Player Matchup

Hercules
Hercules
ECO97
Hercules
Level 87
God Stats
4W - 2L
1,671 SR
Queue Stats
473W - 469L
1,496 Elo+
Party 1
Mercury
Mercury
GoW x ApPlEs
Mercury
Level 125
God Stats
5W - 7L
1,153 SR
Queue Stats
535W - 472L
1,536 Elo+
Party 1
Agni
Agni
iKallum zLFC
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,600 Elo+
Party 1
Ymir
Ymir
luciddreww
Ymir
Level 74
God Stats
10W - 9L
1,499 SR
Queue Stats
31W - 26L
1,344 Elo+
Party 2
Skadi
Skadi
otsman
Skadi
Level 61
God Stats
6W - 3L
1,779 SR
Queue Stats
117W - 117L
1,431 Elo+
Party 2
Team Averages
Level 75
1,520 SR
1,482 Elo+

VS

Team Averages
Level 74
1,510 SR
1,442 Elo+
Hera
Hera
NonNex_Of_Lexel
Hera
Level 123
God Stats
5W - 5L
1,530 SR
Queue Stats
554W - 565L
1,439 Elo+
Party 3
Fenrir
Fenrir
cYb3R_ddj23
Fenrir
Level 92
God Stats
9W - 15L
1,532 SR
Queue Stats
427W - 432L
1,458 Elo+
Party 3
Chaac
Chaac
ddj3256
Chaac
Level 60
God Stats
102W - 97L
1,500 SR
Queue Stats
159W - 167L
1,394 Elo+
Party 3
Medusa
Medusa
tonypeperony1996
Medusa
Level 64
God Stats
27W - 25L
1,487 SR
Queue Stats
143W - 159L
1,460 Elo+
Party 3
Cthulhu
Cthulhu
xCarlitos
Cthulhu
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
93W - 93L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ECO97
Hercules
16
6 / 0 / 5
9,008
563
10,317
11,984
11,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
GoW x ApPlEs
Mercury
17
4 / 1 / 6
9,484
593
10,130
11,800
5,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
9 / 3 / 2
8,939
559
10,415
8,534
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 3 / 10
7,739
484
6,626
10,290
8,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
otsman
Skadi
11
1 / 5 / 6
6,865
429
2,696
8,974
2,883
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
8,641
540
6,869
6,984
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
13
5 / 6 / 2
8,251
516
4,508
11,976
3,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
ddj3256
Chaac
14
0 / 5 / 0
8,455
528
8,646
16,600
15,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
3 / 4 / 4
6,623
414
4,683
7,199
2,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
xCarlitos
Cthulhu
10
1 / 3 / 6
6,852
428
6,467
17,208
9,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
20
Kills
12
12
Deaths
21
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
ECO97
Hercules
6
0
5
8.5
W
Mercury
GoW x ApPlEs
Mercury
4
1
6
7
L
3
3
3
1.5
L
Fenrir
5
6
2
1
L
Chaac
ddj3256
Chaac
0
5
0
0
W
9
3
2
3.33
W
0
3
10
1.67
W
Skadi
otsman
Skadi
1
5
6
0.8
L
3
4
4
1.25
L
Cthulhu
xCarlitos
Cthulhu
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,184
Damage
31,173
51,582
Taken
59,967
31,370
Mitigated
32,895
16,008
Healing
13,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ECO97
Hercules
10,317
1,943
0
5,795
11,984
11,911
0
1,097
10,887
0
50,934
W
Mercury
GoW x ApPlEs
Mercury
10,130
5,550
0
4,276
11,800
5,277
724
1,662
10,050
0
78,060
L
6,869
1,462
0
1,197
6,984
2,350
0
2,528
4,149
48,256
0
L
Fenrir
4,508
493
0
323
11,976
3,990
0
3,107
8,576
0
53,598
L
Chaac
ddj3256
Chaac
8,646
1,479
0
4,972
16,600
15,291
0
1,307
14,218
0
62,332
W
10,415
373
0
2,114
8,534
2,777
0
3,338
4,986
49,763
0
W
6,626
686
0
1,960
10,290
8,522
0
3,865
6,381
33,690
0
W
Skadi
otsman
Skadi
2,696
1,282
0
1,863
8,974
2,883
974
2,922
5,942
0
31,585
L
4,683
2,386
0
893
7,199
2,222
654
2,126
4,993
0
28,475
L
Cthulhu
xCarlitos
Cthulhu
6,467
657
666
5,616
17,208
9,042
157
7,227
9,722
20,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,035
Gold Earned
38,822
400
Minions Killed
401
0
Camps Cleared
0
1,499,233
Distance Traveled
1,447,553
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,008
563
102
6
0
300,881
2
W
Mercury
9,484
593
133
8
0
381,629
0
L
Hera
8,641
540
111
7
0
314,050
2
L
Fenrir
8,251
516
90
6
0
299,684
0
L
Chaac
8,455
528
125
8
0
290,771
2
W
Agni
8,939
559
75
5
0
314,043
4
W
Ymir
7,739
484
46
3
0
310,766
1
W
Skadi
6,865
429
44
3
0
191,914
2
L
Medusa
6,623
414
37
2
0
226,448
0
L
Cthulhu
6,852
428
38
2
0
316,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role