Distance Traveled
1,579,997
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,680
538
165
9
0
358,677
3
L
Morgan Le Fay
8,676
482
107
6
0
315,964
4
W
Hercules
8,824
490
36
2
0
336,765
5
W
Persephone
10,319
573
107
6
0
353,314
4
W
Ah Muzen Cab
10,514
584
129
7
0
318,650
0
W
Ratatoskr
10,347
575
123
7
0
424,463
2
L
Artio
6,595
366
30
2
0
199,234
2
L
Neith
9,533
530
111
6
0
304,894
2
L
Nemesis
9,623
535
109
6
0
401,228
6
W
Sol
9,315
518
123
7
0
329,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role